Player Matchup

Janus
Janus
BitenCrow
Janus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Surtr
Surtr
ColoneIlo
Surtr
Level 28
God Stats
0W - 1L
1,170 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Orfionzes
Aphrodite
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
Wafoz
Hachiman
Level 28
God Stats
0W - 1L
1,246 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Thor
Thor
bonickhausen
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 28
1,383 SR
1,500 Elo+

VS

Team Averages
Level 122
1,517 SR
1,474 Elo+
Gilgamesh
Gilgamesh
AkyllaGamer
Gilgamesh
Level 129
God Stats
4W - 1L
1,696 SR
Queue Stats
272W - 262L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
JackTheFail
Tsukuyomi
Level 154
God Stats
2W - 1L
1,298 SR
Queue Stats
52W - 48L
1,513 Elo+
Party 2
Bacchus
Bacchus
Quemsoeujr
Bacchus
Level 167
God Stats
1W - 0L
1,571 SR
Queue Stats
129W - 128L
1,485 Elo+
Solo
Discordia
Discordia
caioaatrox
Discordia
Level 143
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 91L
1,283 Elo+
Solo
Anhur
Anhur
iTzAbraxas
Anhur
Level 18
God Stats
3W - 5L
1,520 SR
Queue Stats
46W - 43L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BitenCrow
Janus
9
1 / 5 / 0
5,284
528
1,974
6,941
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Surtr
ColoneIlo
Surtr
9
1 / 3 / 1
5,404
540
5,045
9,622
7,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Orfionzes
Aphrodite
6
0 / 5 / 0
4,421
442
1,197
8,395
3,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
Wafoz
Hachiman
8
0 / 3 / 0
4,770
477
3,959
7,740
1,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 1 / 1
5,042
504
5,058
8,550
3,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AkyllaGamer
Gilgamesh
12
3 / 2 / 0
6,546
655
6,299
11,475
10,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
JackTheFail
Tsukuyomi
12
6 / 0 / 0
6,778
678
6,567
9,350
3,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Quemsoeujr
Bacchus
9
1 / 1 / 6
5,408
541
4,901
8,148
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
caioaatrox
Discordia
11
2 / 1 / 2
6,167
617
6,579
6,575
1,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Anhur
12
5 / 0 / 4
6,987
699
6,869
6,885
2,872
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AkyllaGamer
Gilgamesh
3
2
0
1.5
L
Janus
BitenCrow
Janus
1
5
0
0.2
L
Surtr
ColoneIlo
Surtr
1
3
1
0.5
W
Tsukuyomi
JackTheFail
Tsukuyomi
6
0
0
6
L
Aphrodite
Orfionzes
Aphrodite
0
5
0
0
W
Bacchus
Quemsoeujr
Bacchus
1
1
6
4
L
Hachiman
Wafoz
Hachiman
0
3
0
0
L
1
1
1
1.5
W
Discordia
caioaatrox
Discordia
2
1
2
3
W
Anhur
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
31,215
41,248
Taken
42,433
19,205
Mitigated
26,351
8,823
Healing
13,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AkyllaGamer
Gilgamesh
6,299
2,273
0
2,171
11,475
10,974
0
248
10,671
0
50,625
L
Janus
BitenCrow
Janus
1,974
85
0
520
6,941
2,310
152
3,695
2,742
25,317
500
L
Surtr
ColoneIlo
Surtr
5,045
1,903
0
1,697
9,622
7,957
0
789
8,234
477
21,619
W
Tsukuyomi
JackTheFail
Tsukuyomi
6,567
1,276
0
4,904
9,350
3,548
0
536
8,774
0
57,651
L
Aphrodite
Orfionzes
Aphrodite
1,197
242
1,183
2,178
8,395
3,827
0
1,931
6,318
8,655
0
W
Bacchus
Quemsoeujr
Bacchus
4,901
216
0
1,021
8,148
6,962
0
312
7,761
17,731
289
L
Hachiman
Wafoz
Hachiman
3,959
2,312
0
1,773
7,740
1,878
0
1,413
6,319
0
29,237
L
5,058
1,393
0
1,472
8,550
3,233
0
2,363
5,785
0
25,247
W
Discordia
caioaatrox
Discordia
6,579
454
0
2,199
6,575
1,995
0
1,504
4,867
32,889
1,852
W
Anhur
6,869
3,553
0
3,326
6,885
2,872
542
590
6,295
0
51,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,921
Gold Earned
31,886
186
Minions Killed
355
0
Camps Cleared
0
1,048,772
Distance Traveled
1,093,336
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,546
655
78
8
0
194,857
0
L
Janus
5,284
528
53
5
0
187,537
1
L
Surtr
5,404
540
25
3
0
219,395
1
W
Tsukuyomi
6,778
678
97
10
0
245,903
0
L
Aphrodite
4,421
442
16
2
0
213,177
1
W
Bacchus
5,408
541
22
2
0
242,344
1
L
Hachiman
4,770
477
45
5
0
186,568
0
L
Thor
5,042
504
47
5
0
242,095
0
W
Discordia
6,167
617
70
7
0
209,195
0
W
Anhur
6,987
699
88
9
0
201,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role