Player Matchup

Hercules
Hercules
Caddeyy
Hercules
Level 82
God Stats
2W - 0L
1,550 SR
Queue Stats
93W - 75L
1,495 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OH_Triumph
Morgan Le Fay
Level 127
God Stats
11W - 2L
1,781 SR
Queue Stats
496W - 522L
1,495 Elo+
Solo
Artio
Artio
Sicilith
Artio
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
104W - 97L
1,366 Elo+
Solo
Ullr
Ullr
rickybob
Ullr
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 27L
1,498 Elo+
Party 1
Maui
Maui
ytprum
Maui
Level 95
God Stats
6W - 4L
1,454 SR
Queue Stats
202W - 188L
1,471 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,465 Elo+

VS

Team Averages
Level 135
1,583 SR
1,497 Elo+
Eset
Eset
 
Eset
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Mattakadz
Agni
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,483 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SP4RTINJr
Morgan Le Fay
Level 126
God Stats
3W - 1L
1,715 SR
Queue Stats
53W - 53L
1,525 Elo+
Party 3
Apollo
Apollo
Sunkiller669
Apollo
Level 89
God Stats
2W - 1L
1,699 SR
Queue Stats
67W - 58L
1,435 Elo+
Party 2
Zhong Kui
Zhong Kui
batskid
Zhong Kui
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 39L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Caddeyy
Hercules
17
3 / 1 / 11
9,754
887
9,914
13,722
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
OH_Triumph
Morgan Le Fay
16
2 / 2 / 8
9,733
885
8,724
8,297
4,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artio
Sicilith
Artio
16
2 / 3 / 10
9,131
830
8,998
16,020
18,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
16
6 / 4 / 5
9,803
891
10,686
12,879
5,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Maui
ytprum
Maui
14
3 / 3 / 10
9,361
851
3,027
10,098
9,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
5
0 / 0 / 0
5,816
529
0
0
0
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Agni
15
1 / 4 / 5
8,016
729
9,552
7,671
3,290
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SP4RTINJr
Morgan Le Fay
16
3 / 3 / 6
8,600
782
15,626
10,369
4,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
15
3 / 4 / 4
8,205
746
3,701
11,036
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
batskid
Zhong Kui
16
6 / 6 / 5
9,059
824
12,813
15,099
11,619
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
16
Kills
13
13
Deaths
17
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
0
0
0
0
W
Hercules
Caddeyy
Hercules
3
1
11
8.5
L
Agni
1
4
5
0.88
W
Morgan Le Fay
OH_Triumph
Morgan Le Fay
2
2
8
3
L
Morgan Le Fay
SP4RTINJr
Morgan Le Fay
3
3
6
2
W
Artio
Sicilith
Artio
2
3
10
2.33
L
Apollo
3
4
4
1.25
L
Zhong Kui
batskid
Zhong Kui
6
6
5
1.42
W
Ullr
6
4
5
2.13
W
Maui
ytprum
Maui
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,349
Damage
41,692
61,016
Taken
44,175
54,058
Mitigated
24,929
25,679
Healing
12,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Caddeyy
Hercules
9,914
1,191
3,671
6,487
13,722
15,508
358
7,283
5,957
0
15,421
L
Agni
9,552
1,112
443
684
7,671
3,290
0
2,268
5,116
20,536
0
W
Morgan Le Fay
OH_Triumph
Morgan Le Fay
8,724
467
2,017
2,080
8,297
4,842
704
6,588
1,385
28,243
0
L
Morgan Le Fay
SP4RTINJr
Morgan Le Fay
15,626
1,217
1,684
3,705
10,369
4,807
0
4,086
5,958
28,592
0
W
Artio
Sicilith
Artio
8,998
168
2,741
4,543
16,020
18,221
480
8,160
7,460
16,127
1,533
L
Apollo
3,701
2,011
1,065
1,709
11,036
5,213
0
4,755
5,662
0
13,180
L
Zhong Kui
batskid
Zhong Kui
12,813
1,773
698
2,730
15,099
11,619
0
7,286
7,088
18,528
550
W
Ullr
10,686
4,288
650
1,724
12,879
5,760
3,304
8,824
3,691
0
22,873
W
Maui
ytprum
Maui
3,027
646
691
1,075
10,098
9,727
0
4,680
4,979
5,717
1,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,782
Gold Earned
39,696
118
Minions Killed
108
0
Camps Cleared
0
1,062,189
Distance Traveled
783,551
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,816
529
0
0
0
17,806
0
W
Hercules
9,754
887
12
1
0
252,521
0
L
Agni
8,016
729
22
2
0
174,888
0
W
Morgan Le Fay
9,733
885
40
4
0
216,691
0
L
Morgan Le Fay
8,600
782
37
3
0
206,667
0
W
Artio
9,131
830
24
2
0
223,391
0
L
Apollo
8,205
746
24
2
0
195,274
0
L
Zhong Kui
9,059
824
25
2
0
188,916
0
W
Ullr
9,803
891
31
3
0
184,384
0
W
Maui
9,361
851
11
1
0
185,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role