Player Matchup

Tyr
Tyr
 
Tyr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
NaughtyNath2764
Terra
Level 82
God Stats
10W - 5L
1,703 SR
Queue Stats
29W - 29L
1,510 Elo+
Party 2
Baron Samedi
Baron Samedi
Oriikima
Baron Samedi
Level 144
God Stats
1W - 2L
1,736 SR
Queue Stats
52W - 71L
1,528 Elo+
Solo
Nut
Nut
Seraphmael
Nut
Level 108
God Stats
41W - 29L
1,564 SR
Queue Stats
591W - 597L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
SoundJake47
Ao Kuang
Level 103
God Stats
11W - 7L
1,914 SR
Queue Stats
31W - 37L
1,500 Elo+
Party 2
Team Averages
Level 113
1,684 SR
1,509 Elo+

VS

Team Averages
Level 132
1,547 SR
1,503 Elo+
Apollo
Apollo
 
Apollo
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GossamerHaribo
Horus
Level 86
God Stats
28W - 31L
1,486 SR
Queue Stats
683W - 717L
1,506 Elo+
Solo
Tiamat
Tiamat
Selestis
Tiamat
Level 143
God Stats
7W - 8L
1,625 SR
Queue Stats
149W - 143L
1,496 Elo+
Solo
Kukulkan
Kukulkan
Strîch
Kukulkan
Level 136
God Stats
29W - 45L
1,448 SR
Queue Stats
353W - 357L
1,508 Elo+
Party 1
Thor
Thor
spârky
Thor
Level 148
God Stats
12W - 10L
1,677 SR
Queue Stats
453W - 450L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 0 / 3
6,476
1,079
2,932
3,561
1,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 0 / 4
6,784
1,131
3,610
4,410
3,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Oriikima
Baron Samedi
12
2 / 0 / 4
6,991
1,165
5,734
4,568
2,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 1
6,878
1,146
4,030
1,676
699
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ao Kuang
SoundJake47
Ao Kuang
12
1 / 0 / 6
6,592
1,099
4,925
5,845
2,623
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

396

VS

Team 2 Tickets

320

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
0 / 1 / 0
5,920
987
4,886
4,419
1,899
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 2 / 0
6,515
1,086
1,172
10,098
9,019
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Tiamat
Selestis
Tiamat
11
0 / 0 / 0
5,973
996
4,717
1,659
593
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kukulkan
Strîch
Kukulkan
10
0 / 1 / 0
5,760
960
3,005
2,914
1,090
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
spârky
Thor
10
0 / 3 / 0
5,702
950
3,060
4,607
1,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
7
Kills
0
0
Deaths
7
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
0
3
2.5
L
Apollo
 
Apollo
0
1
0
0
L
0
2
0
0
W
0
0
4
2
W
Baron Samedi
Oriikima
Baron Samedi
2
0
4
4
L
Tiamat
Selestis
Tiamat
0
0
0
0
W
3
0
1
3.5
W
Ao Kuang
SoundJake47
Ao Kuang
1
0
6
4
L
Kukulkan
Strîch
Kukulkan
0
1
0
0
L
Thor
spârky
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
16,840
20,060
Taken
23,697
10,810
Mitigated
14,221
7,720
Healing
2,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,932
266
0
1,167
3,561
1,766
0
630
2,928
0
11,814
L
Apollo
 
Apollo
4,886
2,884
0
200
4,419
1,899
0
2,054
2,229
0
13,746
L
1,172
470
53
1,619
10,098
9,019
0
5,322
4,586
0
3,100
W
3,610
147
409
1,619
4,410
3,573
0
2,177
2,197
8,782
2,284
W
Baron Samedi
Oriikima
Baron Samedi
5,734
320
373
1,811
4,568
2,149
0
2,233
2,241
22,653
652
L
Tiamat
Selestis
Tiamat
4,717
339
0
149
1,659
593
0
611
1,048
14,466
0
W
4,030
2,743
0
543
1,676
699
0
877
793
0
13,980
W
Ao Kuang
SoundJake47
Ao Kuang
4,925
1,228
0
1,798
5,845
2,623
0
1,506
3,846
8,296
0
L
Kukulkan
Strîch
Kukulkan
3,005
169
0
0
2,914
1,090
0
1,062
1,752
17,244
0
L
Thor
spârky
Thor
3,060
72
0
0
4,607
1,620
0
3,315
1,083
0
7,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,721
Gold Earned
29,870
116
Minions Killed
91
6
Camps Cleared
3
614,163
Distance Traveled
503,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,476
1,079
15
3
4
135,139
0
L
Apollo
5,920
987
29
5
0
120,914
0
L
Horus
6,515
1,086
5
1
0
113,456
0
W
Terra
6,784
1,131
26
4
0
128,125
0
W
Baron Samedi
6,991
1,165
34
6
0
121,311
0
L
Tiamat
5,973
996
27
5
1
110,238
0
W
Nut
6,878
1,146
36
6
2
108,066
0
W
Ao Kuang
6,592
1,099
5
1
0
121,522
0
L
Kukulkan
5,760
960
24
4
0
77,206
0
L
Thor
5,702
950
6
1
2
81,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role