Player Matchup

Medusa
Medusa
LemmyRayPew
Medusa
Level 138
God Stats
1W - 0L
1,402 SR
Queue Stats
8W - 15L
1,441 Elo+
Party 1
Bacchus
Bacchus
NsBo713
Bacchus
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,514 Elo+
Party 1
Chronos
Chronos
THEPRO713
Chronos
Level 122
God Stats
8W - 12L
1,613 SR
Queue Stats
64W - 69L
1,569 Elo+
Party 1
Team Averages
Level 125
1,505 SR
1,508 Elo+

VS

Team Averages
Level 123
1,534 SR
1,576 Elo+
Eset
Eset
 
Eset
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nut
Nut
HellsShells
Nut
Level 116
God Stats
1W - 2L
1,387 SR
Queue Stats
21W - 18L
1,652 Elo+
Party 2
Ravana
Ravana
byias
Ravana
Level 108
God Stats
5W - 2L
1,715 SR
Queue Stats
87W - 70L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 4
7,908
791
8,494
6,713
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
NsBo713
Bacchus
13
3 / 2 / 5
7,588
759
4,763
9,475
9,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos
THEPRO713
Chronos
12
2 / 1 / 5
7,274
727
3,554
6,006
1,977
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
2 / 4 / 1
7,404
740
6,835
7,597
2,939
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 2 / 3
6,810
681
3,499
7,843
3,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
byias
Ravana
12
1 / 3 / 1
6,981
698
7,068
6,680
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
4
1
0.63
L
1
2
3
1.25
W
Medusa
3
1
4
5
W
Bacchus
NsBo713
Bacchus
3
2
5
2.75
W
Chronos
THEPRO713
Chronos
2
1
5
4.5
L
Ravana
byias
Ravana
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
17,402
22,194
Taken
22,120
14,070
Mitigated
10,634
4,428
Healing
3,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,835
140
62
275
7,597
2,939
0
2,533
5,064
33,154
749
L
3,499
1,684
0
1,518
7,843
3,232
301
3,278
4,565
0
17,941
W
Medusa
8,494
3,267
0
1,779
6,713
2,579
611
1,636
4,614
0
32,001
W
Bacchus
NsBo713
Bacchus
4,763
405
0
1,407
9,475
9,514
402
2,103
6,596
10,889
1,015
W
Chronos
THEPRO713
Chronos
3,554
577
0
1,242
6,006
1,977
1,275
2,048
3,586
15,296
0
L
Ravana
byias
Ravana
7,068
1,635
0
1,605
6,680
4,463
0
2,325
4,355
0
21,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,770
Gold Earned
21,195
96
Minions Killed
140
0
Camps Cleared
0
552,033
Distance Traveled
527,260
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,404
740
71
7
0
187,776
0
L
Nut
6,810
681
32
3
0
155,255
2
W
Medusa
7,908
791
50
5
0
172,852
0
W
Bacchus
7,588
759
12
1
0
186,347
0
W
Chronos
7,274
727
34
3
0
192,834
0
L
Ravana
6,981
698
37
4
0
184,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role