Player Matchup

Hades
Hades
Astral_Mystic_13
Hades
Level 138
God Stats
9W - 7L
1,396 SR
Queue Stats
86W - 94L
1,482 Elo+
Solo
Xing Tian
Xing Tian
Beliar117Rico
Xing Tian
Level 127
God Stats
26W - 24L
1,570 SR
Queue Stats
385W - 341L
1,446 Elo+
Solo
Chaac
Chaac
ButterBlop
Chaac
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 25L
1,389 Elo+
Solo
Anubis
Anubis
Dankblade4269
Anubis
Level 110
God Stats
3W - 2L
1,643 SR
Queue Stats
32W - 22L
1,550 Elo+
Solo
Chiron
Chiron
DoomsdayDisciple
Chiron
Level 78
God Stats
2W - 0L
1,789 SR
Queue Stats
27W - 27L
1,414 Elo+
Solo
Team Averages
Level 102
1,580 SR
1,456 Elo+

VS

Team Averages
Level 118
1,519 SR
1,470 Elo+
Anubis
Anubis
 
Anubis
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BlowWoodZz27408
Ymir
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Neith
Neith
Misspigeon
Neith
Level 67
God Stats
142W - 118L
1,564 SR
Queue Stats
150W - 138L
1,481 Elo+
Party 1
Danzaburou
Danzaburou
Shepherd5962
Danzaburou
Level 158
God Stats
44W - 45L
1,531 SR
Queue Stats
680W - 675L
1,467 Elo+
Solo
Chaac
Chaac
TanjiroKamado
Chaac
Level 63
God Stats
3W - 5L
1,500 SR
Queue Stats
85W - 89L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 1 / 0
4,373
312
160
946
162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Xing Tian
Beliar117Rico
Xing Tian
12
4 / 2 / 1
7,454
532
5,781
11,007
8,582
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
12
6 / 2 / 0
8,064
576
9,250
11,214
7,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 2
7,496
535
4,450
6,814
2,972
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
3 / 0 / 3
7,845
560
8,919
8,402
3,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 3 / 2
7,530
538
5,648
10,556
4,437
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 1
6,484
463
2,833
12,260
8,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
13
2 / 2 / 0
7,532
538
4,598
8,309
3,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Danzaburou
Shepherd5962
Danzaburou
10
0 / 2 / 1
6,023
430
3,420
6,432
2,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

9
0 / 4 / 0
5,714
408
2,912
11,708
5,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
14
Kills
5
7
Deaths
14
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
3
2
1.33
W
0
1
0
0
W
Xing Tian
Beliar117Rico
Xing Tian
4
2
1
2.25
L
0
3
1
0.17
W
Chaac
6
2
0
3
W
1
2
2
1
W
3
0
3
4.5
L
Neith
2
2
0
1
L
Danzaburou
Shepherd5962
Danzaburou
0
2
1
0.25
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,560
Damage
19,411
38,383
Taken
49,265
22,208
Mitigated
24,160
9,792
Healing
12,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,648
73
0
5,009
10,556
4,437
0
2,282
8,274
55,741
771
W
160
62
0
53
946
162
0
480
466
1,834
0
W
Xing Tian
Beliar117Rico
Xing Tian
5,781
914
0
2,446
11,007
8,582
13
1,052
9,955
22,079
0
L
2,833
633
0
2,312
12,260
8,998
83
2,547
9,713
33,200
0
W
Chaac
9,250
3,782
0
2,669
11,214
7,437
780
3,630
7,584
0
45,757
W
4,450
0
0
1,241
6,814
2,972
1,084
1,495
5,319
54,068
0
W
8,919
2,556
203
3,180
8,402
3,055
760
1,781
6,621
0
62,464
L
Neith
4,598
1,271
0
1,244
8,309
3,176
2,128
4,295
4,014
0
48,256
L
Danzaburou
Shepherd5962
Danzaburou
3,420
1,506
0
1,386
6,432
2,209
252
1,267
5,165
0
36,753
L
2,912
1,113
0
2,608
11,708
5,340
0
0
11,708
0
25,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
33,283
289
Minions Killed
322
0
Camps Cleared
0
1,017,231
Distance Traveled
1,020,965
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,530
538
95
7
0
215,178
0
W
Hades
4,373
312
3
0
0
28,578
0
W
Xing Tian
7,454
532
16
1
0
291,649
2
L
Ymir
6,484
463
41
3
0
211,631
0
W
Chaac
8,064
576
67
5
0
199,109
0
W
Anubis
7,496
535
92
7
0
246,401
4
W
Chiron
7,845
560
111
8
0
251,494
0
L
Neith
7,532
538
84
6
0
224,106
2
L
Danzaburou
6,023
430
63
5
0
179,181
0
L
Chaac
5,714
408
39
3
0
190,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role