Player Matchup

Cupid
Cupid
Josetiticoca
Cupid
Level 33
God Stats
136W - 147L
1,350 SR
Queue Stats
140W - 154L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
PâinOfDeath
Baron Samedi
Level 59
God Stats
5W - 2L
1,727 SR
Queue Stats
57W - 58L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
canetun
Kuzenbo
Level 60
God Stats
3W - 3L
1,427 SR
Queue Stats
56W - 53L
1,490 Elo+
Party 2
Team Averages
Level 51
1,501 SR
1,442 Elo+

VS

Team Averages
Level 142
1,591 SR
1,506 Elo+
Mercury
Mercury
Drindel
Mercury
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 30L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Rampinshop
Nu Wa
Level 121
God Stats
41W - 23L
1,654 SR
Queue Stats
714W - 729L
1,455 Elo+
Solo
Danzaburou
Danzaburou
x_-SH1N0B1-_x
Danzaburou
Level 147
God Stats
2W - 2L
1,620 SR
Queue Stats
152W - 147L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
10,456
581
4,144
13,713
5,020
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Baron Samedi
PâinOfDeath
Baron Samedi
17
5 / 7 / 0
12,056
670
12,173
16,069
9,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kuzenbo
canetun
Kuzenbo
17
0 / 3 / 5
11,083
616
10,888
18,730
27,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drindel
Mercury
18
2 / 3 / 10
12,712
706
14,486
14,438
5,899
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
20
7 / 0 / 8
14,309
795
19,683
5,066
2,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
x_-SH1N0B1-_x
Danzaburou
19
6 / 3 / 5
14,062
781
9,144
17,561
7,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
6
Kills
15
15
Deaths
6
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
Drindel
Mercury
2
3
10
2.33
L
1
5
2
0.4
L
Baron Samedi
PâinOfDeath
Baron Samedi
5
7
0
0.71
W
Nu Wa
7
0
8
11
L
Kuzenbo
canetun
Kuzenbo
0
3
5
0.83
W
Danzaburou
x_-SH1N0B1-_x
Danzaburou
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,205
Damage
43,313
48,512
Taken
37,065
41,844
Mitigated
15,678
6,102
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Drindel
Mercury
14,486
4,766
0
2,709
14,438
5,899
622
8,329
5,224
0
52,288
L
4,144
1,647
1,194
2,344
13,713
5,020
0
6,235
7,425
0
65,580
L
Baron Samedi
PâinOfDeath
Baron Samedi
12,173
834
398
1,666
16,069
9,629
0
6,561
9,317
68,014
0
W
Nu Wa
19,683
11,769
0
916
5,066
2,200
1,387
2,644
2,032
69,494
1,653
L
Kuzenbo
canetun
Kuzenbo
10,888
3,016
0
500
18,730
27,195
0
6,315
12,250
34,576
1,371
W
Danzaburou
x_-SH1N0B1-_x
Danzaburou
9,144
5,385
0
7,230
17,561
7,579
384
9,919
6,598
0
89,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
41,083
267
Minions Killed
287
0
Camps Cleared
0
875,694
Distance Traveled
990,820
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,712
706
67
4
0
353,001
0
L
Cupid
10,456
581
89
5
0
275,679
0
L
Baron Samedi
12,056
670
121
7
0
263,575
2
W
Nu Wa
14,309
795
109
6
0
324,673
0
L
Kuzenbo
11,083
616
57
3
0
336,440
0
W
Danzaburou
14,062
781
111
6
0
313,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role