Player Matchup

Heimdallr
Heimdallr
OdiousJimmy
Heimdallr
Level 162
God Stats
12W - 0L
1,914 SR
Queue Stats
852W - 38L
2,261 Elo+
Party 1
Surtr
Surtr
PokAniSter
Surtr
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
164W - 2L
2,276 Elo+
Party 1
Medusa
Medusa
The-Legend8901
Medusa
Level 179
God Stats
9W - 0L
1,796 SR
Queue Stats
840W - 36L
2,254 Elo+
Party 1
Hel
Hel
TrickedOutHoro
Hel
Level 159
God Stats
13W - 1L
1,600 SR
Queue Stats
833W - 38L
2,250 Elo+
Party 1
Nut
Nut
frutebrute
Nut
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 67L
1,495 Elo+
Solo
Team Averages
Level 154
1,662 SR
2,107 Elo+

VS

Team Averages
Level 151
1,568 SR
1,474 Elo+
Anhur
Anhur
Ashikiba
Anhur
Level 164
God Stats
0W - 4L
1,714 SR
Queue Stats
109W - 103L
1,544 Elo+
Solo
Nemesis
Nemesis
Born2BeBad86
Nemesis
Level 143
God Stats
9W - 10L
1,624 SR
Queue Stats
396W - 402L
1,519 Elo+
Solo
Heimdallr
Heimdallr
crankmudkip
Heimdallr
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 22L
1,513 Elo+
Solo
Aphrodite
Aphrodite
ianthecat
Aphrodite
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,457 Elo+
Solo
Persephone
Persephone
pappysav08
Persephone
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
OdiousJimmy
Heimdallr
13
2 / 0 / 10
7,229
1,205
8,522
7,054
5,398
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Surtr
12
3 / 3 / 9
7,525
1,254
4,734
13,288
12,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
4 / 0 / 4
7,437
1,240
12,357
9,310
4,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 0 / 8
6,829
1,138
3,335
8,481
4,468
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 2 / 7
7,267
1,211
5,842
6,063
3,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ashikiba
Anhur
9
0 / 3 / 2
5,031
839
3,762
5,488
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Born2BeBad86
Nemesis
12
2 / 1 / 2
5,849
975
9,428
8,684
5,339
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heimdallr
crankmudkip
Heimdallr
8
0 / 4 / 1
5,325
888
3,772
7,751
4,197
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
ianthecat
Aphrodite
10
1 / 2 / 3
5,598
933
4,167
7,022
3,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Persephone
pappysav08
Persephone
11
1 / 3 / 1
5,779
963
5,677
7,972
2,718
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
13
Kills
4
5
Deaths
13
38
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anhur
Ashikiba
Anhur
0
3
2
0.33
L
Nemesis
Born2BeBad86
Nemesis
2
1
2
3
W
Heimdallr
OdiousJimmy
Heimdallr
2
0
10
7
W
Surtr
3
3
9
2.5
W
4
0
4
6
W
1
0
8
5
L
Heimdallr
crankmudkip
Heimdallr
0
4
1
0.13
W
3
2
7
3.25
L
Aphrodite
ianthecat
Aphrodite
1
2
3
1.25
L
Persephone
pappysav08
Persephone
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,790
Damage
26,806
44,196
Taken
36,917
29,559
Mitigated
17,854
24,234
Healing
14,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Ashikiba
Anhur
3,762
2,274
641
697
5,488
1,811
0
173
5,315
0
6,689
L
Nemesis
Born2BeBad86
Nemesis
9,428
1,237
0
2,146
8,684
5,339
0
1,163
7,521
0
14,347
W
Heimdallr
OdiousJimmy
Heimdallr
8,522
2,127
0
682
7,054
5,398
1,514
2,523
4,403
0
17,703
W
Surtr
4,734
899
467
1,992
13,288
12,015
322
1,544
11,414
211
9,310
W
12,357
3,651
0
456
9,310
4,658
3,098
2,034
7,065
0
21,725
W
3,335
106
13,049
6,835
8,481
4,468
848
2,248
6,054
7,551
0
L
Heimdallr
crankmudkip
Heimdallr
3,772
1,479
0
480
7,751
4,197
0
1,041
6,710
0
9,053
W
5,842
3,118
0
753
6,063
3,020
1,518
1,495
4,479
0
11,282
L
Aphrodite
ianthecat
Aphrodite
4,167
126
4,116
4,427
7,022
3,789
0
314
6,708
8,960
0
L
Persephone
pappysav08
Persephone
5,677
550
468
1,966
7,972
2,718
0
790
7,058
13,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
27,582
82
Minions Killed
66
0
Camps Cleared
0
666,115
Distance Traveled
633,602
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,031
839
16
3
0
86,285
0
L
Nemesis
5,849
975
14
2
0
171,021
0
W
Heimdallr
7,229
1,205
22
4
0
110,452
0
W
Surtr
7,525
1,254
10
2
0
123,406
0
W
Medusa
7,437
1,240
23
4
0
145,466
0
W
Hel
6,829
1,138
9
2
0
141,916
0
L
Heimdallr
5,325
888
15
3
0
110,099
0
W
Nut
7,267
1,211
18
3
0
144,875
0
L
Aphrodite
5,598
933
13
2
0
149,879
0
L
Persephone
5,779
963
8
1
0
116,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role