Player Matchup

Olorun
Olorun
LIL_OLE_GLOCKIE
Olorun
Level 78
God Stats
8W - 10L
1,472 SR
Queue Stats
91W - 70L
1,497 Elo+
Solo
Hera
Hera
Mr Taitan
Hera
Level 128
God Stats
6W - 1L
1,753 SR
Queue Stats
223W - 219L
1,494 Elo+
Solo
Nike
Nike
ThaGlizzygod24
Nike
Level 106
God Stats
12W - 4L
1,558 SR
Queue Stats
91W - 89L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Zeeboo
Xbalanque
Level 148
God Stats
132W - 84L
1,620 SR
Queue Stats
177W - 142L
1,503 Elo+
Solo
Erlang Shen
Erlang Shen
floodedjesus
Erlang Shen
Level 65
God Stats
2W - 0L
1,430 SR
Queue Stats
45W - 37L
1,444 Elo+
Party 1
Team Averages
Level 105
1,567 SR
1,488 Elo+

VS

Team Averages
Level 91
1,414 SR
1,508 Elo+
Thanatos
Thanatos
 
Thanatos
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
CooperCookie52
Serqet
Level 68
God Stats
2W - 10L
1,174 SR
Queue Stats
144W - 121L
1,476 Elo+
Party 2
Ares
Ares
HashtagDance
Ares
Level 88
God Stats
1W - 2L
1,587 SR
Queue Stats
87W - 66L
1,573 Elo+
Solo
Cernunnos
Cernunnos
midnghtsyd
Cernunnos
Level 110
God Stats
6W - 12L
1,246 SR
Queue Stats
251W - 256L
1,494 Elo+
Solo
Janus
Janus
smgkillsus
Janus
Level 117
God Stats
5W - 11L
1,566 SR
Queue Stats
116W - 130L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,335
528
5,882
10,357
5,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
13
5 / 1 / 1
8,531
711
5,084
5,324
1,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 2 / 0
6,630
553
4,223
9,624
5,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Zeeboo
Xbalanque
14
5 / 0 / 4
7,800
650
11,695
8,417
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
floodedjesus
Erlang Shen
10
3 / 2 / 4
6,493
541
9,259
11,947
10,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
1 / 4 / 4
5,657
471
5,288
11,672
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 0 / 1
6,980
582
4,671
10,374
9,701
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 2
5,666
472
3,767
13,326
9,951
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cernunnos
midnghtsyd
Cernunnos
11
1 / 3 / 1
5,651
471
3,247
8,346
3,513
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
13
2 / 3 / 2
6,979
582
6,384
7,079
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
15
Kills
6
7
Deaths
15
13
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
4
0.75
L
1
0
1
1.5
L
1
5
2
0.4
W
2
2
4
2
W
Hera
5
1
1
5.5
W
0
2
0
0
W
Xbalanque
Zeeboo
Xbalanque
5
0
4
7
W
Erlang Shen
floodedjesus
Erlang Shen
3
2
4
2.5
L
Cernunnos
midnghtsyd
Cernunnos
1
3
1
0.5
L
Janus
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,143
Damage
23,357
45,669
Taken
50,797
27,032
Mitigated
30,783
15,275
Healing
13,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
5,288
2,529
0
3,041
11,672
4,919
0
1,107
10,288
0
29,019
L
4,671
2,084
0
3,223
10,374
9,701
0
1,325
8,814
0
47,836
L
3,767
176
0
3,083
13,326
9,951
0
2,431
10,815
11,705
0
W
5,882
3,272
841
4,076
10,357
5,723
166
2,361
7,946
29,494
1,791
W
Hera
5,084
856
0
1,500
5,324
1,810
894
2,371
2,715
59,649
2,834
W
4,223
774
0
2,419
9,624
5,512
0
860
8,330
1
42,846
W
Xbalanque
Zeeboo
Xbalanque
11,695
7,795
0
4,478
8,417
3,194
2,272
1,295
7,122
0
65,597
W
Erlang Shen
floodedjesus
Erlang Shen
9,259
6,433
0
1,961
11,947
10,793
0
2,525
9,269
0
37,078
L
Cernunnos
midnghtsyd
Cernunnos
3,247
2,113
0
2,305
8,346
3,513
0
1,788
6,558
0
32,148
L
Janus
6,384
655
0
1,416
7,079
2,699
0
3,757
3,256
52,886
868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,789
Gold Earned
30,933
375
Minions Killed
292
0
Camps Cleared
0
1,201,314
Distance Traveled
1,217,342
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,657
471
41
3
0
241,409
0
L
Serqet
6,980
582
80
7
0
259,920
0
L
Ares
5,666
472
8
1
0
251,541
2
W
Olorun
6,335
528
36
3
0
215,061
2
W
Hera
8,531
711
126
11
0
235,009
2
W
Nike
6,630
553
84
7
0
260,958
1
W
Xbalanque
7,800
650
90
8
0
230,137
0
W
Erlang Shen
6,493
541
39
3
0
260,149
0
L
Cernunnos
5,651
471
54
5
0
217,894
0
L
Janus
6,979
582
109
9
0
246,578
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role