Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Liquify
Chronos
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,455 Elo+
Solo
Fenrir
Fenrir
PcPig
Fenrir
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,477 Elo+
Solo
Jing Wei
Jing Wei
TheForsakenStag
Jing Wei
Level 126
God Stats
3W - 2L
1,500 SR
Queue Stats
91W - 78L
1,573 Elo+
Party 2
Hera
Hera
comte07
Hera
Level 71
God Stats
0W - 1L
1,695 SR
Queue Stats
39W - 24L
1,663 Elo+
Party 2
Team Averages
Level 87
1,539 SR
1,534 Elo+

VS

Team Averages
Level 117
1,611 SR
1,561 Elo+
Anubis
Anubis
Fuzzster4337
Anubis
Level 61
God Stats
19W - 18L
1,560 SR
Queue Stats
167W - 144L
1,557 Elo+
Party 1
Thanatos
Thanatos
ImABadNugget
Thanatos
Level 125
God Stats
44W - 27L
1,669 SR
Queue Stats
64W - 58L
1,653 Elo+
Solo
King Arthur
King Arthur
JarKandy-
King Arthur
Level 128
God Stats
7W - 5L
1,715 SR
Queue Stats
102W - 90L
1,489 Elo+
Solo
Charybdis
Charybdis
JetXwolf45
Charybdis
Level 147
God Stats
5W - 3L
1,610 SR
Queue Stats
266W - 232L
1,550 Elo+
Party 1
Fafnir
Fafnir
Optical Element
Fafnir
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
201W - 185L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
0 / 2 / 0
8,024
573
9,806
16,862
14,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
Liquify
Chronos
11
0 / 5 / 2
7,017
501
6,253
13,180
5,252
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Fenrir
PcPig
Fenrir
9
1 / 4 / 0
6,061
433
4,096
10,605
4,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
12
1 / 5 / 0
6,662
476
9,671
12,976
3,835
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hera
comte07
Hera
14
2 / 3 / 0
7,803
557
7,398
6,991
2,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 1 / 2
8,186
585
6,277
10,222
4,444
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
ImABadNugget
Thanatos
17
9 / 0 / 3
9,271
662
9,462
12,844
6,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
JarKandy-
King Arthur
15
2 / 0 / 1
8,687
621
11,431
14,587
15,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
JetXwolf45
Charybdis
13
3 / 2 / 2
7,995
571
8,609
12,340
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 6
7,478
534
3,629
9,390
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
4
Kills
18
19
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Anubis
4
1
2
5
W
Thanatos
ImABadNugget
Thanatos
9
0
3
10.5
W
King Arthur
JarKandy-
King Arthur
2
0
1
2.5
W
Charybdis
JetXwolf45
Charybdis
3
2
2
2
L
Chronos
Liquify
Chronos
0
5
2
0.2
W
0
1
6
3
L
Fenrir
PcPig
Fenrir
1
4
0
0.25
L
Jing Wei
1
5
0
0.2
L
Hera
comte07
Hera
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,224
Damage
39,408
60,614
Taken
59,383
30,152
Mitigated
42,005
11,686
Healing
33,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
9,806
3,808
0
2,894
16,862
14,810
0
0
15,991
157
67,655
W
Anubis
6,277
39
0
5,089
10,222
4,444
617
5,805
3,969
55,478
1,421
W
Thanatos
ImABadNugget
Thanatos
9,462
4,580
0
14,129
12,844
6,291
0
2,018
10,778
0
101,731
W
King Arthur
JarKandy-
King Arthur
11,431
1,048
0
3,158
14,587
15,566
0
157
14,430
0
74,455
W
Charybdis
JetXwolf45
Charybdis
8,609
4,064
0
7,330
12,340
4,844
2,359
2,664
9,671
0
72,111
L
Chronos
Liquify
Chronos
6,253
480
0
3,953
13,180
5,252
360
2,553
10,627
42,240
0
W
3,629
1,103
0
3,963
9,390
10,860
582
2,465
6,753
18,131
1,648
L
Fenrir
PcPig
Fenrir
4,096
1,296
0
1,568
10,605
4,176
0
2,809
7,669
0
35,153
L
Jing Wei
9,671
7,309
0
1,746
12,976
3,835
0
1,955
11,021
0
48,806
L
Hera
comte07
Hera
7,398
1,860
0
1,525
6,991
2,079
102
2,096
4,895
56,133
570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,567
Gold Earned
41,617
421
Minions Killed
492
0
Camps Cleared
0
1,314,277
Distance Traveled
1,437,408
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,024
573
115
8
0
257,787
2
W
Anubis
8,186
585
101
7
0
276,619
0
W
Thanatos
9,271
662
140
10
0
385,426
0
W
King Arthur
8,687
621
117
8
0
258,666
0
W
Charybdis
7,995
571
115
8
0
253,733
2
L
Chronos
7,017
501
59
4
0
310,866
0
W
Fafnir
7,478
534
19
1
0
262,964
0
L
Fenrir
6,061
433
64
5
0
228,204
0
L
Jing Wei
6,662
476
73
5
0
255,737
0
L
Hera
7,803
557
110
8
0
261,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role