Player Matchup

Shiva
Shiva
Juju_ZLT596
Shiva
Level 44
God Stats
34W - 25L
1,524 SR
Queue Stats
138W - 136L
1,438 Elo+
Party 2
Bacchus
Bacchus
Juliaris
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,421 Elo+
Solo
Cernunnos
Cernunnos
NeZha59
Cernunnos
Level 67
God Stats
8W - 7L
1,475 SR
Queue Stats
135W - 142L
1,424 Elo+
Party 2
Arachne
Arachne
SlyCooperfield
Arachne
Level 89
God Stats
75W - 43L
1,612 SR
Queue Stats
148W - 141L
1,448 Elo+
Party 2
Kukulkan
Kukulkan
fajardomurcia22
Kukulkan
Level 66
God Stats
3W - 2L
1,398 SR
Queue Stats
133W - 152L
1,423 Elo+
Solo
Team Averages
Level 78
1,502 SR
1,431 Elo+

VS

Team Averages
Level 77
1,542 SR
1,424 Elo+
Mercury
Mercury
AmaranthPhoenix8
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,396 Elo+
Party 1
Loki
Loki
Freakaneo
Loki
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,374 Elo+
Party 1
Fenrir
Fenrir
Gaviuz
Fenrir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 121L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LaGinchetta
Tsukuyomi
Level 88
God Stats
1W - 2L
1,498 SR
Queue Stats
94W - 99L
1,465 Elo+
Party 1
Arachne
Arachne
StewedPrism
Arachne
Level 88
God Stats
4W - 2L
1,710 SR
Queue Stats
249W - 267L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 4
8,488
531
5,315
9,157
6,368
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
Juliaris
Bacchus
13
2 / 0 / 7
8,369
523
5,248
7,199
7,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
NeZha59
Cernunnos
15
3 / 1 / 1
8,729
546
7,028
7,910
4,002
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 5
9,426
589
9,754
14,062
7,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kukulkan
14
4 / 2 / 3
9,298
581
5,362
8,233
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
6,943
434
4,652
9,807
3,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Loki
12
1 / 5 / 1
7,337
459
5,272
12,387
4,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
Gaviuz
Fenrir
12
0 / 3 / 0
7,375
461
1,835
11,258
6,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
LaGinchetta
Tsukuyomi
7
0 / 4 / 1
5,806
363
3,192
6,241
2,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arachne
StewedPrism
Arachne
14
5 / 1 / 0
7,895
493
9,711
17,781
8,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
6
6
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Loki
1
5
1
0.3
L
Fenrir
Gaviuz
Fenrir
0
3
0
0
W
1
1
4
3
W
Bacchus
Juliaris
Bacchus
2
0
7
5.5
L
Tsukuyomi
LaGinchetta
Tsukuyomi
0
4
1
0.13
W
Cernunnos
NeZha59
Cernunnos
3
1
1
3.5
W
7
2
5
4.75
L
Arachne
StewedPrism
Arachne
5
1
0
5
W
Kukulkan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,707
Damage
24,662
46,561
Taken
57,474
28,827
Mitigated
25,843
11,561
Healing
11,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,652
1,774
0
1,531
9,807
3,847
0
1,816
7,940
0
62,465
L
Loki
5,272
1,427
0
1,421
12,387
4,316
0
1,128
10,727
0
36,689
L
Fenrir
Gaviuz
Fenrir
1,835
256
0
2,564
11,258
6,894
0
1,465
9,793
0
31,456
W
5,315
849
55
2,008
9,157
6,368
0
0
9,157
0
46,239
W
Bacchus
Juliaris
Bacchus
5,248
1,373
0
2,812
7,199
7,861
0
0
7,199
23,860
0
L
Tsukuyomi
LaGinchetta
Tsukuyomi
3,192
1,044
0
1,516
6,241
2,116
0
2,122
4,119
0
18,977
W
Cernunnos
NeZha59
Cernunnos
7,028
3,036
0
2,743
7,910
4,002
535
0
7,910
0
66,057
W
9,754
7,035
0
2,546
14,062
7,147
266
0
14,062
0
91,750
L
Arachne
StewedPrism
Arachne
9,711
8,050
0
3,980
17,781
8,670
0
4,064
13,717
0
61,321
W
Kukulkan
5,362
953
148
1,249
8,233
3,449
1,529
114
8,119
63,439
1,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
35,356
468
Minions Killed
351
0
Camps Cleared
0
1,504,640
Distance Traveled
1,474,149
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
6,943
434
99
6
0
372,013
0
L
Loki
7,337
459
69
4
0
302,605
0
L
Fenrir
7,375
461
51
3
0
251,518
2
W
Shiva
8,488
531
74
5
0
274,533
0
W
Bacchus
8,369
523
20
1
0
354,887
0
L
Tsukuyomi
5,806
363
39
2
0
160,707
1
W
Cernunnos
8,729
546
116
7
0
236,119
0
W
Arachne
9,426
589
141
9
0
361,932
0
L
Arachne
7,895
493
93
6
0
387,306
0
W
Kukulkan
9,298
581
117
7
0
277,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role