Player Matchup

Chang'e
Chang'e
ChronitoFromHG
Chang'e
Level 27
God Stats
1W - 1L
1,341 SR
Queue Stats
38W - 38L
1,632 Elo+
Party 4
Nike
Nike
GuardianTeemo
Nike
Level 101
God Stats
8W - 7L
1,608 SR
Queue Stats
88W - 85L
1,486 Elo+
Party 4
Ravana
Ravana
Neon1Dragon
Ravana
Level 61
God Stats
16W - 11L
1,634 SR
Queue Stats
67W - 90L
1,429 Elo+
Party 3
Skadi
Skadi
foxglove94
Skadi
Level 66
God Stats
4W - 0L
1,558 SR
Queue Stats
8W - 7L
1,431 Elo+
Party 3
Athena
Athena
moogle6000
Athena
Level 5
God Stats
3W - 3L
1,500 SR
Queue Stats
36W - 56L
1,582 Elo+
Party 3
Team Averages
Level 52
1,528 SR
1,512 Elo+

VS

Team Averages
Level 42
1,660 SR
1,384 Elo+
Bellona
Bellona
BromandoDG
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,252 Elo+
Party 2
Xbalanque
Xbalanque
FluidHanma
Xbalanque
Level 66
God Stats
22W - 16L
1,627 SR
Queue Stats
91W - 100L
1,498 Elo+
Party 1
Mulan
Mulan
IDontSellWax
Mulan
Level 50
God Stats
0W - 1L
1,912 SR
Queue Stats
2W - 6L
1,252 Elo+
Party 2
Arachne
Arachne
SPK Green
Arachne
Level 49
God Stats
3W - 6L
1,417 SR
Queue Stats
54W - 74L
1,409 Elo+
Party 1
Ah Puch
Ah Puch
sylels
Ah Puch
Level 38
God Stats
2W - 2L
1,843 SR
Queue Stats
23W - 29L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 1
8,308
554
7,654
10,535
4,587
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 1 / 1
9,547
636
11,141
9,958
10,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ravana
14
3 / 2 / 4
7,997
533
8,788
10,492
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
12
1 / 1 / 1
6,924
462
5,259
6,899
2,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
moogle6000
Athena
12
0 / 2 / 5
7,532
502
4,060
16,785
15,710
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BromandoDG
Bellona
11
0 / 5 / 0
6,659
444
2,807
10,128
8,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
FluidHanma
Xbalanque
13
2 / 1 / 0
7,502
500
9,790
7,254
2,928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 2 / 2
7,011
467
5,648
12,888
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
SPK Green
Arachne
14
1 / 4 / 2
7,472
498
6,430
15,423
6,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ah Puch
sylels
Ah Puch
14
4 / 4 / 1
8,228
549
10,585
11,127
4,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
16
Kills
7
7
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
BromandoDG
Bellona
0
5
0
0
W
5
1
1
5.5
L
Xbalanque
FluidHanma
Xbalanque
2
1
0
2
W
7
1
1
7.5
L
0
2
2
0.5
W
Ravana
3
2
4
2.5
L
Arachne
SPK Green
Arachne
1
4
2
0.5
W
Skadi
1
1
1
1.5
W
Athena
moogle6000
Athena
0
2
5
1.25
L
Ah Puch
sylels
Ah Puch
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,902
Damage
35,260
54,669
Taken
56,820
38,298
Mitigated
33,479
15,391
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BromandoDG
Bellona
2,807
1,406
0
2,197
10,128
8,930
0
355
8,974
0
31,002
W
7,654
1,008
2,215
4,242
10,535
4,587
94
3,647
6,350
60,044
3,390
L
Xbalanque
FluidHanma
Xbalanque
9,790
4,417
0
2,509
7,254
2,928
715
722
6,485
0
64,002
W
11,141
1,446
0
2,080
9,958
10,250
0
614
8,763
6,964
62,124
L
5,648
632
0
3,168
12,888
10,780
0
3,027
9,813
0
34,295
W
Ravana
8,788
1,552
0
3,279
10,492
5,417
0
1,647
8,752
0
60,532
L
Arachne
SPK Green
Arachne
6,430
3,804
0
6,429
15,423
6,367
0
2,375
12,884
0
60,958
W
Skadi
5,259
2,499
0
729
6,899
2,334
295
0
6,899
0
48,622
W
Athena
moogle6000
Athena
4,060
1,209
204
2,642
16,785
15,710
462
3,566
12,855
22,613
0
L
Ah Puch
sylels
Ah Puch
10,585
430
0
2,551
11,127
4,474
18
5,905
5,171
54,520
883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,308
Gold Earned
36,872
459
Minions Killed
393
0
Camps Cleared
0
1,358,140
Distance Traveled
1,383,741
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,659
444
47
3
0
264,051
0
W
Chang'e
8,308
554
124
8
0
268,139
0
L
Xbalanque
7,502
500
106
7
0
276,582
0
W
Nike
9,547
636
122
8
0
245,128
1
L
Mulan
7,011
467
46
3
0
293,689
0
W
Ravana
7,997
533
97
6
0
338,337
0
L
Arachne
7,472
498
95
6
0
292,389
0
W
Skadi
6,924
462
90
6
0
210,512
0
W
Athena
7,532
502
26
2
0
296,024
1
L
Ah Puch
8,228
549
99
7
0
257,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role