Player Matchup

Xing Tian
Xing Tian
CurlyManager702
Xing Tian
Level 36
God Stats
5W - 4L
1,500 SR
Queue Stats
336W - 343L
1,376 Elo+
Solo
Anhur
Anhur
Lorbleklonk
Anhur
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,061 Elo+
Party 2
Lancelot
Lancelot
SkeltonD00T
Lancelot
Level 48
God Stats
1W - 1L
1,250 SR
Queue Stats
1W - 2L
1,061 Elo+
Party 2
Nox
Nox
reasonablefruit
Nox
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,141 Elo+
Party 2
Mercury
Mercury
snakedocter37
Mercury
Level 11
God Stats
1W - 0L
1,147 SR
Queue Stats
1W - 2L
1,061 Elo+
Party 2
Team Averages
Level 23
1,379 SR
1,140 Elo+

VS

Team Averages
Level 37
1,535 SR
1,337 Elo+
Kukulkan
Kukulkan
BreezyAcid
Kukulkan
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,294 Elo+
Party 1
Surtr
Surtr
Cbin4213476
Surtr
Level 38
God Stats
1W - 6L
1,970 SR
Queue Stats
17W - 26L
1,522 Elo+
Solo
Ganesha
Ganesha
ItsBlokey
Ganesha
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 90L
1,364 Elo+
Solo
Mulan
Mulan
demii143
Mulan
Level 45
God Stats
1W - 1L
1,206 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Mercury
Mercury
eqwate
Mercury
Level 23
God Stats
5W - 9L
1,500 SR
Queue Stats
106W - 106L
1,294 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CurlyManager702
Xing Tian
12
3 / 2 / 8
8,578
572
6,590
13,109
12,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
14 / 0 / 5
10,828
722
17,448
13,103
5,765
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
SkeltonD00T
Lancelot
15
4 / 0 / 2
8,999
600
8,363
12,524
8,522
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 8 / 3
6,955
464
2,000
8,889
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
15
0 / 0 / 1
7,675
512
0
8,074
3,371
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BreezyAcid
Kukulkan
11
6 / 5 / 0
7,369
491
10,071
11,547
3,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

3
0 / 2 / 0
4,508
301
1,115
2,264
730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ganesha
ItsBlokey
Ganesha
11
0 / 5 / 3
6,677
445
4,391
13,362
7,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
demii143
Mulan
12
0 / 4 / 1
7,191
479
7,700
14,552
8,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
eqwate
Mercury
12
2 / 6 / 1
6,668
445
4,365
15,488
4,507
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
8
10
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BreezyAcid
Kukulkan
6
5
0
1.2
L
0
2
0
0
W
Xing Tian
CurlyManager702
Xing Tian
3
2
8
3.5
L
Ganesha
ItsBlokey
Ganesha
0
5
3
0.3
W
14
0
5
16.5
W
Lancelot
SkeltonD00T
Lancelot
4
0
2
5
L
Mulan
demii143
Mulan
0
4
1
0.13
L
Mercury
eqwate
Mercury
2
6
1
0.42
W
1
8
3
0.31
W
Mercury
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,401
Damage
27,642
55,699
Taken
57,213
33,421
Mitigated
24,972
12,702
Healing
10,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BreezyAcid
Kukulkan
10,071
1,759
0
750
11,547
3,897
521
3,710
7,788
47,811
0
L
1,115
407
88
298
2,264
730
0
294
1,970
0
3,753
W
Xing Tian
CurlyManager702
Xing Tian
6,590
735
0
2,235
13,109
12,036
260
6,535
6,508
23,655
1,255
L
Ganesha
ItsBlokey
Ganesha
4,391
614
0
1,356
13,362
7,155
0
2,015
11,347
27,370
1,584
W
17,448
13,076
0
8,007
13,103
5,765
3,543
3,509
9,479
0
100,554
W
Lancelot
SkeltonD00T
Lancelot
8,363
1,988
0
2,460
12,524
8,522
184
564
11,421
0
55,910
L
Mulan
demii143
Mulan
7,700
992
0
3,687
14,552
8,683
0
570
13,320
447
43,770
L
Mercury
eqwate
Mercury
4,365
1,659
0
4,282
15,488
4,507
0
1,630
13,806
0
36,391
W
2,000
1,198
0
0
8,889
3,727
390
4,181
4,661
26,234
0
W
Mercury
0
0
0
0
8,074
3,371
0
0
8,074
0
79,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,035
Gold Earned
32,413
418
Minions Killed
237
0
Camps Cleared
0
1,441,079
Distance Traveled
1,148,650
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,369
491
60
4
0
244,327
2
L
Surtr
4,508
301
8
1
0
44,331
0
W
Xing Tian
8,578
572
32
2
0
287,990
0
L
Ganesha
6,677
445
30
2
0
273,819
2
W
Anhur
10,828
722
150
10
0
248,230
0
W
Lancelot
8,999
600
84
6
0
309,363
0
L
Mulan
7,191
479
82
5
0
270,386
0
L
Mercury
6,668
445
57
4
0
315,787
0
W
Nox
6,955
464
34
2
0
256,337
0
W
Mercury
7,675
512
118
8
0
339,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role