Player Matchup

Gilgamesh
Gilgamesh
Diamond IV
 
Gilgamesh
Diamond IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 230
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Diamond III
Bl0z
Vulcan
Diamond III
Level 152
God Stats
6W - 7L
1,508 SR
Queue Stats
75W - 66L
2,159 MMR
Party 1
Heimdallr
Heimdallr
Masters
KevinDeBruynee
Heimdallr
Masters
Level 175
God Stats
25W - 38L
1,509 SR
Queue Stats
367W - 330L
2,684 MMR
Solo
Bastet
Bastet
Diamond I
iExyy
Bastet
Diamond I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 211L
2,395 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 168
1,503 SR
2,048 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 115
1,514 SR
2,037 MMR
Cerberus
Cerberus
Platinum II
 
Cerberus
Platinum II
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Masters
 
Ne Zha
Masters
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Masters
Grizzbolt
Zeus
Masters
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 27L
2,621 MMR
Solo
Anhur
Anhur
Diamond III
MeDieronDesertor
Anhur
Diamond III
Level 109
God Stats
5W - 4L
1,357 SR
Queue Stats
161W - 158L
2,200 MMR
Solo
Ares
Ares
Diamond I
MotoMono
Ares
Diamond I
Level 49
God Stats
28W - 12L
1,714 SR
Queue Stats
219W - 162L
2,362 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
2 / 1 / 0
4,171
834
3,430
5,343
3,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
 
King Arthur
2
0 / 1 / 0
2,482
496
175
1,178
512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Bl0z
Vulcan
7
0 / 0 / 0
3,477
695
1,030
1,681
463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
KevinDeBruynee
Heimdallr
6
0 / 0 / 0
3,036
607
1,709
2,326
746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Bastet
iExyy
Bastet
6
0 / 0 / 0
3,080
616
747
3,749
1,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangCharonThothSusano

VS

Bans
VamanaAh Muzen CabThanatosSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
6
1 / 2 / 0
3,547
709
1,498
5,611
2,464
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Ne Zha
 
Ne Zha
7
0 / 0 / 1
3,432
686
1,435
2,954
1,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
7
0 / 0 / 0
3,756
751
1,168
1,669
448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

6
0 / 0 / 1
3,379
676
1,097
1,658
532
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
6
1 / 0 / 0
3,868
774
1,779
2,825
1,423
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
2
2
Deaths
2
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
1
0
2
L
King Arthur
 
King Arthur
0
1
0
0
W
Cerberus
 
Cerberus
1
2
0
0.5
W
Ne Zha
 
Ne Zha
0
0
1
0.5
L
Vulcan
Bl0z
Vulcan
0
0
0
0
W
Zeus
0
0
0
0
L
Heimdallr
KevinDeBruynee
Heimdallr
0
0
0
0
W
0
0
1
0.5
W
Ares
1
0
0
1
L
Bastet
iExyy
Bastet
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,091
Damage
6,977
14,277
Taken
14,717
5,890
Mitigated
5,892
5,227
Healing
5,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,430
989
0
1,179
5,343
3,094
0
1,498
3,845
0
20,653
L
King Arthur
 
King Arthur
175
0
0
0
1,178
512
0
611
567
0
1,187
W
Cerberus
 
Cerberus
1,498
337
0
2,193
5,611
2,464
0
0
5,214
12,388
0
W
Ne Zha
 
Ne Zha
1,435
334
0
903
2,954
1,025
0
441
2,429
0
20,274
L
Vulcan
Bl0z
Vulcan
1,030
245
0
750
1,681
463
0
495
1,068
21,703
0
W
Zeus
1,168
252
0
480
1,669
448
0
463
1,164
25,879
0
L
Heimdallr
KevinDeBruynee
Heimdallr
1,709
691
0
966
2,326
746
0
649
1,677
0
19,634
W
1,097
682
0
925
1,658
532
0
0
1,658
0
24,534
W
Ares
1,779
154
0
1,142
2,825
1,423
0
0
2,825
13,870
1,270
L
Bastet
iExyy
Bastet
747
253
0
2,332
3,749
1,075
0
920
2,757
0
11,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,246
Gold Earned
17,982
139
Minions Killed
192
0
Camps Cleared
0
474,647
Distance Traveled
554,276
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,171
834
37
7
0
103,539
1
L
King Arthur
2,482
496
4
1
0
25,725
0
W
Cerberus
3,547
709
24
5
0
108,758
0
W
Ne Zha
3,432
686
36
7
0
128,162
1
L
Vulcan
3,477
695
52
10
0
108,475
0
W
Zeus
3,756
751
64
13
0
101,340
0
L
Heimdallr
3,036
607
22
4
0
92,807
0
W
Anhur
3,379
676
53
11
0
95,081
0
W
Ares
3,868
774
15
3
0
120,935
0
L
Bastet
3,080
616
24
5
0
144,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role