Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DirectToxic
Ah Muzen Cab
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Im Spooki
Danzaburou
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,600 Elo+
Party 1
Merlin
Merlin
WarlockJess
Merlin
Level 49
God Stats
6W - 14L
1,283 SR
Queue Stats
116W - 166L
1,288 Elo+
Solo
Team Averages
Level 75
1,428 SR
1,508 Elo+

VS

Team Averages
Level 89
1,500 SR
1,397 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Austin5254560
Thanatos
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,387 Elo+
Solo
Lancelot
Lancelot
ygamergeek
Lancelot
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DirectToxic
Ah Muzen Cab
14
8 / 0 / 2
8,638
960
10,976
4,943
2,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Im Spooki
Danzaburou
12
2 / 0 / 7
7,703
856
6,174
6,940
2,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Merlin
11
0 / 0 / 7
6,751
750
2,439
2,762
2,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
0 / 0 / 0
5,707
634
447
5,387
2,805
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Austin5254560
Thanatos
9
0 / 4 / 0
5,444
605
1,710
9,174
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ygamergeek
Lancelot
10
0 / 6 / 0
5,855
651
2,028
10,993
4,592
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
0
10
Kills
0
0
Deaths
10
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
Thanatos
Austin5254560
Thanatos
0
4
0
0
W
Ah Muzen Cab
DirectToxic
Ah Muzen Cab
8
0
2
9
W
Danzaburou
Im Spooki
Danzaburou
2
0
7
5.5
W
Merlin
0
0
7
3.5
L
Lancelot
ygamergeek
Lancelot
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,589
Damage
4,185
14,645
Taken
25,554
6,875
Mitigated
10,718
2,176
Healing
5,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
447
55
0
1,664
5,387
2,805
0
659
4,673
0
12,789
L
Thanatos
Austin5254560
Thanatos
1,710
433
0
1,773
9,174
3,321
0
948
8,088
0
9,073
W
Ah Muzen Cab
DirectToxic
Ah Muzen Cab
10,976
3,194
0
131
4,943
2,105
1,747
0
4,943
0
43,933
W
Danzaburou
Im Spooki
Danzaburou
6,174
2,025
0
1,823
6,940
2,662
575
41
6,899
0
33,861
W
Merlin
2,439
113
0
222
2,762
2,108
70
0
2,762
11,059
486
L
Lancelot
ygamergeek
Lancelot
2,028
262
0
1,712
10,993
4,592
0
688
10,232
0
19,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,092
Gold Earned
17,006
132
Minions Killed
76
0
Camps Cleared
0
538,228
Distance Traveled
511,132
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,707
634
20
2
0
158,646
0
L
Thanatos
5,444
605
15
2
0
171,983
0
W
Ah Muzen Cab
8,638
960
52
6
0
176,139
0
W
Danzaburou
7,703
856
57
6
0
185,413
0
W
Merlin
6,751
750
23
3
0
176,676
0
L
Lancelot
5,855
651
41
5
0
180,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role