Player Matchup

Tiamat
Tiamat
Gold III
ArtOfTheNight
Tiamat
Gold III
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 6L
1,775 MMR
Solo
Rama
Rama
Gold I
Creation604
Rama
Gold I
Level 153
God Stats
5W - 3L
1,854 SR
Queue Stats
46W - 40L
1,765 MMR
Solo
Arachne
Arachne
Platinum V
MuggleInTrouble
Arachne
Platinum V
Level 159
God Stats
14W - 8L
1,587 SR
Queue Stats
137W - 101L
1,797 MMR
Solo
Ne Zha
Ne Zha
Platinum IV
OnJahseh
Ne Zha
Platinum IV
Level 200
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 79L
1,750 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
ツDovahツ
Sun Wukong
Platinum II
Level 154
God Stats
8W - 6L
1,500 SR
Queue Stats
196W - 177L
1,742 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 155
1,588 SR
1,766 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,687 SR
1,766 MMR
Jormungandr
Jormungandr
Platinum IV
Flexmoh
Jormungandr
Platinum IV
Level 69
God Stats
7W - 9L
1,656 SR
Queue Stats
301W - 284L
1,769 MMR
Solo
Thor
Thor
Platinum III
RangoTango9989
Thor
Platinum III
Level 80
God Stats
27W - 20L
1,688 SR
Queue Stats
290W - 265L
1,796 MMR
Solo
Hachiman
Hachiman
Gold I
Trrrey
Hachiman
Gold I
Level 137
God Stats
6W - 8L
1,691 SR
Queue Stats
202W - 169L
1,821 MMR
Solo
Janus
Janus
Gold V
Xènn
Janus
Gold V
Level 159
God Stats
0W - 2L
1,740 SR
Queue Stats
84W - 51L
1,753 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
opinity
Kuzenbo
Gold V
Level 119
God Stats
2W - 2L
1,660 SR
Queue Stats
34W - 26L
1,692 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
10,340
608
10,774
8,209
5,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
1 / 2 / 3
10,520
619
5,686
9,824
4,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
8 / 0 / 1
9,816
577
10,089
15,277
7,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
OnJahseh
Ne Zha
15
0 / 0 / 8
9,179
540
9,528
14,576
10,716
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
ツDovahツ
Sun Wukong
18
8 / 0 / 0
11,712
689
18,448
19,831
22,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
Bake KujiraRavanaAresThanatos

VS

Bans
KukulkanAgniScyllaMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Flexmoh
Jormungandr
14
0 / 6 / 0
8,391
494
13,268
18,299
14,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
1 / 1 / 1
8,198
482
3,929
14,945
6,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hachiman
Trrrey
Hachiman
15
1 / 5 / 1
8,454
497
6,705
13,066
5,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
Xènn
Janus
14
1 / 4 / 1
8,101
477
7,128
12,521
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
opinity
Kuzenbo
12
1 / 5 / 1
6,651
391
6,400
18,905
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
20
Kills
4
4
Deaths
21
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
2
5
2.75
W
1
2
3
1.25
L
Jormungandr
Flexmoh
Jormungandr
0
6
0
0
W
8
0
1
8.5
W
Ne Zha
OnJahseh
Ne Zha
0
0
8
4
L
1
1
1
1.5
L
Hachiman
Trrrey
Hachiman
1
5
1
0.3
L
Janus
Xènn
Janus
1
4
1
0.38
L
Kuzenbo
opinity
Kuzenbo
1
5
1
0.3
W
Sun Wukong
ツDovahツ
Sun Wukong
8
0
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,525
Damage
37,430
67,717
Taken
77,736
49,897
Mitigated
48,426
30,033
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,774
547
0
1,536
8,209
5,091
198
4,097
3,680
76,186
1,314
W
5,686
3,791
0
4,007
9,824
4,586
300
814
8,968
0
100,148
L
Jormungandr
Flexmoh
Jormungandr
13,268
3,193
0
3,920
18,299
14,968
0
0
17,188
73,092
552
W
10,089
5,897
0
6,324
15,277
7,355
0
3,058
11,935
0
88,003
W
Ne Zha
OnJahseh
Ne Zha
9,528
3,368
0
7,245
14,576
10,716
75
4,115
9,956
0
52,523
L
3,929
1,477
0
7,614
14,945
6,053
0
1,752
13,094
0
81,157
L
Hachiman
Trrrey
Hachiman
6,705
3,499
0
3,064
13,066
5,084
177
626
12,440
0
75,337
L
Janus
Xènn
Janus
7,128
436
0
788
12,521
4,761
0
5,418
7,031
67,037
434
L
Kuzenbo
opinity
Kuzenbo
6,400
2,123
0
2,738
18,905
17,560
8
2,719
16,138
24,245
1,329
W
Sun Wukong
ツDovahツ
Sun Wukong
18,448
6,446
0
10,921
19,831
22,149
260
12,412
6,011
0
96,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,567
Gold Earned
39,795
650
Minions Killed
554
0
Camps Cleared
0
1,877,053
Distance Traveled
1,671,134
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,340
608
151
9
0
393,505
2
W
Rama
10,520
619
187
11
0
321,586
7
L
Jormungandr
8,391
494
125
7
0
319,628
0
W
Arachne
9,816
577
107
6
0
443,622
6
W
Ne Zha
9,179
540
52
3
0
382,586
0
L
Thor
8,198
482
127
7
0
386,820
2
L
Hachiman
8,454
497
124
7
0
286,879
2
L
Janus
8,101
477
141
8
0
344,035
0
L
Kuzenbo
6,651
391
37
2
0
333,772
0
W
Sun Wukong
11,712
689
153
9
0
335,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role