Player Matchup

Vamana
Vamana
 
Vamana
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Doge Master1944
Chiron
Level 118
God Stats
5W - 2L
1,743 SR
Queue Stats
266W - 280L
1,472 Elo+
Solo
Ganesha
Ganesha
Reventt19
Ganesha
Level 180
God Stats
19W - 12L
1,622 SR
Queue Stats
158W - 149L
1,587 Elo+
Solo
Nut
Nut
SharkAttackQc
Nut
Level 142
God Stats
15W - 7L
1,865 SR
Queue Stats
39W - 32L
1,563 Elo+
Party 2
Eset
Eset
The Knight6960
Eset
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 120L
1,444 Elo+
Solo
Team Averages
Level 134
1,646 SR
1,513 Elo+

VS

Team Averages
Level 116
1,537 SR
1,431 Elo+
Ra
Ra
Lycanthrosis
Ra
Level 154
God Stats
5W - 7L
1,528 SR
Queue Stats
86W - 87L
1,555 Elo+
Solo
Bellona
Bellona
RulexE7-
Bellona
Level 146
God Stats
2W - 2L
1,577 SR
Queue Stats
133W - 149L
1,487 Elo+
Solo
Thor
Thor
XBigChoppa
Thor
Level 87
God Stats
31W - 30L
1,563 SR
Queue Stats
136W - 146L
1,483 Elo+
Party 1
Izanami
Izanami
XYungSlimeLordX
Izanami
Level 92
God Stats
35W - 37L
1,516 SR
Queue Stats
152W - 167L
1,463 Elo+
Party 1
Bacchus
Bacchus
limeloc
Bacchus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,168 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
5 / 0 / 1
7,073
1,415
7,223
5,307
4,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 0 / 3
6,344
1,269
5,636
3,083
1,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Reventt19
Ganesha
12
0 / 0 / 7
7,147
1,429
3,471
4,136
4,173
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 0 / 4
5,839
1,168
3,912
3,210
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 1 / 5
5,941
1,188
3,768
2,742
1,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

386

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,139
1,228
5,271
5,871
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
RulexE7-
Bellona
10
0 / 0 / 1
5,972
1,194
3,825
7,187
6,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,675
1,135
5,637
5,262
2,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 2 / 1
5,883
1,177
1,860
5,146
2,054
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
limeloc
Bacchus
10
0 / 2 / 0
5,352
1,070
0
2,977
1,713
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
4
7
Kills
1
1
Deaths
7
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
5
0
1
5.5
W
2
0
3
3.5
L
1
2
0
0.5
W
Ganesha
Reventt19
Ganesha
0
0
7
3.5
L
Bellona
RulexE7-
Bellona
0
0
1
0.5
W
0
0
4
2
W
0
1
5
2.5
L
0
1
1
0.5
L
0
2
1
0.25
L
Bacchus
limeloc
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
16,593
18,478
Taken
26,443
12,436
Mitigated
14,797
5,122
Healing
2,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
7,223
2,051
0
773
5,307
4,546
0
1,822
3,485
2,389
13,905
W
5,636
1,462
375
580
3,083
1,273
0
793
2,290
0
14,882
L
5,271
118
731
301
5,871
2,477
0
1,761
3,984
23,617
0
W
Ganesha
Reventt19
Ganesha
3,471
274
0
1,753
4,136
4,173
0
1,233
2,816
13,470
0
L
Bellona
RulexE7-
Bellona
3,825
881
631
646
7,187
6,321
0
2,096
4,972
0
8,088
W
3,912
2,033
0
1,162
3,210
1,318
0
1,037
2,173
0
15,036
W
3,768
356
378
101
2,742
1,126
0
299
2,443
10,912
0
L
5,637
378
0
230
5,262
2,232
0
1,949
3,179
0
11,475
L
1,860
748
0
285
5,146
2,054
0
1,721
3,336
0
14,516
L
Bacchus
limeloc
Bacchus
0
0
0
0
2,977
1,713
0
1,088
1,818
624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,344
Gold Earned
29,021
103
Minions Killed
109
4
Camps Cleared
4
548,199
Distance Traveled
466,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,073
1,415
18
4
1
102,310
0
W
Chiron
6,344
1,269
38
8
3
113,962
0
L
Ra
6,139
1,228
59
12
0
118,299
0
W
Ganesha
7,147
1,429
4
1
0
118,791
0
L
Bellona
5,972
1,194
9
2
1
108,240
0
W
Nut
5,839
1,168
28
6
0
102,606
0
W
Eset
5,941
1,188
15
3
0
110,530
0
L
Thor
5,675
1,135
11
2
0
110,130
0
L
Izanami
5,883
1,177
29
6
2
92,783
0
L
Bacchus
5,352
1,070
1
0
1
36,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role