Player Matchup

Danzaburou
Danzaburou
Bronze IV
SKOOBYSNACK
Danzaburou
Bronze IV
Level 92
God Stats
0W - 1L
1,391 SR
Queue Stats
2W - 5L
1,339 MMR
Party 1
Lancelot
Lancelot
Gold V
SaltyBarbosa03
Lancelot
Gold V
Level 92
God Stats
20W - 12L
1,679 SR
Queue Stats
147W - 151L
1,300 MMR
Solo
Hercules
Hercules
Silver IV
Susquatch
Hercules
Silver IV
Level 128
God Stats
1W - 1L
1,732 SR
Queue Stats
3W - 9L
1,270 MMR
Party 1
Baron Samedi
Baron Samedi
Silver II
thejoopking
Baron Samedi
Silver II
Level 84
God Stats
0W - 1L
1,263 SR
Queue Stats
31W - 40L
1,286 MMR
Solo
Cerberus
Cerberus
Silver I
xHeaTMaliciousx
Cerberus
Silver I
Level 139
God Stats
25W - 22L
1,555 SR
Queue Stats
37W - 32L
1,300 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,524 SR
1,299 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 163
1,492 SR
1,297 MMR
Morgan Le Fay
Morgan Le Fay
Gold V
BadandBoujee342
Morgan Le Fay
Gold V
Level 143
God Stats
1W - 2L
1,169 SR
Queue Stats
100W - 97L
1,309 MMR
Solo
Hou Yi
Hou Yi
Silver IV
LordSukunaXD
Hou Yi
Silver IV
Level 168
God Stats
6W - 9L
1,536 SR
Queue Stats
90W - 86L
1,249 MMR
Solo
Da Ji
Da Ji
Gold IV
MeatyJet27
Da Ji
Gold IV
Level 181
God Stats
22W - 15L
1,605 SR
Queue Stats
179W - 185L
1,309 MMR
Solo
Bellona
Bellona
Gold V
Seid98
Bellona
Gold V
Level 158
God Stats
4W - 3L
1,623 SR
Queue Stats
269W - 278L
1,309 MMR
Solo
Aphrodite
Aphrodite
Silver I
iCyberDoll
Aphrodite
Silver I
Level 163
God Stats
19W - 17L
1,530 SR
Queue Stats
77W - 80L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SKOOBYSNACK
Danzaburou
12
1 / 3 / 0
6,232
519
3,373
7,756
3,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Lancelot
10
1 / 3 / 0
5,849
487
6,094
9,549
3,988
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
Susquatch
Hercules
12
0 / 0 / 1
6,035
503
1,422
7,616
5,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
thejoopking
Baron Samedi
9
0 / 4 / 0
5,165
430
2,392
8,998
4,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
10
0 / 1 / 1
5,829
486
5,885
14,093
11,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
AgniArachneJanusAthena

VS

Bans
Bake KujiraAo KuangThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BadandBoujee342
Morgan Le Fay
11
4 / 1 / 2
6,679
557
8,983
8,305
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
13
4 / 0 / 2
7,919
660
7,159
4,479
1,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
12
2 / 1 / 4
6,415
535
3,996
10,334
4,173
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Seid98
Bellona
13
0 / 0 / 1
7,542
629
2,759
5,734
6,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
iCyberDoll
Aphrodite
12
1 / 0 / 5
6,973
581
5,323
10,203
7,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BadandBoujee342
Morgan Le Fay
4
1
2
5
W
Hou Yi
4
0
2
5
W
Da Ji
2
1
4
4
L
Danzaburou
SKOOBYSNACK
Danzaburou
1
3
0
0.33
L
Lancelot
1
3
0
0.33
W
Bellona
Seid98
Bellona
0
0
1
0.5
L
Hercules
Susquatch
Hercules
0
0
1
0.5
W
Aphrodite
iCyberDoll
Aphrodite
1
0
5
3.5
L
Baron Samedi
thejoopking
Baron Samedi
0
4
0
0
L
Cerberus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,166
Damage
28,220
48,012
Taken
39,055
29,100
Mitigated
23,359
20,999
Healing
22,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BadandBoujee342
Morgan Le Fay
8,983
1,441
0
2,174
8,305
3,692
0
2,971
5,334
41,486
1,159
W
Hou Yi
7,159
3,247
0
2,364
4,479
1,866
834
611
3,868
0
66,179
W
Da Ji
3,996
877
0
5,258
10,334
4,173
0
592
9,742
0
56,303
L
Danzaburou
SKOOBYSNACK
Danzaburou
3,373
1,001
0
2,066
7,756
3,422
0
473
7,283
0
48,605
L
Lancelot
6,094
1,059
0
4,812
9,549
3,988
0
2,385
7,164
0
41,496
W
Bellona
Seid98
Bellona
2,759
302
0
2,756
5,734
6,144
0
0
5,734
0
62,269
L
Hercules
Susquatch
Hercules
1,422
171
0
3,731
7,616
5,731
0
0
7,616
0
41,576
W
Aphrodite
iCyberDoll
Aphrodite
5,323
1,030
3,280
6,407
10,203
7,484
23
4,103
6,100
20,129
2,202
L
Baron Samedi
thejoopking
Baron Samedi
2,392
121
260
1,382
8,998
4,204
0
5,228
3,770
29,658
0
L
Cerberus
5,885
115
0
8,748
14,093
11,755
0
5,819
8,274
30,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
35,528
337
Minions Killed
431
0
Camps Cleared
0
1,172,779
Distance Traveled
1,184,202
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,679
557
74
6
0
231,908
0
W
Hou Yi
7,919
660
129
11
0
237,194
2
W
Da Ji
6,415
535
86
7
0
265,771
0
L
Danzaburou
6,232
519
82
7
0
217,897
0
L
Lancelot
5,849
487
69
6
0
269,495
2
W
Bellona
7,542
629
113
9
0
236,363
0
L
Hercules
6,035
503
66
6
0
216,452
2
W
Aphrodite
6,973
581
29
2
0
212,966
0
L
Baron Samedi
5,165
430
60
5
0
222,895
0
L
Cerberus
5,829
486
60
5
0
246,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role