Player Matchup

Baron Samedi
Baron Samedi
Silver I
Marfik
Baron Samedi
Silver I
Level 112
God Stats
13W - 12L
1,577 SR
Queue Stats
95W - 104L
1,202 MMR
Party 1
Cerberus
Cerberus
Gold II
SngKrv
Cerberus
Gold II
Level 142
God Stats
4W - 3L
1,682 SR
Queue Stats
50W - 46L
1,771 MMR
Party 1
Neith
Neith
Silver III
WhyNǿt
Neith
Silver III
Level 48
God Stats
72W - 72L
1,442 SR
Queue Stats
120W - 136L
911 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,567 SR
1,295 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,540 SR
1,456 MMR
Ares
Ares
Silver I
Daintier556
Ares
Silver I
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,577 MMR
Party 2
Anubis
Anubis
Silver II
ZakzOne
Anubis
Silver II
Level 80
God Stats
1W - 1L
1,630 SR
Queue Stats
11W - 14L
1,517 MMR
Party 2
Atlas
Atlas
Bronze IV
shougua_07
Atlas
Bronze IV
Level 62
God Stats
0W - 1L
1,492 SR
Queue Stats
0W - 8L
1,273 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Marfik
Baron Samedi
16
10 / 2 / 8
11,313
870
18,002
9,967
5,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
SngKrv
Cerberus
15
2 / 2 / 15
9,741
749
11,022
14,320
11,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
WhyNǿt
Neith
16
7 / 1 / 12
10,789
830
15,543
11,456
4,950
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
Ne ZhaAphroditeAchillesCharonPersephone

VS

Bans
ThothMedusaArtemisAh Muzen CabDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 0
9,407
724
9,435
16,601
13,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Anubis
ZakzOne
Anubis
15
1 / 5 / 4
9,817
755
7,347
12,730
5,841
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
11
0 / 10 / 4
7,736
595
4,015
20,510
14,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
13
19
Kills
5
5
Deaths
19
35
Assists
8
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Baron Samedi
Marfik
Baron Samedi
10
2
8
7
W
Cerberus
SngKrv
Cerberus
2
2
15
4.75
W
Neith
WhyNǿt
Neith
7
1
12
13
L
Anubis
ZakzOne
Anubis
1
5
4
0.6
L
Atlas
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,567
Damage
20,797
35,743
Taken
49,841
22,398
Mitigated
33,655
12,182
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,435
333
0
584
16,601
13,168
194
9,044
7,430
21,699
645
W
Baron Samedi
Marfik
Baron Samedi
18,002
1,287
3,493
3,613
9,967
5,994
382
4,959
4,869
43,706
0
W
Cerberus
SngKrv
Cerberus
11,022
494
0
1,588
14,320
11,454
93
7,885
6,133
33,025
0
W
Neith
WhyNǿt
Neith
15,543
8,564
0
3,488
11,456
4,950
2,071
6,324
4,826
0
50,144
L
Anubis
ZakzOne
Anubis
7,347
702
0
3,164
12,730
5,841
104
7,278
5,374
48,512
0
L
Atlas
4,015
1,543
0
230
20,510
14,646
56
12,573
7,867
8,851
292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,843
Gold Earned
26,960
194
Minions Killed
128
0
Camps Cleared
0
714,890
Distance Traveled
633,669
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,407
724
34
3
0
234,980
0
W
Baron Samedi
11,313
870
61
5
0
235,897
4
W
Cerberus
9,741
749
59
5
0
255,488
1
W
Neith
10,789
830
74
6
0
223,505
0
L
Anubis
9,817
755
86
7
0
203,470
0
L
Atlas
7,736
595
8
1
0
195,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role