Player Matchup

Osiris
Osiris
Silver V
AlZENSOLOS
Osiris
Silver V
Level 98
God Stats
8W - 12L
1,398 SR
Queue Stats
9W - 12L
1,149 MMR
Party 2
Baron Samedi
Baron Samedi
Silver IV
CamsoId-
Baron Samedi
Silver IV
Level 68
God Stats
11W - 8L
1,518 SR
Queue Stats
124W - 128L
1,297 MMR
Party 2
Charybdis
Charybdis
Bronze III
DahoTF
Charybdis
Bronze III
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,282 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 97
1,472 SR
1,242 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,636 SR
1,264 MMR
Chang'e
Chang'e
Silver V
Aviod-_-epic
Chang'e
Silver V
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,186 MMR
Solo
Artemis
Artemis
Silver II
Azutharr
Artemis
Silver II
Level 59
God Stats
25W - 19L
1,763 SR
Queue Stats
49W - 55L
1,203 MMR
Party 1
Gilgamesh
Gilgamesh
Silver I
UnknownMurder
Gilgamesh
Silver I
Level 104
God Stats
10W - 7L
1,645 SR
Queue Stats
106W - 117L
1,402 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AlZENSOLOS
Osiris
20
9 / 0 / 13
14,895
784
19,065
22,990
28,558
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
CamsoId-
Baron Samedi
20
6 / 4 / 13
14,378
757
20,812
20,172
11,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
DahoTF
Charybdis
19
7 / 5 / 9
14,374
757
17,608
13,891
6,245
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
AtlasAchillesCharonHadesCthulhu

VS

Bans
AresPersephoneGebHeraCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aviod-_-epic
Chang'e
19
2 / 5 / 4
13,096
689
17,428
21,874
10,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Azutharr
Artemis
16
1 / 9 / 6
11,801
621
13,442
16,369
8,036
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
UnknownMurder
Gilgamesh
17
6 / 8 / 3
13,047
687
18,511
27,159
33,713
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
22
Kills
9
9
Deaths
22
35
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
AlZENSOLOS
Osiris
9
0
13
15.5
L
Chang'e
Aviod-_-epic
Chang'e
2
5
4
0.8
L
Artemis
Azutharr
Artemis
1
9
6
0.44
W
Baron Samedi
CamsoId-
Baron Samedi
6
4
13
3.13
W
Charybdis
DahoTF
Charybdis
7
5
9
2.3
L
Gilgamesh
UnknownMurder
Gilgamesh
6
8
3
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,485
Damage
49,381
57,053
Taken
65,402
46,443
Mitigated
51,929
14,953
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AlZENSOLOS
Osiris
19,065
6,987
0
4,536
22,990
28,558
1,917
7,456
14,823
0
63,170
L
Chang'e
Aviod-_-epic
Chang'e
17,428
880
1,930
9,081
21,874
10,180
0
4,241
16,266
76,340
505
L
Artemis
Azutharr
Artemis
13,442
5,349
0
753
16,369
8,036
160
5,620
9,720
0
32,258
W
Baron Samedi
CamsoId-
Baron Samedi
20,812
790
1,823
6,579
20,172
11,640
520
5,175
14,558
72,058
1,405
W
Charybdis
DahoTF
Charybdis
17,608
6,663
202
1,813
13,891
6,245
1,165
4,992
8,518
0
73,791
L
Gilgamesh
UnknownMurder
Gilgamesh
18,511
4,557
0
1,335
27,159
33,713
0
8,612
17,129
128
48,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,647
Gold Earned
37,944
275
Minions Killed
223
0
Camps Cleared
0
1,009,169
Distance Traveled
892,397
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,895
784
72
4
0
390,420
0
L
Chang'e
13,096
689
118
6
0
319,096
0
L
Artemis
11,801
621
52
3
0
273,096
1
W
Baron Samedi
14,378
757
109
6
0
313,395
0
W
Charybdis
14,374
757
94
5
0
305,354
0
L
Gilgamesh
13,047
687
53
3
0
300,205
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role