Player Matchup

Discordia
Discordia
Gold IV
 
Discordia
Gold IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold III
Lοst
Awilix
Gold III
Level 144
God Stats
2W - 1L
1,910 SR
Queue Stats
12W - 4L
1,864 MMR
Party 2
Sobek
Sobek
Platinum II
Simр
Sobek
Platinum II
Level 61
God Stats
1W - 1L
1,710 SR
Queue Stats
46W - 49L
2,236 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,707 SR
1,867 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,561 SR
1,972 MMR
Hercules
Hercules
Masters
DeepThrowt
Hercules
Masters
Level 145
God Stats
6W - 6L
1,458 SR
Queue Stats
188W - 121L
2,252 MMR
Party 1
Neith
Neith
Silver I
Geycom
Neith
Silver I
Level 125
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 11L
1,550 MMR
Solo
Agni
Agni
Diamond IV
ThePugMS
Agni
Diamond IV
Level 159
God Stats
7W - 3L
1,726 SR
Queue Stats
48W - 29L
2,114 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
1 / 5 / 3
9,741
696
10,428
10,558
4,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Awilix
Lοst
Awilix
15
5 / 6 / 1
10,007
715
11,764
16,134
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sobek
Simр
Sobek
13
0 / 7 / 6
8,581
613
8,231
21,050
24,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
CharonKuzenboThothAchillesBacchus

VS

Bans
Ne ZhaAnhurPersephoneOsirisNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DeepThrowt
Hercules
17
8 / 1 / 8
11,863
847
14,426
19,833
23,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Neith
Geycom
Neith
16
3 / 2 / 12
11,502
822
14,048
11,670
6,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Agni
17
7 / 3 / 5
11,417
816
13,677
10,279
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
6
Kills
18
18
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
5
3
0.5
W
Hercules
DeepThrowt
Hercules
8
1
8
12
W
Neith
Geycom
Neith
3
2
12
4.5
L
Awilix
Lοst
Awilix
5
6
1
0.92
L
Sobek
Simр
Sobek
0
7
6
0.43
W
Agni
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,423
Damage
42,151
47,742
Taken
41,782
38,533
Mitigated
33,979
5,625
Healing
9,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,428
284
0
262
10,558
4,447
0
2,011
8,231
43,004
191
W
Hercules
DeepThrowt
Hercules
14,426
2,694
0
6,330
19,833
23,417
48
7,434
11,272
0
27,540
W
Neith
Geycom
Neith
14,048
4,749
0
2,371
11,670
6,404
2,183
5,161
6,027
0
53,154
L
Awilix
Lοst
Awilix
11,764
4,397
0
2,274
16,134
9,431
0
4,453
11,022
0
34,146
L
Sobek
Simр
Sobek
8,231
670
0
3,089
21,050
24,655
0
6,525
13,700
15,506
522
W
Agni
13,677
1,070
0
566
10,279
4,158
962
4,255
5,403
56,707
813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,329
Gold Earned
34,782
141
Minions Killed
190
0
Camps Cleared
0
795,661
Distance Traveled
795,939
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,741
696
75
5
0
250,920
0
W
Hercules
11,863
847
28
2
0
289,991
0
W
Neith
11,502
822
85
6
0
237,770
2
L
Awilix
10,007
715
46
3
0
285,922
0
L
Sobek
8,581
613
20
1
0
258,819
0
W
Agni
11,417
816
77
6
0
268,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role