Player Matchup

Izanami
Izanami
AlexTheThinker
Izanami
Level 159
God Stats
4W - 2L
1,750 SR
Queue Stats
34W - 13L
1,869 Elo+
Party 1
Achilles
Achilles
AnjinMiura
Achilles
Level 83
God Stats
1W - 0L
1,721 SR
Queue Stats
19W - 8L
1,782 Elo+
Party 1
Scylla
Scylla
LuckyLurker
Scylla
Level 155
God Stats
3W - 1L
1,736 SR
Queue Stats
25W - 10L
1,845 Elo+
Party 1
Team Averages
Level 132
1,736 SR
1,832 Elo+

VS

Team Averages
Level 116
1,624 SR
1,607 Elo+
Kuzenbo
Kuzenbo
Dropdeadajay
Kuzenbo
Level 121
God Stats
32W - 29L
1,505 SR
Queue Stats
113W - 123L
1,586 Elo+
Party 2
Rama
Rama
bloodcent
Rama
Level 85
God Stats
2W - 1L
1,868 SR
Queue Stats
29W - 28L
1,630 Elo+
Solo
Nox
Nox
Ślyguy
Nox
Level 142
God Stats
3W - 3L
1,500 SR
Queue Stats
98W - 99L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,999
769
16,388
9,940
4,562
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
AnjinMiura
Achilles
15
2 / 1 / 4
9,254
712
4,884
15,300
22,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
15
2 / 0 / 5
9,539
734
11,519
6,515
3,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dropdeadajay
Kuzenbo
12
0 / 3 / 1
7,440
572
7,034
15,669
22,004
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
1 / 3 / 1
8,792
676
7,286
14,200
6,340
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
14
1 / 1 / 1
8,299
638
5,839
7,656
7,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
7
Kills
2
2
Deaths
7
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
Achilles
AnjinMiura
Achilles
2
1
4
4
L
Kuzenbo
Dropdeadajay
Kuzenbo
0
3
1
0.17
W
Scylla
2
0
5
4.5
L
Rama
1
3
1
0.5
L
Nox
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,791
Damage
20,159
31,755
Taken
37,525
30,228
Mitigated
36,241
8,005
Healing
2,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,388
10,638
0
3,034
9,940
4,562
2,843
3,467
6,101
0
84,217
W
Achilles
AnjinMiura
Achilles
4,884
368
0
4,157
15,300
22,629
26
4,037
10,791
0
15,445
L
Kuzenbo
Dropdeadajay
Kuzenbo
7,034
2,448
0
1,194
15,669
22,004
0
4,095
11,152
16,809
0
W
Scylla
11,519
1,331
0
814
6,515
3,037
1,000
4,336
2,014
34,893
0
L
Rama
7,286
5,516
0
1,316
14,200
6,340
0
3,680
10,218
0
35,662
L
Nox
5,839
236
0
310
7,656
7,897
0
2,914
4,410
35,047
999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,792
Gold Earned
24,531
206
Minions Killed
145
0
Camps Cleared
0
725,317
Distance Traveled
715,752
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,999
769
122
9
0
232,339
0
W
Achilles
9,254
712
14
1
0
254,845
0
L
Kuzenbo
7,440
572
13
1
0
237,470
5
W
Scylla
9,539
734
70
5
0
238,133
0
L
Rama
8,792
676
65
5
0
241,733
0
L
Nox
8,299
638
67
5
0
236,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role