Player Matchup

Cu Chulainn
Cu Chulainn
Gold I
Miiiii
Cu Chulainn
Gold I
Level 159
God Stats
4W - 5L
1,717 SR
Queue Stats
135W - 131L
1,505 MMR
Solo
Bastet
Bastet
Platinum IV
SIMSOC88
Bastet
Platinum IV
Level 201
God Stats
23W - 30L
1,554 SR
Queue Stats
474W - 475L
1,513 MMR
Solo
Danzaburou
Danzaburou
Bronze III
datable_square
Danzaburou
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 MMR
Solo
Neith
Neith
Gold II
junsilis9
Neith
Gold II
Level 114
God Stats
9W - 20L
1,391 SR
Queue Stats
363W - 355L
1,595 MMR
Party 1
Atlas
Atlas
Gold IV
nacho77z
Atlas
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
343W - 341L
1,457 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,533 SR
1,514 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 116
1,583 SR
1,515 MMR
Janus
Janus
Bronze III
Bet3651590
Janus
Bronze III
Level 61
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 12L
1,500 MMR
Party 2
Anhur
Anhur
Gold IV
DBFanboy
Anhur
Gold IV
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 229L
1,526 MMR
Solo
Freya
Freya
Bronze III
Hiillly
Freya
Bronze III
Level 109
God Stats
16W - 20L
1,849 SR
Queue Stats
79W - 88L
1,500 MMR
Party 2
Ix Chel
Ix Chel
Platinum V
ShadowHunter116
Ix Chel
Platinum V
Level 140
God Stats
5W - 5L
1,565 SR
Queue Stats
124W - 117L
1,530 MMR
Solo
Osiris
Osiris
Gold V
SrJonyHS
Osiris
Gold V
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 67L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Miiiii
Cu Chulainn
10
3 / 2 / 0
5,807
645
8,550
8,130
5,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bastet
SIMSOC88
Bastet
9
0 / 1 / 1
4,632
515
3,417
6,182
2,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
datable_square
Danzaburou
4
0 / 1 / 0
3,536
393
560
2,154
458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
junsilis9
Neith
10
1 / 2 / 0
5,526
614
3,774
5,067
1,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
nacho77z
Atlas
7
0 / 2 / 1
4,369
485
1,567
6,687
4,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Bake KujiraBellonaAthena

VS

Bans
SusanoIzanamiThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
9
2 / 1 / 2
5,560
618
2,795
5,245
1,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
DBFanboy
Anhur
10
3 / 0 / 1
5,941
660
3,877
4,582
1,541
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Freya
Hiillly
Freya
10
1 / 1 / 3
5,176
575
2,151
7,825
3,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 0 / 1
5,708
634
2,461
4,145
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
SrJonyHS
Osiris
8
0 / 2 / 2
4,803
534
4,108
9,490
8,404
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
8
8
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
2
1
2
3
W
Anhur
DBFanboy
Anhur
3
0
1
3.5
W
Freya
Hiillly
Freya
1
1
3
2.5
L
Cu Chulainn
Miiiii
Cu Chulainn
3
2
0
1.5
L
Bastet
SIMSOC88
Bastet
0
1
1
0.5
W
2
0
1
2.5
W
Osiris
SrJonyHS
Osiris
0
2
2
0.5
L
Danzaburou
datable_square
Danzaburou
0
1
0
0
L
Neith
junsilis9
Neith
1
2
0
0.5
L
Atlas
nacho77z
Atlas
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,868
Damage
15,392
28,220
Taken
31,287
13,980
Mitigated
16,241
8,322
Healing
9,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,795
116
0
750
5,245
1,430
0
156
5,089
25,003
1,012
W
Anhur
DBFanboy
Anhur
3,877
2,195
0
2,369
4,582
1,541
261
540
4,042
0
37,504
W
Freya
Hiillly
Freya
2,151
740
0
1,651
7,825
3,310
0
626
7,199
31,802
1,856
L
Cu Chulainn
Miiiii
Cu Chulainn
8,550
1,616
0
2,161
8,130
5,577
0
1,017
7,073
4,491
39,646
L
Bastet
SIMSOC88
Bastet
3,417
753
0
3,035
6,182
2,002
0
1,422
4,608
0
29,531
W
2,461
261
565
1,514
4,145
1,556
0
471
3,674
37,589
486
W
Osiris
SrJonyHS
Osiris
4,108
1,866
0
2,593
9,490
8,404
0
1,170
8,320
0
26,884
L
Danzaburou
datable_square
Danzaburou
560
65
0
625
2,154
458
0
509
1,485
0
7,257
L
Neith
junsilis9
Neith
3,774
941
0
1,173
5,067
1,779
0
2,186
2,659
0
40,299
L
Atlas
nacho77z
Atlas
1,567
561
0
1,328
6,687
4,164
0
1,169
5,376
15,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,870
Gold Earned
27,188
239
Minions Killed
308
0
Camps Cleared
0
814,543
Distance Traveled
949,901
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,560
618
48
5
0
200,587
0
W
Anhur
5,941
660
75
8
0
199,782
2
W
Freya
5,176
575
58
6
0
176,613
0
L
Cu Chulainn
5,807
645
70
8
0
174,398
0
L
Bastet
4,632
515
47
5
0
213,502
1
W
Ix Chel
5,708
634
88
10
0
191,139
2
W
Osiris
4,803
534
39
4
0
181,780
0
L
Danzaburou
3,536
393
10
1
0
65,102
0
L
Neith
5,526
614
91
10
0
176,220
0
L
Atlas
4,369
485
21
2
0
185,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role