Player Matchup

Chaac
Chaac
 
Chaac
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
BucknastyBrad
Awilix
Level 103
God Stats
1W - 4L
1,500 SR
Queue Stats
555W - 531L
1,535 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IamproGator
Morgan Le Fay
Level 93
God Stats
2W - 3L
1,333 SR
Queue Stats
174W - 192L
1,492 Elo+
Solo
Janus
Janus
OddPineApple
Janus
Level 100
God Stats
3W - 5L
1,524 SR
Queue Stats
251W - 256L
1,552 Elo+
Solo
Fafnir
Fafnir
theimmortalsoul
Fafnir
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 266L
1,410 Elo+
Solo
Team Averages
Level 103
1,471 SR
1,498 Elo+

VS

Team Averages
Level 144
1,321 SR
1,533 Elo+
Janus
Janus
AlexVenne
Janus
Level 211
God Stats
5W - 4L
1,374 SR
Queue Stats
394W - 403L
1,531 Elo+
Solo
Surtr
Surtr
BigWhiteBoy
Surtr
Level 158
God Stats
5W - 3L
1,546 SR
Queue Stats
369W - 342L
1,530 Elo+
Solo
Medusa
Medusa
HexAlpha
Medusa
Level 101
God Stats
2W - 3L
1,258 SR
Queue Stats
171W - 169L
1,588 Elo+
Solo
Vulcan
Vulcan
PedroGranucci
Vulcan
Level 128
God Stats
8W - 8L
1,473 SR
Queue Stats
280W - 300L
1,483 Elo+
Solo
Thoth
Thoth
Santiago139
Thoth
Level 124
God Stats
3W - 7L
953 SR
Queue Stats
146W - 157L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 2 / 3
5,720
1,144
4,850
4,969
4,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
4,884
977
992
5,156
1,968
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
IamproGator
Morgan Le Fay
10
0 / 2 / 3
5,226
1,045
3,900
4,269
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 3 / 0
6,867
1,373
3,389
5,030
2,088
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 0 / 0
1,364
273
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlexVenne
Janus
11
3 / 2 / 5
6,388
1,278
3,105
3,983
1,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 4
5,370
1,074
1,730
3,641
3,078
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
HexAlpha
Medusa
12
2 / 1 / 3
6,134
1,227
2,616
3,624
1,524
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 5
5,833
1,167
5,250
2,637
969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 3
6,495
1,299
4,680
3,646
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
10
10
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
2
2
3
1.75
W
Janus
AlexVenne
Janus
3
2
5
2.75
W
1
1
4
3
L
0
3
0
0
W
Medusa
HexAlpha
Medusa
2
1
3
3.5
L
Morgan Le Fay
IamproGator
Morgan Le Fay
0
2
3
0.75
L
4
3
0
1.33
W
0
1
5
2.5
W
4
1
3
5.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,131
Damage
17,381
19,424
Taken
17,531
10,055
Mitigated
8,379
3,078
Healing
5,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
4,850
449
56
829
4,969
4,304
0
2,568
2,151
0
10,865
W
Janus
AlexVenne
Janus
3,105
125
522
746
3,983
1,460
0
1,844
2,139
4,496
0
W
1,730
539
654
961
3,641
3,078
0
1,340
2,301
69
2,388
L
992
367
27
439
5,156
1,968
0
2,635
2,325
0
3,739
W
Medusa
HexAlpha
Medusa
2,616
1,076
55
898
3,624
1,524
228
1,116
2,508
0
7,597
L
Morgan Le Fay
IamproGator
Morgan Le Fay
3,900
231
0
941
4,269
1,695
0
3,037
1,024
11,410
0
L
3,389
33
376
410
5,030
2,088
0
3,816
820
13,508
0
W
5,250
1,368
0
500
2,637
969
0
1,661
976
13,730
0
W
4,680
54
76
776
3,646
1,348
170
1,328
2,318
11,277
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,061
Gold Earned
30,220
73
Minions Killed
65
0
Camps Cleared
0
408,530
Distance Traveled
563,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,720
1,144
16
3
0
93,292
0
W
Janus
6,388
1,278
6
1
0
104,031
0
W
Surtr
5,370
1,074
3
1
0
116,866
0
L
Awilix
4,884
977
3
1
0
110,618
0
W
Medusa
6,134
1,227
13
3
0
92,973
0
L
Morgan Le Fay
5,226
1,045
11
2
0
110,938
0
L
Janus
6,867
1,373
43
9
0
93,682
0
W
Vulcan
5,833
1,167
23
5
0
123,639
0
W
Thoth
6,495
1,299
20
4
0
125,642
0
L
Fafnir
1,364
273
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role