Player Matchup

Bastet
Bastet
Silver IV
LuXurY ZbaaaaR
Bastet
Silver IV
Level 129
God Stats
25W - 17L
1,588 SR
Queue Stats
42W - 48L
1,230 MMR
Party 1
Sobek
Sobek
Silver IV
MaNgEuRdeStRiNg
Sobek
Silver IV
Level 126
God Stats
2W - 2L
1,239 SR
Queue Stats
12W - 13L
1,331 MMR
Party 1
Ra
Ra
Silver IV
Narcotik III
Ra
Silver IV
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,331 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 138
1,442 SR
1,297 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,518 SR
1,107 MMR
Maman Brigitte
Maman Brigitte
Silver I
DC Decray
Maman Brigitte
Silver I
Level 128
God Stats
48W - 59L
1,431 SR
Queue Stats
154W - 173L
1,129 MMR
Solo
Danzaburou
Danzaburou
Silver V
Hampe_39
Danzaburou
Silver V
Level 106
God Stats
4W - 7L
1,622 SR
Queue Stats
188W - 244L
805 MMR
Solo
Achilles
Achilles
Bronze III
RubixCubeix
Achilles
Bronze III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 6
10,890
778
14,181
13,057
6,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 1 / 9
9,771
698
8,645
13,593
17,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
4 / 2 / 8
11,233
802
11,451
9,923
5,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresKuzenboCharonPersephoneAphrodite

VS

Bans
HelHou YiHorusMedusaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
DC Decray
Maman Brigitte
16
3 / 6 / 4
9,901
707
12,471
17,000
7,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Danzaburou
Hampe_39
Danzaburou
11
0 / 3 / 3
8,331
595
4,115
8,328
2,879
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
RubixCubeix
Achilles
16
4 / 4 / 3
10,632
759
12,982
17,681
16,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
13
Kills
7
7
Deaths
13
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
DC Decray
Maman Brigitte
3
6
4
0.83
L
Danzaburou
Hampe_39
Danzaburou
0
3
3
0.5
W
6
4
6
2.25
W
3
1
9
7.5
W
4
2
8
4
L
Achilles
RubixCubeix
Achilles
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,277
Damage
29,568
36,573
Taken
43,009
29,094
Mitigated
27,569
10,415
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
DC Decray
Maman Brigitte
12,471
1,241
0
4,561
17,000
7,975
0
5,688
10,167
36,981
0
L
Danzaburou
Hampe_39
Danzaburou
4,115
1,896
0
1,783
8,328
2,879
0
2,672
5,054
0
23,923
W
14,181
3,480
0
3,423
13,057
6,554
154
5,161
7,896
0
35,642
W
8,645
661
0
3,455
13,593
17,381
0
3,035
10,558
23,360
1,332
W
11,451
206
1,141
2,396
9,923
5,159
504
4,766
5,157
58,046
0
L
Achilles
RubixCubeix
Achilles
12,982
3,005
0
1,980
17,681
16,715
0
7,556
8,288
0
44,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,894
Gold Earned
28,864
174
Minions Killed
168
0
Camps Cleared
0
849,525
Distance Traveled
713,925
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
9,901
707
52
4
0
274,827
2
L
Danzaburou
8,331
595
51
4
0
170,663
0
W
Bastet
10,890
778
33
2
0
287,986
1
W
Sobek
9,771
698
28
2
0
274,415
0
W
Ra
11,233
802
113
8
0
287,124
3
L
Achilles
10,632
759
65
5
0
268,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role