Player Matchup

Hercules
Hercules
 
Hercules
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
Chaosreigns456
Ravana
Level 127
God Stats
1W - 1L
1,529 SR
Queue Stats
51W - 63L
1,423 Elo+
Party 2
Osiris
Osiris
MainSlane
Osiris
Level 173
God Stats
2W - 3L
1,824 SR
Queue Stats
249W - 243L
1,574 Elo+
Party 1
Janus
Janus
Taelu
Janus
Level 194
God Stats
0W - 4L
1,292 SR
Queue Stats
148W - 165L
1,354 Elo+
Party 2
Chang'e
Chang'e
Łibellule
Chang'e
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 6L
1,749 Elo+
Party 2
Team Averages
Level 167
1,529 SR
1,520 Elo+

VS

Team Averages
Level 121
1,698 SR
1,600 Elo+
Ne Zha
Ne Zha
ChainSawWilly
Ne Zha
Level 124
God Stats
6W - 3L
1,566 SR
Queue Stats
115W - 112L
1,609 Elo+
Party 4
Terra
Terra
Derieri 10c
Terra
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 69L
1,564 Elo+
Solo
Hachiman
Hachiman
Eroticdowns
Hachiman
Level 56
God Stats
3W - 0L
1,820 SR
Queue Stats
63W - 57L
1,584 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
HekoelFlamer
Ah Muzen Cab
Level 151
God Stats
3W - 1L
1,890 SR
Queue Stats
78W - 39L
1,611 Elo+
Party 3
Cerberus
Cerberus
renegul8808
Cerberus
Level 152
God Stats
1W - 0L
1,716 SR
Queue Stats
18W - 7L
1,632 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 6 / 5
6,921
769
7,326
15,784
16,027
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
2 / 7 / 3
7,419
824
4,690
11,541
4,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
MainSlane
Osiris
11
1 / 6 / 5
6,731
748
7,445
13,007
15,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Taelu
Janus
15
4 / 5 / 3
8,621
958
8,241
8,934
3,130
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
Łibellule
Chang'e
14
2 / 5 / 5
7,539
838
6,407
13,346
6,598
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 22
8,442
938
12,073
7,885
4,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 21
8,333
926
6,328
9,699
9,012
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Eroticdowns
Hachiman
15
12 / 3 / 14
9,614
1,068
17,645
9,604
4,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ah Muzen Cab
HekoelFlamer
Ah Muzen Cab
15
5 / 2 / 20
8,917
991
13,579
10,978
6,665
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
renegul8808
Cerberus
15
5 / 2 / 17
9,275
1,031
9,423
13,786
15,266
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
122
10
Kills
28
29
Deaths
11
21
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
5
0.58
W
3
2
22
7
L
2
7
3
0.5
W
3
2
21
6.75
W
Hachiman
Eroticdowns
Hachiman
12
3
14
6.33
W
Ah Muzen Cab
HekoelFlamer
Ah Muzen Cab
5
2
20
7.5
L
Osiris
MainSlane
Osiris
1
6
5
0.58
L
Janus
Taelu
Janus
4
5
3
1.1
W
Cerberus
renegul8808
Cerberus
5
2
17
6.75
L
Chang'e
Łibellule
Chang'e
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,109
Damage
59,048
62,612
Taken
51,952
45,789
Mitigated
40,157
13,563
Healing
20,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,326
2,248
478
3,107
15,784
16,027
0
3,619
12,165
0
10,587
W
12,073
1,966
0
2,292
7,885
4,831
1,433
1,450
6,390
0
23,892
L
4,690
579
710
1,008
11,541
4,934
0
2,593
8,948
0
11,963
W
6,328
849
3,924
1,445
9,699
9,012
362
4,329
5,200
11,012
0
W
Hachiman
Eroticdowns
Hachiman
17,645
11,566
1,442
1,738
9,604
4,383
2,671
2,206
7,265
0
33,905
W
Ah Muzen Cab
HekoelFlamer
Ah Muzen Cab
13,579
5,022
1,655
1,796
10,978
6,665
2,546
3,271
7,628
0
28,440
L
Osiris
MainSlane
Osiris
7,445
1,607
357
663
13,007
15,100
0
2,494
10,513
0
10,914
L
Janus
Taelu
Janus
8,241
273
524
947
8,934
3,130
0
3,048
5,886
18,309
0
W
Cerberus
renegul8808
Cerberus
9,423
878
531
5,507
13,786
15,266
524
3,392
10,009
15,732
0
L
Chang'e
Łibellule
Chang'e
6,407
406
2,585
3,184
13,346
6,598
67
3,997
9,349
14,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,231
Gold Earned
44,581
102
Minions Killed
113
0
Camps Cleared
0
773,355
Distance Traveled
876,909
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,921
769
13
1
0
156,918
0
W
Ne Zha
8,442
938
18
2
0
192,379
0
L
Ravana
7,419
824
17
2
0
140,279
0
W
Terra
8,333
926
3
0
0
182,074
0
W
Hachiman
9,614
1,068
48
5
0
164,461
0
W
Ah Muzen Cab
8,917
991
20
2
0
163,073
0
L
Osiris
6,731
748
13
1
0
158,167
0
L
Janus
8,621
958
30
3
0
158,585
0
W
Cerberus
9,275
1,031
24
3
0
174,922
0
L
Chang'e
7,539
838
29
3
0
159,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role