Player Matchup

Nut
Nut
BlasLu0
Nut
Level 149
God Stats
3W - 3L
1,326 SR
Queue Stats
129W - 85L
1,566 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bromicron19
Cu Chulainn
Level 123
God Stats
7W - 9L
1,305 SR
Queue Stats
58W - 53L
1,468 Elo+
Party 3
Nu Wa
Nu Wa
Kanae_Noona
Nu Wa
Level 121
God Stats
58W - 52L
1,565 SR
Queue Stats
83W - 80L
1,504 Elo+
Solo
Serqet
Serqet
LEONlXORM
Serqet
Level 138
God Stats
0W - 3L
1,236 SR
Queue Stats
233W - 183L
1,495 Elo+
Party 2
Kuzenbo
Kuzenbo
daddyduckler
Kuzenbo
Level 123
God Stats
8W - 7L
1,461 SR
Queue Stats
99W - 97L
1,498 Elo+
Party 3
Team Averages
Level 131
1,379 SR
1,506 Elo+

VS

Team Averages
Level 86
1,458 SR
1,435 Elo+
Atlas
Atlas
Alilmoist
Atlas
Level 49
God Stats
9W - 3L
1,500 SR
Queue Stats
51W - 52L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
Balus
Baron Samedi
Level 140
God Stats
2W - 1L
1,245 SR
Queue Stats
31W - 35L
1,405 Elo+
Party 1
Izanami
Izanami
Not PraasT
Izanami
Level 88
God Stats
3W - 1L
1,452 SR
Queue Stats
45W - 51L
1,412 Elo+
Party 1
Horus
Horus
StrongLionGuy
Horus
Level 108
God Stats
7W - 5L
1,672 SR
Queue Stats
35W - 26L
1,567 Elo+
Solo
Neith
Neith
aquatictoast3r
Neith
Level 43
God Stats
42W - 36L
1,422 SR
Queue Stats
51W - 57L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
12
1 / 4 / 1
6,953
1,159
8,478
7,837
3,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Bromicron19
Cu Chulainn
12
1 / 2 / 1
7,019
1,170
9,381
11,430
9,813
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 1
6,807
1,135
7,547
2,323
825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Serqet
LEONlXORM
Serqet
11
0 / 1 / 0
6,059
1,010
326
1,035
461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kuzenbo
daddyduckler
Kuzenbo
12
0 / 1 / 2
6,774
1,129
5,805
9,267
12,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

318

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Alilmoist
Atlas
12
2 / 1 / 6
7,843
1,307
7,383
11,641
11,697
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Balus
Baron Samedi
12
2 / 0 / 5
7,439
1,240
7,237
4,130
2,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Not PraasT
Izanami
12
1 / 0 / 6
7,231
1,205
6,181
4,401
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
2 / 1 / 5
7,320
1,220
4,209
10,289
6,834
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 3
7,097
1,183
4,419
4,119
1,995
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
2
Kills
8
8
Deaths
2
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Atlas
Alilmoist
Atlas
2
1
6
5
W
Baron Samedi
Balus
Baron Samedi
2
0
5
4.5
L
Nut
1
4
1
0.38
L
Cu Chulainn
Bromicron19
Cu Chulainn
1
2
1
0.75
L
0
0
1
0.5
L
Serqet
LEONlXORM
Serqet
0
1
0
0
W
Izanami
Not PraasT
Izanami
1
0
6
4
W
2
1
5
4.5
W
1
0
3
2.5
L
Kuzenbo
daddyduckler
Kuzenbo
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,537
Damage
29,429
31,892
Taken
34,580
26,699
Mitigated
25,128
2,720
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Alilmoist
Atlas
7,383
2,802
1,634
2,163
11,641
11,697
0
4,465
6,869
18,774
0
W
Baron Samedi
Balus
Baron Samedi
7,237
503
1,499
1,099
4,130
2,646
0
2,424
1,590
15,495
1,553
L
Nut
8,478
4,655
0
1,199
7,837
3,433
0
4,223
3,614
0
19,612
L
Cu Chulainn
Bromicron19
Cu Chulainn
9,381
622
0
521
11,430
9,813
0
5,128
6,232
2,516
22,303
L
7,547
2,538
186
108
2,323
825
0
862
1,461
22,263
0
L
Serqet
LEONlXORM
Serqet
326
0
0
0
1,035
461
0
996
39
0
678
W
Izanami
Not PraasT
Izanami
6,181
4,659
0
403
4,401
1,956
0
1,652
2,661
0
24,350
W
4,209
2,107
2,242
3,290
10,289
6,834
0
4,057
6,071
0
9,931
W
4,419
2,064
0
994
4,119
1,995
0
1,252
2,793
0
23,696
L
Kuzenbo
daddyduckler
Kuzenbo
5,805
2,010
0
706
9,267
12,167
0
3,140
5,985
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,612
Gold Earned
36,930
108
Minions Killed
147
3
Camps Cleared
3
483,085
Distance Traveled
624,119
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,843
1,307
18
3
0
135,446
0
W
Baron Samedi
7,439
1,240
19
3
1
143,679
0
L
Nut
6,953
1,159
22
4
2
98,923
0
L
Cu Chulainn
7,019
1,170
29
5
0
130,472
0
L
Nu Wa
6,807
1,135
38
6
0
109,900
0
L
Serqet
6,059
1,010
0
0
0
17,036
0
W
Izanami
7,231
1,205
51
9
1
109,711
0
W
Horus
7,320
1,220
4
1
0
122,349
0
W
Neith
7,097
1,183
55
9
1
112,934
0
L
Kuzenbo
6,774
1,129
19
3
1
126,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role