Player Matchup

Yu Huang
Yu Huang
Hollow
Yu Huang
Level 138
God Stats
2W - 0L
1,598 SR
Queue Stats
7W - 10L
1,420 Elo+
Party 3
Nut
Nut
Th3SlyXxX
Nut
Level 152
God Stats
1W - 3L
1,671 SR
Queue Stats
51W - 58L
1,396 Elo+
Party 3
Thor
Thor
WastafeI
Thor
Level 155
God Stats
5W - 2L
1,776 SR
Queue Stats
254W - 232L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
cycloneat
Gilgamesh
Level 126
God Stats
3W - 7L
1,153 SR
Queue Stats
306W - 298L
1,442 Elo+
Solo
Khepri
Khepri
imaginemydragons
Khepri
Level 159
God Stats
30W - 17L
1,664 SR
Queue Stats
80W - 81L
1,526 Elo+
Party 3
Team Averages
Level 146
1,572 SR
1,470 Elo+

VS

Team Averages
Level 111
1,522 SR
1,536 Elo+
Fenrir
Fenrir
BigBaldSnake
Fenrir
Level 117
God Stats
0W - 6L
1,340 SR
Queue Stats
27W - 24L
1,725 Elo+
Party 1
Pele
Pele
C99J
Pele
Level 47
God Stats
1W - 2L
1,297 SR
Queue Stats
12W - 16L
1,564 Elo+
Solo
Kukulkan
Kukulkan
DrDoinkYa
Kukulkan
Level 108
God Stats
46W - 36L
1,764 SR
Queue Stats
297W - 286L
1,491 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GloomySquabbler
Ah Muzen Cab
Level 173
God Stats
1W - 2L
1,742 SR
Queue Stats
95W - 84L
1,538 Elo+
Party 1
Awilix
Awilix
MaesterKebab
Awilix
Level 110
God Stats
31W - 35L
1,467 SR
Queue Stats
36W - 47L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Hollow
Yu Huang
13
1 / 2 / 1
7,705
514
5,803
7,433
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

16
2 / 0 / 1
9,026
602
7,586
11,692
5,598
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
4 / 1 / 2
8,471
565
11,247
13,800
6,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
cycloneat
Gilgamesh
15
3 / 0 / 2
9,645
643
7,985
8,985
9,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 0 / 5
7,424
495
3,176
5,652
4,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
1 / 2 / 0
7,006
467
4,557
13,370
11,188
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pele
C99J
Pele
12
0 / 4 / 0
7,088
473
5,746
15,186
8,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
DrDoinkYa
Kukulkan
13
0 / 2 / 1
7,263
484
6,060
8,005
2,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GloomySquabbler
Ah Muzen Cab
16
1 / 1 / 0
8,728
582
6,300
9,393
4,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Awilix
12
1 / 2 / 1
6,828
455
4,393
10,529
4,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
L
Pele
C99J
Pele
0
4
0
0
L
Kukulkan
DrDoinkYa
Kukulkan
0
2
1
0.25
L
Ah Muzen Cab
GloomySquabbler
Ah Muzen Cab
1
1
0
1
W
Yu Huang
Hollow
Yu Huang
1
2
1
0.75
L
Awilix
1
2
1
0.75
W
2
0
1
2.5
W
Thor
4
1
2
5
W
Gilgamesh
cycloneat
Gilgamesh
3
0
2
4
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,797
Damage
27,056
47,562
Taken
56,483
30,141
Mitigated
31,058
14,086
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,557
1,218
0
3,333
13,370
11,188
0
2,641
10,625
0
22,611
L
Pele
C99J
Pele
5,746
1,244
0
3,461
15,186
8,051
0
367
14,040
0
56,165
L
Kukulkan
DrDoinkYa
Kukulkan
6,060
149
0
802
8,005
2,810
0
4,105
3,900
65,604
470
L
Ah Muzen Cab
GloomySquabbler
Ah Muzen Cab
6,300
997
0
2,524
9,393
4,281
660
804
8,589
0
95,906
W
Yu Huang
Hollow
Yu Huang
5,803
563
0
1,100
7,433
3,189
0
1,710
5,665
59,505
0
L
Awilix
4,393
1,189
0
1,784
10,529
4,728
0
789
9,693
0
58,992
W
7,586
5,131
0
6,768
11,692
5,598
0
0
11,692
0
93,466
W
Thor
11,247
2,770
0
2,976
13,800
6,942
0
1,581
12,189
0
75,530
W
Gilgamesh
cycloneat
Gilgamesh
7,985
2,094
0
2,043
8,985
9,935
146
778
8,197
0
63,112
W
3,176
542
0
1,199
5,652
4,477
0
1,732
3,864
14,200
1,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,271
Gold Earned
36,913
542
Minions Killed
502
0
Camps Cleared
0
1,557,990
Distance Traveled
1,521,335
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,006
467
35
2
0
283,859
2
L
Pele
7,088
473
90
6
0
300,422
2
L
Kukulkan
7,263
484
132
9
0
302,222
0
L
Ah Muzen Cab
8,728
582
159
11
0
288,848
3
W
Yu Huang
7,705
514
108
7
0
283,201
2
L
Awilix
6,828
455
86
6
0
345,984
0
W
Nut
9,026
602
184
12
0
309,678
4
W
Thor
8,471
565
104
7
0
344,588
4
W
Gilgamesh
9,645
643
126
8
0
310,876
2
W
Khepri
7,424
495
20
1
0
309,647
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role