Player Matchup

Ra
Ra
Bronze III
 
Ra
Bronze III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Gold V
 
Rama
Gold V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nike
Nike
Bronze III
KrazyGorilla21
Nike
Bronze III
Level 106
God Stats
4W - 6L
1,896 SR
Queue Stats
46W - 73L
1,361 MMR
Solo
Ymir
Ymir
Gold V
lsvgshill
Ymir
Gold V
Level 86
God Stats
4W - 6L
1,584 SR
Queue Stats
69W - 77L
1,370 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 122
1,596 SR
1,446 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,542 SR
1,355 MMR
Ishtar
Ishtar
Silver IV
Chazistani
Ishtar
Silver IV
Level 105
God Stats
6W - 1L
1,393 SR
Queue Stats
109W - 109L
1,347 MMR
Solo
Geb
Geb
Gold V
EatingGlizzies
Geb
Gold V
Level 119
God Stats
34W - 30L
1,545 SR
Queue Stats
165W - 167L
1,375 MMR
Party 1
Bake Kujira
Bake Kujira
Gold III
SamoanStallion_
Bake Kujira
Gold III
Level 136
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,380 MMR
Party 1
Kali
Kali
Gold IV
kevinseeker
Kali
Gold IV
Level 145
God Stats
15W - 9L
1,774 SR
Queue Stats
106W - 102L
1,348 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
loki0r9
Zhong Kui
Silver II
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 52L
1,326 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
0 / 1 / 0
5,641
564
1,513
3,168
1,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
 
Rama
9
0 / 1 / 0
5,077
508
3,564
7,377
2,843
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
 
Bastet
9
1 / 4 / 0
5,044
504
6,952
11,366
4,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,732
573
3,592
6,716
5,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ymir
8
0 / 1 / 0
4,836
484
3,285
7,681
6,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
VamanaThanatosKuzenbo

VS

Bans
Ao KuangTyrKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Chazistani
Ishtar
9
0 / 0 / 2
5,190
519
6,051
6,288
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
0 / 0 / 2
5,492
549
2,069
8,334
4,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bake Kujira
SamoanStallion_
Bake Kujira
11
1 / 1 / 1
6,510
651
4,188
7,362
6,164
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
4 / 0 / 4
6,228
623
4,663
10,367
4,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
loki0r9
Zhong Kui
11
3 / 0 / 2
6,444
644
6,457
6,706
5,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
8
8
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
Rama
 
Rama
0
1
0
0
L
Bastet
 
Bastet
1
4
0
0.25
W
Ishtar
Chazistani
Ishtar
0
0
2
1
W
0
0
2
1
L
0
1
1
0.5
W
Bake Kujira
SamoanStallion_
Bake Kujira
1
1
1
1.5
W
4
0
4
6
W
Zhong Kui
loki0r9
Zhong Kui
3
0
2
4
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,906
Damage
23,428
36,308
Taken
39,057
19,824
Mitigated
22,902
13,197
Healing
14,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,513
143
96
1,125
3,168
1,027
186
1,863
1,035
39,571
1,323
L
Rama
 
Rama
3,564
3,285
0
3,003
7,377
2,843
0
2,418
4,877
0
41,093
L
Bastet
 
Bastet
6,952
1,197
0
4,858
11,366
4,103
0
3,455
7,689
0
35,656
W
Ishtar
Chazistani
Ishtar
6,051
3,389
0
2,296
6,288
2,304
516
1,042
5,246
0
43,591
W
2,069
210
0
3,455
8,334
4,697
38
2,031
6,303
15,474
0
L
3,592
462
0
1,294
6,716
5,117
0
2,670
4,046
0
37,188
W
Bake Kujira
SamoanStallion_
Bake Kujira
4,188
1,666
0
1,274
7,362
6,164
0
0
6,801
39,412
5,030
W
4,663
2,929
0
3,734
10,367
4,477
196
220
10,066
0
38,203
W
Zhong Kui
loki0r9
Zhong Kui
6,457
666
0
3,542
6,706
5,260
192
1,386
5,262
42,801
0
L
Ymir
3,285
1,335
0
2,821
7,681
6,734
0
1,176
6,493
22,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,330
Gold Earned
29,864
322
Minions Killed
341
0
Camps Cleared
0
957,914
Distance Traveled
1,002,626
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,641
564
77
8
0
202,390
0
L
Rama
5,077
508
73
7
0
172,999
0
L
Bastet
5,044
504
56
6
0
204,929
0
W
Ishtar
5,190
519
80
8
0
183,272
0
W
Geb
5,492
549
20
2
0
224,393
3
L
Nike
5,732
573
77
8
0
188,639
2
W
Bake Kujira
6,510
651
97
10
0
160,574
2
W
Kali
6,228
623
51
5
0
242,508
0
W
Zhong Kui
6,444
644
93
9
0
191,879
2
L
Ymir
4,836
484
39
4
0
188,957
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role