Player Matchup

Medusa
Medusa
Chanchu10
Medusa
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 24L
1,455 Elo+
Party 2
Vamana
Vamana
CyberisdeaddOX
Vamana
Level 85
God Stats
12W - 5L
1,841 SR
Queue Stats
32W - 32L
1,470 Elo+
Party 2
Hun Batz
Hun Batz
DOMinator9303
Hun Batz
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 45L
1,399 Elo+
Solo
Sol
Sol
SmokeyNaldo
Sol
Level 29
God Stats
4W - 3L
1,511 SR
Queue Stats
52W - 57L
1,409 Elo+
Party 2
Sylvanus
Sylvanus
ViviCetus
Sylvanus
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 18L
1,471 Elo+
Solo
Team Averages
Level 58
1,570 SR
1,441 Elo+

VS

Team Averages
Level 82
1,530 SR
1,490 Elo+
King Arthur
King Arthur
ChiquiNarcoGT
King Arthur
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
108W - 104L
1,460 Elo+
Solo
Artemis
Artemis
G3tSh0tGh0st3
Artemis
Level 84
God Stats
5W - 4L
1,594 SR
Queue Stats
86W - 76L
1,542 Elo+
Party 1
Mercury
Mercury
Harviticus
Mercury
Level 63
God Stats
2W - 6L
1,322 SR
Queue Stats
61W - 56L
1,427 Elo+
Solo
Terra
Terra
penguin attackz
Terra
Level 69
God Stats
2W - 3L
1,276 SR
Queue Stats
688W - 668L
1,453 Elo+
Party 1
Scylla
Scylla
temp-457471
Scylla
Level 80
God Stats
4W - 1L
1,958 SR
Queue Stats
6W - 9L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Chanchu10
Medusa
14
6 / 3 / 5
8,705
580
12,712
13,021
5,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 0
9,232
615
9,837
12,994
11,164
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
DOMinator9303
Hun Batz
16
1 / 1 / 5
8,336
556
5,932
10,558
4,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 1
8,714
581
9,962
7,300
3,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
ViviCetus
Sylvanus
12
1 / 0 / 8
7,917
528
4,879
13,398
11,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChiquiNarcoGT
King Arthur
15
2 / 1 / 2
8,698
580
9,080
14,913
15,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
10
2 / 8 / 0
6,324
422
8,980
15,648
5,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
Harviticus
Mercury
12
1 / 4 / 2
7,074
472
6,073
12,386
5,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 1 / 0
6,011
401
1,272
9,371
6,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Scylla
14
2 / 1 / 1
7,954
530
6,773
10,008
3,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
15
Kills
7
7
Deaths
15
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Chanchu10
Medusa
6
3
5
2.83
L
King Arthur
ChiquiNarcoGT
King Arthur
2
1
2
3
W
2
3
0
0.67
W
Hun Batz
DOMinator9303
Hun Batz
1
1
5
3.5
L
Artemis
2
8
0
0.25
L
Mercury
Harviticus
Mercury
1
4
2
0.5
W
5
0
1
5.5
W
Sylvanus
ViviCetus
Sylvanus
1
0
8
5
L
0
1
0
0
L
Scylla
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,322
Damage
32,178
57,271
Taken
62,326
36,276
Mitigated
36,205
22,042
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Chanchu10
Medusa
12,712
6,811
145
4,122
13,021
5,897
1,777
175
12,846
0
57,789
L
King Arthur
ChiquiNarcoGT
King Arthur
9,080
1,008
0
1,426
14,913
15,808
0
1,170
12,671
12,916
60,010
W
9,837
3,470
0
3,494
12,994
11,164
0
1,839
11,155
0
77,009
W
Hun Batz
DOMinator9303
Hun Batz
5,932
1,805
0
5,502
10,558
4,839
0
2,408
8,150
0
75,096
L
Artemis
8,980
3,169
93
3,305
15,648
5,245
0
2,001
13,559
0
37,084
L
Mercury
Harviticus
Mercury
6,073
2,476
0
1,077
12,386
5,016
0
4,253
7,878
0
52,628
W
9,962
2,959
0
2,989
7,300
3,251
2,128
3,310
3,990
54,969
4,370
W
Sylvanus
ViviCetus
Sylvanus
4,879
1,405
1,957
3,833
13,398
11,125
740
1,703
11,695
20,750
874
L
1,272
335
1,314
1,873
9,371
6,533
0
2,132
7,161
11,990
968
L
Scylla
6,773
883
0
2,815
10,008
3,603
0
4,242
5,184
54,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,904
Gold Earned
36,061
465
Minions Killed
357
0
Camps Cleared
0
1,488,151
Distance Traveled
1,432,617
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,705
580
81
5
0
251,792
0
L
King Arthur
8,698
580
113
8
0
289,488
1
W
Vamana
9,232
615
135
9
0
320,932
0
W
Hun Batz
8,336
556
118
8
0
341,258
0
L
Artemis
6,324
422
46
3
0
249,751
0
L
Mercury
7,074
472
84
6
0
345,713
2
W
Sol
8,714
581
104
7
0
296,630
0
W
Sylvanus
7,917
528
27
2
0
277,539
8
L
Terra
6,011
401
12
1
0
245,438
0
L
Scylla
7,954
530
102
7
0
302,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role