Player Matchup

Cernunnos
Cernunnos
Silver V
 
Cernunnos
Silver V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver IV
Jenos143
Horus
Silver IV
Level 126
God Stats
1W - 2L
1,298 SR
Queue Stats
28W - 33L
1,292 MMR
Solo
Nike
Nike
Gold V
TUFFxDeath
Nike
Gold V
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 232L
1,280 MMR
Solo
Agni
Agni
Gold IV
TeddyOso
Agni
Gold IV
Level 139
God Stats
3W - 3L
1,353 SR
Queue Stats
106W - 104L
1,307 MMR
Solo
Loki
Loki
Silver III
jonwil kazama
Loki
Silver III
Level 127
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 67L
1,271 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 130
1,430 SR
1,330 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 124
1,459 SR
1,293 MMR
King Arthur
King Arthur
Bronze IV
GameWinner_Bando
King Arthur
Bronze IV
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 43L
1,270 MMR
Solo
Sobek
Sobek
Silver I
JayzWazy
Sobek
Silver I
Level 148
God Stats
0W - 2L
1,318 SR
Queue Stats
115W - 117L
1,254 MMR
Solo
Anhur
Anhur
Silver IV
Moncleezii
Anhur
Silver IV
Level 134
God Stats
3W - 8L
1,264 SR
Queue Stats
32W - 45L
1,316 MMR
Solo
Thanatos
Thanatos
Silver IV
Muzux
Thanatos
Silver IV
Level 107
God Stats
1W - 3L
1,715 SR
Queue Stats
115W - 123L
1,309 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold III
tuitionalboar
Ah Muzen Cab
Gold III
Level 139
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 246L
1,318 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 3 / 3
8,311
462
10,502
10,341
3,148
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Jenos143
Horus
14
1 / 0 / 11
9,179
510
9,512
12,331
10,784
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
3 / 2 / 6
9,850
547
15,622
17,955
17,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
16
9 / 0 / 2
9,976
554
14,313
7,737
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 4 / 1
7,760
431
4,823
11,313
3,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
ThorBake KujiraAthenaApollo

VS

Bans
KhepriAchillesKukulkanBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GameWinner_Bando
King Arthur
14
1 / 2 / 0
7,815
434
7,236
16,212
14,948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sobek
JayzWazy
Sobek
12
1 / 1 / 2
7,075
393
5,197
15,892
16,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anhur
12
3 / 4 / 1
7,507
417
8,954
16,379
5,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Muzux
Thanatos
14
3 / 6 / 1
7,972
443
7,348
19,377
9,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
tuitionalboar
Ah Muzen Cab
14
1 / 4 / 1
7,951
442
8,226
15,040
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
17
Kills
9
9
Deaths
17
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
2
3
3
1.17
L
King Arthur
GameWinner_Bando
King Arthur
1
2
0
0.5
L
Sobek
JayzWazy
Sobek
1
1
2
2
W
Horus
Jenos143
Horus
1
0
11
6.5
L
Anhur
3
4
1
0.88
L
Thanatos
Muzux
Thanatos
3
6
1
0.58
W
3
2
6
3
W
Agni
9
0
2
10
W
2
4
1
0.63
L
Ah Muzen Cab
tuitionalboar
Ah Muzen Cab
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,772
Damage
36,961
59,677
Taken
82,900
38,227
Mitigated
52,781
17,729
Healing
22,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
10,502
5,367
0
2,567
10,341
3,148
0
574
9,767
0
63,551
L
King Arthur
GameWinner_Bando
King Arthur
7,236
1,155
0
1,777
16,212
14,948
0
743
14,460
5,133
55,566
L
Sobek
JayzWazy
Sobek
5,197
890
0
4,634
15,892
16,580
0
3,299
12,380
18,331
1,555
W
Horus
Jenos143
Horus
9,512
4,066
2,171
5,875
12,331
10,784
0
2,092
10,239
0
24,653
L
Anhur
8,954
5,438
0
3,664
16,379
5,779
0
1,841
14,440
0
55,598
L
Thanatos
Muzux
Thanatos
7,348
1,205
0
10,888
19,377
9,570
0
2,339
16,713
0
76,753
W
15,622
1,347
0
2,311
17,955
17,226
0
2,169
15,786
189
76,292
W
Agni
14,313
725
0
922
7,737
3,334
60
711
7,026
81,257
1,755
W
4,823
1,377
0
3,883
11,313
3,735
120
741
10,572
0
54,879
L
Ah Muzen Cab
tuitionalboar
Ah Muzen Cab
8,226
1,711
0
1,167
15,040
5,904
0
6,061
8,828
0
76,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
38,320
466
Minions Killed
396
0
Camps Cleared
0
1,721,444
Distance Traveled
1,780,534
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,311
462
93
5
0
371,870
2
L
King Arthur
7,815
434
77
4
0
338,393
2
L
Sobek
7,075
393
28
2
0
371,713
4
W
Horus
9,179
510
33
2
0
383,595
2
L
Anhur
7,507
417
87
5
0
324,835
2
L
Thanatos
7,972
443
104
6
0
375,291
2
W
Nike
9,850
547
124
7
0
330,921
0
W
Agni
9,976
554
134
7
0
368,528
1
W
Loki
7,760
431
82
5
0
266,530
0
L
Ah Muzen Cab
7,951
442
100
6
0
370,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role