Player Matchup

Awilix
Awilix
Cleopa1ra
Awilix
Level 142
God Stats
121W - 87L
1,567 SR
Queue Stats
214W - 173L
1,565 Elo+
Solo
Nut
Nut
GeckoNuts
Nut
Level 152
God Stats
10W - 12L
1,486 SR
Queue Stats
186W - 162L
1,531 Elo+
Solo
Ra
Ra
JeIIyBro
Ra
Level 41
God Stats
2W - 0L
1,739 SR
Queue Stats
28W - 22L
1,535 Elo+
Solo
Cerberus
Cerberus
Simylar
Cerberus
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 137L
1,549 Elo+
Solo
Hades
Hades
UsurpingRogue05
Hades
Level 163
God Stats
4W - 13L
1,274 SR
Queue Stats
139W - 137L
1,523 Elo+
Solo
Team Averages
Level 133
1,513 SR
1,540 Elo+

VS

Team Averages
Level 155
1,403 SR
1,520 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
 
Ne Zha
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
Grand Spartan69
Martichoras
Level 207
God Stats
2W - 6L
1,131 SR
Queue Stats
518W - 500L
1,531 Elo+
Solo
Bellona
Bellona
OmarChangt95
Bellona
Level 153
God Stats
20W - 9L
1,602 SR
Queue Stats
52W - 54L
1,483 Elo+
Solo
Poseidon
Poseidon
der3984
Poseidon
Level 145
God Stats
1W - 3L
1,282 SR
Queue Stats
272W - 238L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cleopa1ra
Awilix
11
2 / 2 / 4
5,775
578
3,459
6,908
2,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

11
6 / 1 / 0
6,576
658
7,670
6,525
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 1 / 2
5,984
598
3,622
5,308
1,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Simylar
Cerberus
10
0 / 0 / 4
4,976
498
4,609
7,962
6,055
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 0 / 0
5,960
596
5,760
6,001
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 2 / 0
5,244
524
2,270
7,949
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Ne Zha
 
Ne Zha
9
1 / 2 / 0
4,937
494
2,054
8,097
3,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
Grand Spartan69
Martichoras
10
0 / 4 / 1
5,133
513
5,256
10,165
3,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
OmarChangt95
Bellona
10
0 / 1 / 0
5,088
509
2,377
10,440
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
der3984
Poseidon
12
1 / 2 / 0
6,238
624
4,442
6,004
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
11
Kills
3
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
2
0
0.5
L
Ne Zha
 
Ne Zha
1
2
0
0.5
W
Awilix
Cleopa1ra
Awilix
2
2
4
2
W
6
1
0
6
L
Martichoras
Grand Spartan69
Martichoras
0
4
1
0.13
W
2
1
2
3
L
Bellona
OmarChangt95
Bellona
0
1
0
0
W
Cerberus
Simylar
Cerberus
0
0
4
2
W
1
0
0
1
L
Poseidon
der3984
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,120
Damage
16,399
32,704
Taken
42,655
16,907
Mitigated
20,520
13,712
Healing
12,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,270
817
574
2,345
7,949
4,220
0
2,147
5,755
17,716
0
L
Ne Zha
 
Ne Zha
2,054
435
0
904
8,097
3,216
0
1,101
6,890
0
36,590
W
Awilix
Cleopa1ra
Awilix
3,459
1,231
0
469
6,908
2,885
0
355
6,469
0
44,921
W
7,670
4,864
0
2,590
6,525
2,421
33
616
5,909
0
52,277
L
Martichoras
Grand Spartan69
Martichoras
5,256
3,141
0
3,249
10,165
3,746
0
1,884
8,281
0
39,611
W
3,622
1,022
110
2,374
5,308
1,997
0
2,763
2,169
38,920
0
L
Bellona
OmarChangt95
Bellona
2,377
697
0
4,747
10,440
7,430
0
4,587
5,087
0
36,745
W
Cerberus
Simylar
Cerberus
4,609
478
0
3,549
7,962
6,055
0
2,259
5,655
21,186
1,566
W
5,760
1,028
0
4,620
6,001
3,549
0
0
6,001
43,000
3,435
L
Poseidon
der3984
Poseidon
4,442
726
0
320
6,004
1,908
0
2,739
2,983
48,484
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,271
Gold Earned
26,640
341
Minions Killed
322
0
Camps Cleared
0
992,485
Distance Traveled
964,621
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,244
524
23
2
0
182,832
5
L
Ne Zha
4,937
494
65
7
0
225,061
4
W
Awilix
5,775
578
61
6
0
249,990
3
W
Nut
6,576
658
89
9
0
187,887
0
L
Martichoras
5,133
513
66
7
0
166,239
0
W
Ra
5,984
598
71
7
0
182,278
0
L
Bellona
5,088
509
64
6
0
180,563
0
W
Cerberus
4,976
498
42
4
0
188,441
0
W
Hades
5,960
596
78
8
0
183,889
0
L
Poseidon
6,238
624
104
10
0
209,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role