Player Matchup

Artemis
Artemis
CxllingMyself
Artemis
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,638 Elo+
Solo
King Arthur
King Arthur
SwegosaurusRex5
King Arthur
Level 90
God Stats
15W - 9L
1,612 SR
Queue Stats
360W - 338L
1,444 Elo+
Solo
Atlas
Atlas
TrixterGod05
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,543 Elo+
Party 2
Pele
Pele
courrtneey
Pele
Level 100
God Stats
61W - 55L
1,547 SR
Queue Stats
88W - 84L
1,505 Elo+
Solo
Baron Samedi
Baron Samedi
k_west-06
Baron Samedi
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,184 Elo+
Party 2
Team Averages
Level 93
1,532 SR
1,463 Elo+

VS

Team Averages
Level 85
1,434 SR
1,287 Elo+
Poseidon
Poseidon
 
Poseidon
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
AKTSUKI FOULEK
Vulcan
Level 145
God Stats
23W - 19L
961 SR
Queue Stats
131W - 118L
1,448 Elo+
Solo
Olorun
Olorun
AbuFitna9428
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,080 Elo+
Party 1
Sol
Sol
AscendedHazard
Sol
Level 162
God Stats
0W - 2L
1,708 SR
Queue Stats
70W - 124L
1,383 Elo+
Solo
Anubis
Anubis
Ichmagdoner
Anubis
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
4 / 3 / 3
7,950
530
9,126
10,959
4,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
SwegosaurusRex5
King Arthur
15
3 / 1 / 0
9,267
618
5,101
12,024
8,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 0 / 5
8,552
570
4,248
8,083
7,213
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
7 / 1 / 1
7,879
525
7,494
9,332
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
k_west-06
Baron Samedi
13
1 / 3 / 4
7,688
513
7,003
8,745
3,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
16
2 / 1 / 0
8,170
545
5,906
10,765
4,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 3 / 0
6,278
419
3,699
5,731
2,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
9
0 / 8 / 1
5,567
371
3,379
11,835
4,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
2 / 0 / 1
7,251
483
6,498
8,692
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Anubis
12
3 / 6 / 1
7,489
499
5,272
12,769
5,427
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
18
Kills
8
8
Deaths
18
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
1
0
2
L
1
3
0
0.33
L
Olorun
0
8
1
0.06
L
2
0
1
2.5
W
Artemis
4
3
3
1.83
L
Anubis
3
6
1
0.58
W
King Arthur
SwegosaurusRex5
King Arthur
3
1
0
3
W
3
0
5
5.5
W
7
1
1
7.5
W
Baron Samedi
k_west-06
Baron Samedi
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,972
Damage
24,754
49,143
Taken
49,792
27,132
Mitigated
19,000
10,101
Healing
10,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,906
790
0
1,377
10,765
4,392
345
1,326
9,439
85,555
0
L
3,699
2,727
0
1,169
5,731
2,158
0
0
5,731
32,329
0
L
Olorun
3,379
1,797
36
981
11,835
4,073
0
3,169
8,666
19,637
0
L
6,498
1,856
0
4,201
8,692
2,950
0
1,084
7,608
53,923
3,891
W
Artemis
9,126
4,373
0
3,141
10,959
4,368
850
6,828
4,131
0
69,674
L
Anubis
5,272
147
0
2,547
12,769
5,427
0
5,553
7,216
37,826
445
W
King Arthur
SwegosaurusRex5
King Arthur
5,101
478
0
1,407
12,024
8,691
131
4,387
7,637
0
68,920
W
4,248
1,499
0
1,839
8,083
7,213
137
4,825
3,258
22,615
0
W
7,494
1,855
0
1,959
9,332
3,550
0
2,886
6,446
0
50,264
W
Baron Samedi
k_west-06
Baron Samedi
7,003
471
335
1,420
8,745
3,310
279
5,695
3,050
41,184
2,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,336
Gold Earned
34,755
360
Minions Killed
385
0
Camps Cleared
0
1,387,444
Distance Traveled
1,286,356
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,170
545
135
9
0
326,586
2
L
Vulcan
6,278
419
53
4
0
152,345
0
L
Olorun
5,567
371
27
2
0
251,471
0
L
Sol
7,251
483
94
6
0
293,782
2
W
Artemis
7,950
530
104
7
0
248,289
2
L
Anubis
7,489
499
76
5
0
262,172
0
W
King Arthur
9,267
618
111
7
0
299,588
0
W
Atlas
8,552
570
27
2
0
279,742
5
W
Pele
7,879
525
61
4
0
302,554
0
W
Baron Samedi
7,688
513
57
4
0
257,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role