Player Matchup

Osiris
Osiris
CatBlack95
Osiris
Level 31
God Stats
3W - 1L
1,760 SR
Queue Stats
4W - 5L
1,666 Elo+
Party 2
Anhur
Anhur
alegrejavier1
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,488 Elo+
Party 2
Raijin
Raijin
ergame
Raijin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 2
Team Averages
Level 29
1,587 SR
1,547 Elo+

VS

Team Averages
Level 93
1,579 SR
1,530 Elo+
Janus
Janus
AHS1999
Janus
Level 148
God Stats
3W - 8L
1,373 SR
Queue Stats
152W - 159L
1,501 Elo+
Party 1
Apollo
Apollo
By Dewey
Apollo
Level 82
God Stats
1W - 2L
1,730 SR
Queue Stats
6W - 8L
1,591 Elo+
Solo
Bacchus
Bacchus
patriidgz
Bacchus
Level 50
God Stats
23W - 21L
1,634 SR
Queue Stats
124W - 139L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
CatBlack95
Osiris
18
6 / 4 / 6
13,004
722
14,763
19,663
19,779
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
1 / 5 / 7
11,638
647
10,824
17,258
5,749
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
ergame
Raijin
19
5 / 2 / 4
13,285
738
18,503
13,401
6,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AHS1999
Janus
17
6 / 7 / 3
12,685
705
18,711
13,671
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
By Dewey
Apollo
19
3 / 1 / 4
13,015
723
13,962
20,755
11,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
patriidgz
Bacchus
16
2 / 4 / 7
11,896
661
10,620
19,310
29,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
25
12
Kills
11
11
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
AHS1999
Janus
6
7
3
1.07
L
Apollo
By Dewey
Apollo
3
1
4
5
W
Osiris
CatBlack95
Osiris
6
4
6
2.25
W
1
5
7
0.9
W
Raijin
ergame
Raijin
5
2
4
3.5
L
Bacchus
patriidgz
Bacchus
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,090
Damage
43,293
50,322
Taken
53,736
32,458
Mitigated
47,952
2,000
Healing
8,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
AHS1999
Janus
18,711
622
0
1,141
13,671
6,458
1,053
3,219
9,966
68,322
651
L
Apollo
By Dewey
Apollo
13,962
8,775
0
4,580
20,755
11,672
1,972
6,583
13,492
0
66,042
W
Osiris
CatBlack95
Osiris
14,763
6,659
0
468
19,663
19,779
210
9,830
8,882
0
30,849
W
10,824
5,256
0
400
17,258
5,749
1,766
9,129
7,628
0
32,412
W
Raijin
ergame
Raijin
18,503
1,864
0
1,132
13,401
6,930
402
7,629
5,418
60,514
1,357
L
Bacchus
patriidgz
Bacchus
10,620
487
0
2,399
19,310
29,822
180
6,419
12,203
28,142
2,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,927
Gold Earned
37,596
166
Minions Killed
219
0
Camps Cleared
0
955,582
Distance Traveled
990,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,685
705
112
6
0
304,245
0
L
Apollo
13,015
723
74
4
0
367,418
0
W
Osiris
13,004
722
25
1
0
338,873
0
W
Anhur
11,638
647
44
2
0
322,733
0
W
Raijin
13,285
738
97
5
0
293,976
0
L
Bacchus
11,896
661
33
2
0
318,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role