Player Matchup

Thoth
Thoth
Platinum V
DeSaTlaS
Thoth
Platinum V
Level 145
God Stats
2W - 2L
1,666 SR
Queue Stats
61W - 65L
1,747 MMR
Party 1
Hercules
Hercules
Silver I
RaiderNebula
Hercules
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 80L
1,257 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
jesusDaddy
Gilgamesh
Gold II
Level 108
God Stats
5W - 6L
1,586 SR
Queue Stats
85W - 91L
1,721 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,584 SR
1,575 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 135
1,371 SR
1,530 MMR
Fenrir
Fenrir
Gold II
Sh1Su1Uch1ha
Fenrir
Gold II
Level 95
God Stats
9W - 18L
1,418 SR
Queue Stats
379W - 485L
1,559 MMR
Solo
Scylla
Scylla
Bronze III
ShaDoOoWWeeD
Scylla
Bronze III
Level 146
God Stats
3W - 2L
1,292 SR
Queue Stats
11W - 9L
1,532 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Shibiku
Ah Muzen Cab
Bronze III
Level 163
God Stats
1W - 0L
1,405 SR
Queue Stats
1W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DeSaTlaS
Thoth
16
3 / 4 / 5
10,795
771
10,438
10,081
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
RaiderNebula
Hercules
15
3 / 6 / 5
9,970
712
8,134
20,213
25,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
jesusDaddy
Gilgamesh
14
2 / 3 / 5
9,757
697
13,049
15,257
14,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Bans
MulanAchillesHorusKuzenboHachiman

VS

Bans
Ne ZhaAthenaAresBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
3 / 4 / 8
10,488
749
9,201
20,631
19,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Scylla
17
4 / 2 / 8
10,906
779
9,432
8,310
3,150
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Shibiku
Ah Muzen Cab
17
6 / 2 / 7
11,656
833
21,012
13,841
6,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
8
Kills
13
13
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thoth
DeSaTlaS
Thoth
3
4
5
1.38
L
Hercules
RaiderNebula
Hercules
3
6
5
0.92
W
Fenrir
3
4
8
1.75
W
Scylla
4
2
8
4
W
Ah Muzen Cab
Shibiku
Ah Muzen Cab
6
2
7
4.75
L
Gilgamesh
jesusDaddy
Gilgamesh
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,621
Damage
39,645
45,551
Taken
42,782
46,036
Mitigated
28,885
6,353
Healing
3,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
DeSaTlaS
Thoth
10,438
220
0
789
10,081
6,218
0
1,733
8,050
51,312
308
L
Hercules
RaiderNebula
Hercules
8,134
2,764
0
3,872
20,213
25,410
440
4,438
15,330
0
17,214
W
Fenrir
9,201
2,985
0
3,168
20,631
19,508
95
2,881
15,951
0
26,838
W
Scylla
9,432
1,314
0
422
8,310
3,150
896
2,599
5,126
46,609
0
W
Ah Muzen Cab
Shibiku
Ah Muzen Cab
21,012
8,755
0
290
13,841
6,227
2,135
3,528
9,044
0
62,326
L
Gilgamesh
jesusDaddy
Gilgamesh
13,049
3,453
0
1,692
15,257
14,408
476
3,339
11,595
0
32,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,522
Gold Earned
33,050
197
Minions Killed
182
0
Camps Cleared
0
756,427
Distance Traveled
825,175
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,795
771
120
9
0
241,256
2
L
Hercules
9,970
712
21
2
0
252,790
0
W
Fenrir
10,488
749
30
2
0
265,206
4
W
Scylla
10,906
779
85
6
0
281,880
1
W
Ah Muzen Cab
11,656
833
67
5
0
278,089
0
L
Gilgamesh
9,757
697
56
4
0
262,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role