Player Matchup

Osiris
Osiris
Hibernyus
Osiris
Level 120
God Stats
20W - 13L
1,533 SR
Queue Stats
219W - 209L
1,463 Elo+
Solo
Thor
Thor
Jookoh
Thor
Level 96
God Stats
1W - 2L
1,169 SR
Queue Stats
13W - 14L
1,366 Elo+
Solo
Janus
Janus
bussinswerves
Janus
Level 106
God Stats
13W - 7L
1,720 SR
Queue Stats
466W - 410L
1,618 Elo+
Party 1
Ratatoskr
Ratatoskr
imsorry4kt
Ratatoskr
Level 83
God Stats
29W - 24L
1,659 SR
Queue Stats
344W - 298L
1,628 Elo+
Party 1
Apollo
Apollo
jorge9306
Apollo
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 182L
1,505 Elo+
Solo
Team Averages
Level 110
1,516 SR
1,516 Elo+

VS

Team Averages
Level 119
1,541 SR
1,519 Elo+
Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ElderStifNoodle
Bellona
Level 147
God Stats
14W - 16L
1,512 SR
Queue Stats
440W - 432L
1,502 Elo+
Solo
Danzaburou
Danzaburou
Erubious
Danzaburou
Level 111
God Stats
37W - 32L
1,531 SR
Queue Stats
70W - 69L
1,511 Elo+
Solo
Thoth
Thoth
Promotedfir5
Thoth
Level 106
God Stats
10W - 11L
1,655 SR
Queue Stats
344W - 288L
1,541 Elo+
Solo
Sobek
Sobek
Solaire927
Sobek
Level 124
God Stats
8W - 6L
1,509 SR
Queue Stats
510W - 520L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hibernyus
Osiris
14
0 / 0 / 3
8,437
562
7,880
16,431
17,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
Jookoh
Thor
15
0 / 2 / 6
7,829
522
4,659
11,985
5,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 1 / 5
9,249
617
6,639
8,248
2,742
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
imsorry4kt
Ratatoskr
14
4 / 2 / 4
8,140
543
7,733
8,974
4,822
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Apollo
jorge9306
Apollo
16
3 / 2 / 2
9,436
629
7,044
10,741
4,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 4 / 3
7,960
531
4,629
14,874
6,787
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 1
8,824
588
11,821
16,937
22,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Erubious
Danzaburou
13
1 / 4 / 2
7,704
514
7,405
13,103
4,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 1 / 1
8,004
534
7,890
4,797
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sobek
9
0 / 1 / 3
6,102
407
2,389
6,158
4,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
7
7
Deaths
11
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
4
3
1.13
L
1
1
1
1.5
L
Danzaburou
Erubious
Danzaburou
1
4
2
0.5
W
Osiris
Hibernyus
Osiris
0
0
3
1.5
W
Thor
Jookoh
Thor
0
2
6
1.5
L
2
1
1
2.5
L
Sobek
0
1
3
1.5
W
4
1
5
6.5
W
Ratatoskr
imsorry4kt
Ratatoskr
4
2
4
3
W
Apollo
jorge9306
Apollo
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,955
Damage
34,134
56,379
Taken
55,869
34,895
Mitigated
40,813
21,160
Healing
15,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,629
2,776
0
1,954
14,874
6,787
0
2,687
12,187
0
60,295
L
11,821
3,936
0
6,441
16,937
22,814
17
545
16,392
0
82,876
L
Danzaburou
Erubious
Danzaburou
7,405
3,519
223
3,611
13,103
4,841
0
1,245
11,858
0
70,133
W
Osiris
Hibernyus
Osiris
7,880
3,113
0
8,323
16,431
17,435
0
0
16,431
0
73,061
W
Thor
Jookoh
Thor
4,659
624
0
6,083
11,985
5,192
528
717
11,268
0
69,772
L
7,890
301
0
485
4,797
1,775
0
1,684
3,113
74,410
278
L
Sobek
2,389
327
0
3,156
6,158
4,596
0
104
6,054
12,203
0
W
6,639
786
0
1,822
8,248
2,742
0
4,655
3,593
75,327
1,393
W
Ratatoskr
imsorry4kt
Ratatoskr
7,733
1,179
0
1,786
8,974
4,822
0
3,827
5,147
0
45,525
W
Apollo
jorge9306
Apollo
7,044
3,709
0
3,146
10,741
4,704
2,785
1,007
9,734
0
80,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,091
Gold Earned
38,594
563
Minions Killed
511
0
Camps Cleared
0
1,622,480
Distance Traveled
1,346,082
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,960
531
98
7
0
325,369
0
L
Bellona
8,824
588
146
10
0
280,353
0
L
Danzaburou
7,704
514
116
8
0
244,059
0
W
Osiris
8,437
562
113
8
0
271,672
0
W
Thor
7,829
522
108
7
0
349,501
0
L
Thoth
8,004
534
134
9
0
305,576
2
L
Sobek
6,102
407
17
1
0
190,725
4
W
Janus
9,249
617
118
8
0
327,797
0
W
Ratatoskr
8,140
543
87
6
0
384,686
0
W
Apollo
9,436
629
137
9
0
288,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role