Player Matchup

Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Keetuh-
Mulan
Level 114
God Stats
16W - 20L
1,582 SR
Queue Stats
119W - 118L
1,486 Elo+
Party 2
Gilgamesh
Gilgamesh
RenegadeSun407
Gilgamesh
Level 96
God Stats
7W - 3L
1,918 SR
Queue Stats
345W - 317L
1,550 Elo+
Solo
Janus
Janus
Sellivis
Janus
Level 108
God Stats
35W - 23L
1,588 SR
Queue Stats
107W - 93L
1,633 Elo+
Solo
Charon
Charon
WOLFBOY58495
Charon
Level 120
God Stats
3W - 1L
1,676 SR
Queue Stats
18W - 12L
1,561 Elo+
Party 2
Team Averages
Level 115
1,653 SR
1,546 Elo+

VS

Team Averages
Level 120
1,558 SR
1,684 Elo+
Olorun
Olorun
YouRDogWater69-
Olorun
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 33L
1,672 Elo+
Party 1
Hel
Hel
funkybeardmannn
Hel
Level 65
God Stats
8W - 10L
1,592 SR
Queue Stats
385W - 360L
1,657 Elo+
Solo
Thoth
Thoth
jjtheegreat
Thoth
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Surtr
Surtr
temp-957853
Surtr
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,862 Elo+
Party 1
Nemesis
Nemesis
zorkus345
Nemesis
Level 159
God Stats
1W - 1L
1,698 SR
Queue Stats
153W - 157L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
2 / 1 / 1
5,757
576
6,807
7,743
3,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Keetuh-
Mulan
12
1 / 0 / 0
6,679
668
7,215
9,701
6,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
RenegadeSun407
Gilgamesh
11
4 / 0 / 2
6,144
614
3,816
5,857
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Sellivis
Janus
12
5 / 1 / 3
7,303
730
7,644
3,732
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
8
0 / 1 / 1
5,280
528
4,074
7,928
4,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,821
482
5,519
9,072
3,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 1 / 1
5,334
533
2,670
8,915
5,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 6 / 1
5,400
540
1,676
7,493
2,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 0
5,293
529
4,900
10,345
5,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
zorkus345
Nemesis
10
0 / 1 / 0
4,998
500
3,325
7,820
3,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
12
Kills
3
3
Deaths
12
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
1
1
2.5
W
Mulan
Keetuh-
Mulan
1
0
0
1
W
Gilgamesh
RenegadeSun407
Gilgamesh
4
0
2
5
W
Janus
Sellivis
Janus
5
1
3
6.5
W
Charon
0
1
1
0.5
L
1
3
0
0.33
L
1
1
1
1.5
L
1
6
1
0.25
L
0
1
0
0
L
Nemesis
zorkus345
Nemesis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,556
Damage
18,090
34,961
Taken
43,645
17,406
Mitigated
19,784
13,102
Healing
15,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,807
2,844
0
2,908
7,743
3,039
0
4,302
3,441
0
47,801
W
Mulan
Keetuh-
Mulan
7,215
885
0
4,540
9,701
6,111
0
414
9,287
0
56,934
W
Gilgamesh
RenegadeSun407
Gilgamesh
3,816
1,336
0
3,524
5,857
2,391
0
690
5,167
0
36,792
W
Janus
Sellivis
Janus
7,644
570
0
756
3,732
1,228
0
877
2,855
54,259
819
W
Charon
4,074
850
0
1,374
7,928
4,637
312
3,996
3,932
20,846
0
L
5,519
3,328
180
2,060
9,072
3,310
0
1,983
7,089
36,129
0
L
2,670
423
2,914
6,272
8,915
5,350
0
4,479
4,288
18,774
0
L
1,676
290
0
950
7,493
2,104
0
3,152
4,147
25,911
0
L
4,900
1,760
0
1,715
10,345
5,903
0
0
10,345
1,201
35,681
L
Nemesis
zorkus345
Nemesis
3,325
1,290
0
1,435
7,820
3,117
0
1,506
6,176
0
47,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,163
Gold Earned
25,846
393
Minions Killed
284
0
Camps Cleared
0
977,242
Distance Traveled
966,811
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,757
576
68
7
0
172,422
0
W
Mulan
6,679
668
112
11
0
186,790
0
W
Gilgamesh
6,144
614
67
7
0
240,618
0
W
Janus
7,303
730
109
11
0
195,809
0
W
Charon
5,280
528
37
4
0
181,603
2
L
Olorun
4,821
482
54
5
0
166,580
0
L
Hel
5,334
533
31
3
0
186,036
0
L
Thoth
5,400
540
58
6
0
184,768
1
L
Surtr
5,293
529
68
7
0
202,703
0
L
Nemesis
4,998
500
73
7
0
226,724
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role