Player Matchup

Osiris
Osiris
 
Osiris
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DarkWraxp
Kali
Level 129
God Stats
3W - 5L
1,500 SR
Queue Stats
114W - 114L
1,540 Elo+
Party 1
Ares
Ares
ShadoRoca
Ares
Level 157
God Stats
4W - 1L
1,558 SR
Queue Stats
136W - 126L
1,508 Elo+
Solo
Medusa
Medusa
Simbacor
Medusa
Level 166
God Stats
15W - 16L
1,555 SR
Queue Stats
420W - 441L
1,521 Elo+
Solo
Ah Puch
Ah Puch
Unknown48131
Ah Puch
Level 127
God Stats
21W - 24L
1,471 SR
Queue Stats
225W - 226L
1,516 Elo+
Party 1
Team Averages
Level 145
1,517 SR
1,517 Elo+

VS

Team Averages
Level 115
1,527 SR
1,506 Elo+
Ao Kuang
Ao Kuang
JoeFredrick
Ao Kuang
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 131L
1,553 Elo+
Party 2
Poseidon
Poseidon
SpearoHero
Poseidon
Level 127
God Stats
5W - 8L
1,672 SR
Queue Stats
133W - 121L
1,557 Elo+
Party 2
Mulan
Mulan
Uchihahunter140
Mulan
Level 109
God Stats
3W - 5L
1,485 SR
Queue Stats
86W - 75L
1,421 Elo+
Solo
Lancelot
Lancelot
Witness Heroism
Lancelot
Level 87
God Stats
17W - 23L
1,428 SR
Queue Stats
178W - 143L
1,507 Elo+
Solo
Anhur
Anhur
raskoprasko
Anhur
Level 124
God Stats
51W - 44L
1,550 SR
Queue Stats
136W - 137L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 1 / 3
6,142
472
3,568
10,426
10,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
13
4 / 2 / 4
7,405
570
4,547
10,185
4,371
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ares
11
6 / 1 / 5
6,841
526
7,666
11,764
9,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Medusa
Simbacor
Medusa
14
4 / 1 / 4
7,476
575
9,267
9,710
4,250
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
Unknown48131
Ah Puch
14
5 / 0 / 4
8,135
626
7,701
4,298
1,730
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
JoeFredrick
Ao Kuang
10
2 / 3 / 0
6,303
485
7,417
11,500
4,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Poseidon
SpearoHero
Poseidon
11
0 / 6 / 0
6,330
487
4,129
9,390
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

9
1 / 4 / 1
5,842
449
5,820
14,926
8,628
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
12
2 / 3 / 0
7,230
556
7,833
10,461
6,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

6
0 / 3 / 1
5,044
388
2,553
5,371
1,724
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
19
Kills
5
5
Deaths
19
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
1
3
1.5
W
Kali
4
2
4
3
L
Ao Kuang
JoeFredrick
Ao Kuang
2
3
0
0.67
W
Ares
6
1
5
8.5
W
Medusa
Simbacor
Medusa
4
1
4
6
L
Poseidon
SpearoHero
Poseidon
0
6
0
0
L
1
4
1
0.38
W
Ah Puch
Unknown48131
Ah Puch
5
0
4
7
L
Lancelot
2
3
0
0.67
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,749
Damage
27,752
46,383
Taken
51,648
30,169
Mitigated
23,985
9,963
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,568
990
0
1,520
10,426
10,338
0
2,070
8,356
0
37,577
W
Kali
4,547
2,686
0
2,012
10,185
4,371
0
2,789
7,396
0
49,964
L
Ao Kuang
JoeFredrick
Ao Kuang
7,417
2,337
0
3,842
11,500
4,171
0
2,863
8,545
30,076
1,989
W
Ares
7,666
794
0
2,716
11,764
9,480
220
2,695
9,069
19,186
0
W
Medusa
Simbacor
Medusa
9,267
3,228
0
750
9,710
4,250
0
1,708
8,002
0
64,070
L
Poseidon
SpearoHero
Poseidon
4,129
822
0
451
9,390
3,441
0
4,670
4,720
48,285
87
L
5,820
1,072
68
2,118
14,926
8,628
0
4,526
10,400
0
39,709
W
Ah Puch
Unknown48131
Ah Puch
7,701
625
0
2,965
4,298
1,730
323
2,158
2,140
69,536
503
L
Lancelot
7,833
1,402
0
2,254
10,461
6,021
0
1,558
8,517
0
56,800
L
2,553
1,123
0
929
5,371
1,724
0
1,735
3,636
0
19,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
30,749
373
Minions Killed
322
0
Camps Cleared
0
1,266,616
Distance Traveled
1,111,727
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,142
472
63
5
0
239,088
0
W
Kali
7,405
570
79
6
0
280,337
0
L
Ao Kuang
6,303
485
55
4
0
267,061
0
W
Ares
6,841
526
26
2
0
258,838
4
W
Medusa
7,476
575
99
8
0
247,108
3
L
Poseidon
6,330
487
90
7
0
216,393
2
L
Mulan
5,842
449
48
4
0
238,191
0
W
Ah Puch
8,135
626
106
8
0
241,245
0
L
Lancelot
7,230
556
97
7
0
260,335
0
L
Anhur
5,044
388
32
2
0
129,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role