Player Matchup

Shiva
Shiva
BlueListerine
Shiva
Level 155
God Stats
2W - 1L
1,682 SR
Queue Stats
39W - 40L
1,506 Elo+
Party 1
Aphrodite
Aphrodite
Gr1mReaper52
Aphrodite
Level 100
God Stats
66W - 56L
1,504 SR
Queue Stats
90W - 88L
1,524 Elo+
Party 1
Nut
Nut
GrapeUMinDaMouf
Nut
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 29L
1,658 Elo+
Party 1
Achilles
Achilles
Pontiff_Boreal
Achilles
Level 13
God Stats
3W - 4L
1,546 SR
Queue Stats
4W - 9L
1,335 Elo+
Party 1
Artio
Artio
nayinator
Artio
Level 158
God Stats
4W - 0L
1,500 SR
Queue Stats
26W - 25L
1,530 Elo+
Party 1
Team Averages
Level 111
1,547 SR
1,511 Elo+

VS

Team Averages
Level 131
1,592 SR
1,513 Elo+
Ra
Ra
 
Ra
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AngelicPurity
Scylla
Level 92
God Stats
17W - 20L
1,476 SR
Queue Stats
45W - 55L
1,697 Elo+
Solo
Zhong Kui
Zhong Kui
JOHN78965
Zhong Kui
Level 143
God Stats
4W - 3L
1,509 SR
Queue Stats
34W - 43L
1,370 Elo+
Solo
Nut
Nut
P1TCHBLACK5I
Nut
Level 170
God Stats
16W - 27L
1,602 SR
Queue Stats
260W - 227L
1,537 Elo+
Solo
Chaac
Chaac
SycHoTecH
Chaac
Level 155
God Stats
6W - 2L
1,872 SR
Queue Stats
147W - 156L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 10
8,990
899
10,623
14,942
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Gr1mReaper52
Aphrodite
15
2 / 1 / 10
8,507
851
7,167
8,135
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
4 / 1 / 5
9,123
912
6,280
8,775
4,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
15
3 / 2 / 6
8,812
881
6,394
13,542
14,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artio
nayinator
Artio
15
6 / 4 / 9
8,847
885
11,013
16,927
18,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
0 / 1 / 0
6,923
692
546
1,266
400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 5
7,905
791
10,528
5,271
2,291
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
JOHN78965
Zhong Kui
15
6 / 5 / 1
8,562
856
12,351
13,463
8,361
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

14
2 / 4 / 4
7,740
774
11,452
11,910
4,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
SycHoTecH
Chaac
13
0 / 7 / 5
7,365
737
10,456
15,149
8,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
24
19
Kills
9
9
Deaths
19
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
L
1
2
5
1.75
W
4
1
10
9
W
Aphrodite
Gr1mReaper52
Aphrodite
2
1
10
7
W
4
1
5
6.5
L
Zhong Kui
JOHN78965
Zhong Kui
6
5
1
1.3
L
2
4
4
1
W
Achilles
3
2
6
3
L
Chaac
SycHoTecH
Chaac
0
7
5
0.36
W
Artio
nayinator
Artio
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,477
Damage
45,333
62,321
Taken
47,059
55,924
Mitigated
24,400
25,653
Healing
8,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
546
32
7
102
1,266
400
271
403
743
7,618
0
L
10,528
1,348
0
468
5,271
2,291
0
2,334
2,888
27,188
0
W
10,623
2,607
782
4,035
14,942
14,256
629
6,002
8,940
0
28,642
W
Aphrodite
Gr1mReaper52
Aphrodite
7,167
405
6,249
4,207
8,135
4,843
199
3,154
4,981
22,342
0
W
6,280
4,356
0
2,241
8,775
4,011
2,032
3,755
5,020
0
22,857
L
Zhong Kui
JOHN78965
Zhong Kui
12,351
698
0
3,478
13,463
8,361
0
3,005
9,750
29,522
0
L
11,452
7,020
0
1,904
11,910
4,741
0
4,304
6,886
0
20,167
W
Achilles
6,394
1,722
0
1,532
13,542
14,395
568
4,462
9,080
0
23,255
L
Chaac
SycHoTecH
Chaac
10,456
1,760
0
2,384
15,149
8,607
0
7,028
7,648
620
22,399
W
Artio
nayinator
Artio
11,013
1,007
1,584
5,023
16,927
18,419
0
6,672
10,255
19,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,279
Gold Earned
38,495
186
Minions Killed
152
0
Camps Cleared
0
972,405
Distance Traveled
736,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,923
692
22
2
0
44,219
0
L
Scylla
7,905
791
42
4
0
176,738
0
W
Shiva
8,990
899
35
4
0
216,700
0
W
Aphrodite
8,507
851
38
4
0
190,614
0
W
Nut
9,123
912
54
5
0
175,374
0
L
Zhong Kui
8,562
856
33
3
0
169,598
0
L
Nut
7,740
774
22
2
0
164,180
2
W
Achilles
8,812
881
38
4
0
194,109
0
L
Chaac
7,365
737
33
3
0
181,745
0
W
Artio
8,847
885
21
2
0
195,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role