Player Matchup

Thanatos
Thanatos
GutishGod
Thanatos
Level 106
God Stats
2W - 3L
1,475 SR
Queue Stats
20W - 31L
1,424 Elo+
Solo
Vulcan
Vulcan
Reagem
Vulcan
Level 88
God Stats
15W - 12L
1,583 SR
Queue Stats
127W - 117L
1,593 Elo+
Solo
Geb
Geb
Sodesengel
Geb
Level 151
God Stats
16W - 19L
1,382 SR
Queue Stats
636W - 684L
1,479 Elo+
Solo
Nut
Nut
beethedruid
Nut
Level 86
God Stats
9W - 10L
1,546 SR
Queue Stats
14W - 24L
1,437 Elo+
Party 1
Nox
Nox
joeseal10
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,551 Elo+
Party 1
Team Averages
Level 98
1,497 SR
1,497 Elo+

VS

Team Averages
Level 118
1,546 SR
1,463 Elo+
Lancelot
Lancelot
Innerscepter
Lancelot
Level 69
God Stats
6W - 3L
1,546 SR
Queue Stats
133W - 125L
1,511 Elo+
Solo
Nut
Nut
TheLupos_
Nut
Level 141
God Stats
14W - 13L
1,526 SR
Queue Stats
191W - 195L
1,494 Elo+
Solo
Ao Kuang
Ao Kuang
Thecrashman
Ao Kuang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,405 Elo+
Solo
Tyr
Tyr
Zunexis
Tyr
Level 148
God Stats
24W - 12L
1,658 SR
Queue Stats
107W - 76L
1,526 Elo+
Solo
Raijin
Raijin
judoguy13
Raijin
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 196L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
GutishGod
Thanatos
13
1 / 7 / 3
7,838
1,120
6,203
11,506
5,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
Reagem
Vulcan
14
2 / 2 / 2
8,449
1,207
15,239
8,878
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 2 / 0
7,068
1,010
2,551
3,287
2,284
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
1 / 0 / 1
7,788
1,113
5,643
6,858
2,914
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 3
8,235
1,176
5,189
6,794
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

247

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Innerscepter
Lancelot
14
2 / 0 / 6
8,599
1,228
6,348
7,228
6,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 1 / 9
8,472
1,210
5,181
7,520
2,857
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ao Kuang
Thecrashman
Ao Kuang
13
1 / 3 / 3
7,651
1,093
6,988
9,531
4,250
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyr
15
9 / 0 / 4
10,415
1,488
10,121
9,122
6,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Raijin
judoguy13
Raijin
13
1 / 2 / 4
8,069
1,153
6,064
5,423
2,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
39
6
Kills
13
13
Deaths
6
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thanatos
GutishGod
Thanatos
1
7
3
0.36
W
Lancelot
Innerscepter
Lancelot
2
0
6
5
L
Vulcan
Reagem
Vulcan
2
2
2
1.5
L
0
2
0
0
W
0
1
9
4.5
W
Ao Kuang
Thecrashman
Ao Kuang
1
3
3
0.83
W
Tyr
9
0
4
11
L
1
0
1
1.5
L
2
2
3
1.75
W
Raijin
judoguy13
Raijin
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,825
Damage
34,702
37,323
Taken
38,824
17,859
Mitigated
22,729
3,192
Healing
7,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
GutishGod
Thanatos
6,203
721
0
2,094
11,506
5,212
0
2,242
9,076
0
14,314
W
Lancelot
Innerscepter
Lancelot
6,348
1,051
0
582
7,228
6,695
0
3,458
3,564
0
16,192
L
Vulcan
Reagem
Vulcan
15,239
8,070
0
371
8,878
4,285
0
2,305
6,258
30,621
0
L
2,551
130
0
394
3,287
2,284
0
692
2,556
5,319
0
W
5,181
2,783
0
226
7,520
2,857
0
5,173
2,105
0
25,342
W
Ao Kuang
Thecrashman
Ao Kuang
6,988
1,358
0
2,357
9,531
4,250
0
4,347
5,024
16,634
0
W
Tyr
10,121
1,056
0
4,120
9,122
6,682
0
6,329
2,455
0
18,560
L
5,643
2,190
0
333
6,858
2,914
0
4,041
2,741
0
17,644
L
5,189
73
0
0
6,794
3,164
0
3,621
3,134
12,285
0
W
Raijin
judoguy13
Raijin
6,064
653
0
0
5,423
2,245
0
2,586
2,697
21,270
839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,378
Gold Earned
43,206
103
Minions Killed
151
3
Camps Cleared
9
669,221
Distance Traveled
769,320
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,838
1,120
10
1
3
136,344
0
W
Lancelot
8,599
1,228
28
4
0
160,464
0
L
Vulcan
8,449
1,207
58
8
0
165,679
0
L
Geb
7,068
1,010
2
0
0
54,302
0
W
Nut
8,472
1,210
41
6
4
145,802
0
W
Ao Kuang
7,651
1,093
22
3
2
157,290
0
W
Tyr
10,415
1,488
40
6
3
181,356
0
L
Nut
7,788
1,113
15
2
0
152,144
0
L
Nox
8,235
1,176
18
3
0
160,752
0
W
Raijin
8,069
1,153
20
3
0
124,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role