Player Matchup

Cerberus
Cerberus
Platinum II
DarthDiff
Cerberus
Platinum II
Level 70
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 24L
1,869 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum I
SharkInDaHarbor
Baron Samedi
Platinum I
Level 83
God Stats
9W - 2L
1,937 SR
Queue Stats
27W - 16L
2,043 MMR
Party 1
Skadi
Skadi
Diamond III
SnugglesJ
Skadi
Diamond III
Level 116
God Stats
60W - 27L
1,694 SR
Queue Stats
152W - 133L
2,279 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 90
1,710 SR
2,064 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 100
1,539 SR
1,994 MMR
Camazotz
Camazotz
Platinum II
NTS Rhythm
Camazotz
Platinum II
Level 146
God Stats
38W - 26L
1,703 SR
Queue Stats
191W - 176L
2,024 MMR
Solo
Hou Yi
Hou Yi
Diamond V
PeladoDel9
Hou Yi
Diamond V
Level 86
God Stats
28W - 33L
1,515 SR
Queue Stats
284W - 326L
1,986 MMR
Solo
Ix Chel
Ix Chel
Platinum IV
ihateNebula
Ix Chel
Platinum IV
Level 69
God Stats
1W - 1L
1,399 SR
Queue Stats
34W - 27L
1,972 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DarthDiff
Cerberus
16
10 / 3 / 5
12,308
879
14,868
24,564
31,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
SharkInDaHarbor
Baron Samedi
15
4 / 4 / 11
11,311
808
12,399
14,882
11,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Skadi
SnugglesJ
Skadi
16
4 / 2 / 11
11,971
855
14,305
14,244
5,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesCharonNe ZhaThothKuzenbo

VS

Bans
HorusCabrakanAresBacchusAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
NTS Rhythm
Camazotz
15
4 / 6 / 3
10,307
736
12,972
19,921
9,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
PeladoDel9
Hou Yi
17
5 / 5 / 4
11,674
834
20,118
16,232
6,823
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ix Chel
ihateNebula
Ix Chel
13
0 / 7 / 6
9,159
654
9,212
13,760
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
9
9
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DarthDiff
Cerberus
10
3
5
4.17
L
Camazotz
NTS Rhythm
Camazotz
4
6
3
0.92
L
Hou Yi
PeladoDel9
Hou Yi
5
5
4
1.4
W
Baron Samedi
SharkInDaHarbor
Baron Samedi
4
4
11
2.38
W
Skadi
SnugglesJ
Skadi
4
2
11
4.75
L
Ix Chel
ihateNebula
Ix Chel
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,572
Damage
42,302
53,690
Taken
49,913
48,734
Mitigated
27,140
21,248
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DarthDiff
Cerberus
14,868
1,610
0
8,878
24,564
31,205
838
3,366
20,084
27,764
2,868
L
Camazotz
NTS Rhythm
Camazotz
12,972
4,156
0
4,105
19,921
9,856
111
8,941
10,525
0
34,567
L
Hou Yi
PeladoDel9
Hou Yi
20,118
9,467
0
728
16,232
6,823
414
7,978
7,797
0
66,712
W
Baron Samedi
SharkInDaHarbor
Baron Samedi
12,399
506
2,348
6,179
14,882
11,603
885
3,779
10,279
39,342
1,101
W
Skadi
SnugglesJ
Skadi
14,305
5,437
0
3,843
14,244
5,926
1,200
2,093
11,795
0
60,931
L
Ix Chel
ihateNebula
Ix Chel
9,212
877
1,744
1,709
13,760
10,461
88
6,421
6,741
35,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,590
Gold Earned
31,140
156
Minions Killed
160
0
Camps Cleared
0
781,169
Distance Traveled
740,256
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,308
879
43
3
0
255,472
0
L
Camazotz
10,307
736
39
3
0
280,000
2
L
Hou Yi
11,674
834
86
6
0
229,100
3
W
Baron Samedi
11,311
808
46
3
0
255,528
0
W
Skadi
11,971
855
67
5
0
270,169
0
L
Ix Chel
9,159
654
35
3
0
231,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role