Player Matchup

Pele
Pele
C_Dangel
Pele
Level 52
God Stats
10W - 8L
1,500 SR
Queue Stats
85W - 82L
1,452 Elo+
Party 4
Hachiman
Hachiman
TGS xlDeMoN
Hachiman
Level 121
God Stats
7W - 9L
1,412 SR
Queue Stats
439W - 425L
1,454 Elo+
Party 1
Ra
Ra
funnehbunneh16
Ra
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 82L
1,452 Elo+
Party 4
Loki
Loki
mariocanton
Loki
Level 31
God Stats
1W - 1L
1,684 SR
Queue Stats
8W - 13L
1,364 Elo+
Solo
Geb
Geb
zTDxwg
Geb
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
403W - 376L
1,471 Elo+
Party 1
Team Averages
Level 91
1,519 SR
1,439 Elo+

VS

Team Averages
Level 92
1,568 SR
1,542 Elo+
Janus
Janus
Belmon_
Janus
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 66L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
ElAldoX
Ratatoskr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,584 Elo+
Party 2
Arachne
Arachne
LAMAR_THE_GOAT_X
Arachne
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
137W - 129L
1,526 Elo+
Party 3
Medusa
Medusa
RoOoMeRoOo
Medusa
Level 67
God Stats
8W - 3L
1,918 SR
Queue Stats
45W - 27L
1,608 Elo+
Party 2
Athena
Athena
elcolgaodeturno
Athena
Level 24
God Stats
1W - 3L
1,421 SR
Queue Stats
13W - 11L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
3 / 4 / 2
8,429
648
9,087
11,019
5,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
TGS xlDeMoN
Hachiman
13
3 / 1 / 4
7,380
568
8,217
8,283
3,109
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 0 / 2
7,757
597
2,424
3,696
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 2 / 1
7,699
592
8,455
10,401
4,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Geb
zTDxwg
Geb
12
3 / 0 / 5
7,735
595
5,121
9,026
7,468
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Belmon_
Janus
13
0 / 0 / 0
7,109
547
2,535
3,627
1,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
ElAldoX
Ratatoskr
13
4 / 3 / 0
7,882
606
6,386
10,735
4,681
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 5 / 2
6,514
501
4,399
13,485
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
RoOoMeRoOo
Medusa
10
1 / 5 / 0
5,913
455
6,744
10,304
3,613
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 4
5,617
432
3,905
11,363
8,081
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
14
Kills
7
7
Deaths
15
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Janus
Belmon_
Janus
0
0
0
0
W
Pele
3
4
2
1
L
Ratatoskr
ElAldoX
Ratatoskr
4
3
0
1.33
L
2
5
2
0.6
L
Medusa
RoOoMeRoOo
Medusa
1
5
0
0.2
W
Hachiman
TGS xlDeMoN
Hachiman
3
1
4
5
L
0
2
4
1
W
0
0
2
1
W
5
2
1
2.75
W
Geb
zTDxwg
Geb
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,304
Damage
23,969
42,425
Taken
49,514
21,437
Mitigated
23,721
20,070
Healing
6,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Belmon_
Janus
2,535
140
0
750
3,627
1,306
0
1,438
2,189
58,544
826
W
Pele
9,087
2,893
0
3,604
11,019
5,249
0
126
10,893
0
66,240
L
Ratatoskr
ElAldoX
Ratatoskr
6,386
2,064
0
1,651
10,735
4,681
0
0
10,206
0
52,534
L
4,399
3,665
0
1,811
13,485
6,040
0
676
12,714
0
43,433
L
Medusa
RoOoMeRoOo
Medusa
6,744
1,402
0
991
10,304
3,613
68
2,296
8,008
0
46,335
W
Hachiman
TGS xlDeMoN
Hachiman
8,217
4,354
0
4,467
8,283
3,109
167
1,268
6,818
0
64,544
L
3,905
1,499
0
1,304
11,363
8,081
0
3,097
8,221
11,328
0
W
2,424
200
618
2,373
3,696
1,422
0
2,296
1,400
60,071
1,204
W
8,455
3,052
0
5,698
10,401
4,189
0
648
9,729
0
74,052
W
Geb
zTDxwg
Geb
5,121
946
0
3,310
9,026
7,468
0
2,121
6,784
27,921
973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,000
Gold Earned
33,035
470
Minions Killed
365
0
Camps Cleared
0
1,335,643
Distance Traveled
1,337,693
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,109
547
106
8
0
255,343
0
W
Pele
8,429
648
107
8
0
235,565
0
L
Ratatoskr
7,882
606
96
7
0
289,060
0
L
Arachne
6,514
501
73
6
0
241,708
0
L
Medusa
5,913
455
72
6
0
242,993
0
W
Hachiman
7,380
568
94
7
0
240,001
2
L
Athena
5,617
432
18
1
0
308,589
7
W
Ra
7,757
597
119
9
0
277,757
9
W
Loki
7,699
592
119
9
0
293,284
0
W
Geb
7,735
595
31
2
0
289,036
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role