Player Matchup

Arachne
Arachne
Silver I
 
Arachne
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
mcknickletooke
Anhur
Gold IV
Level 158
God Stats
7W - 3L
1,665 SR
Queue Stats
29W - 28L
1,460 MMR
Solo
Ares
Ares
Bronze III
sikeonaut
Ares
Bronze III
Level 31
God Stats
3W - 4L
1,678 SR
Queue Stats
127W - 120L
1,463 MMR
Solo
Bellona
Bellona
Silver II
xL3gendx3
Bellona
Silver II
Level 155
God Stats
1W - 2L
1,904 SR
Queue Stats
33W - 28L
1,437 MMR
Solo
Nu Wa
Nu Wa
Silver II
xXWingsOfDeathX
Nu Wa
Silver II
Level 156
God Stats
5W - 3L
1,651 SR
Queue Stats
61W - 60L
1,433 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,680 SR
1,459 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 116
1,494 SR
1,449 MMR
Sun Wukong
Sun Wukong
Bronze III
EmoShadowSlayer
Sun Wukong
Bronze III
Level 62
God Stats
0W - 1L
1,430 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ao Kuang
Ao Kuang
Bronze III
Endocrysis
Ao Kuang
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,454 MMR
Solo
Charybdis
Charybdis
Bronze III
GaSmxXxTiGgEr
Charybdis
Bronze III
Level 129
God Stats
0W - 1L
1,685 SR
Queue Stats
0W - 2L
1,462 MMR
Party 1
Kuzenbo
Kuzenbo
Gold V
Tekvo
Kuzenbo
Gold V
Level 124
God Stats
3W - 6L
1,235 SR
Queue Stats
97W - 101L
1,274 MMR
Party 2
Janus
Janus
Platinum V
Zekhov59
Janus
Platinum V
Level 142
God Stats
18W - 26L
1,621 SR
Queue Stats
157W - 144L
1,658 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
2 / 3 / 3
7,442
532
7,894
12,201
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
4 / 1 / 2
8,761
626
5,727
8,818
3,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Ares
11
0 / 2 / 5
7,411
529
3,853
11,992
7,579
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bellona
xL3gendx3
Bellona
15
5 / 0 / 3
9,418
673
9,017
13,001
13,921
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
0 / 1 / 2
8,864
633
4,770
4,710
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ChironAh Muzen CabBake KujiraThor

VS

Bans
IshtarMartichorasGuan YuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EmoShadowSlayer
Sun Wukong
11
0 / 2 / 0
6,167
441
4,337
12,818
11,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Endocrysis
Ao Kuang
13
3 / 2 / 2
7,432
531
7,681
14,251
5,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
GaSmxXxTiGgEr
Charybdis
11
0 / 4 / 2
6,503
465
4,338
8,602
2,833
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Tekvo
Kuzenbo
9
1 / 2 / 4
6,520
466
4,036
11,236
10,585
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
Zekhov59
Janus
13
3 / 1 / 1
7,405
529
7,122
4,593
1,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
16
11
Kills
7
7
Deaths
11
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
2
3
3
1.17
L
Sun Wukong
EmoShadowSlayer
Sun Wukong
0
2
0
0
L
Ao Kuang
Endocrysis
Ao Kuang
3
2
2
2
L
Charybdis
GaSmxXxTiGgEr
Charybdis
0
4
2
0.25
L
Kuzenbo
Tekvo
Kuzenbo
1
2
4
1.5
L
Janus
Zekhov59
Janus
3
1
1
3.5
W
4
1
2
5
W
Ares
0
2
5
1.25
W
Bellona
xL3gendx3
Bellona
5
0
3
6.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,261
Damage
27,514
50,722
Taken
51,500
31,454
Mitigated
32,484
18,390
Healing
16,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
7,894
6,569
0
5,007
12,201
4,899
0
4,566
7,352
0
55,274
L
Sun Wukong
EmoShadowSlayer
Sun Wukong
4,337
355
0
3,423
12,818
11,776
0
1,590
10,491
0
34,078
L
Ao Kuang
Endocrysis
Ao Kuang
7,681
1,503
0
8,470
14,251
5,532
0
1,784
12,374
59,993
0
L
Charybdis
GaSmxXxTiGgEr
Charybdis
4,338
2,202
0
1,639
8,602
2,833
0
1,493
7,010
0
46,198
L
Kuzenbo
Tekvo
Kuzenbo
4,036
1,558
0
1,946
11,236
10,585
0
1,775
9,329
19,540
2,234
L
Janus
Zekhov59
Janus
7,122
141
0
661
4,593
1,758
0
1,917
2,627
59,360
0
W
5,727
2,619
0
4,508
8,818
3,439
0
2,708
6,064
0
74,887
W
Ares
3,853
444
0
3,534
11,992
7,579
0
5,181
6,594
21,482
589
W
Bellona
xL3gendx3
Bellona
9,017
1,774
0
3,922
13,001
13,921
0
4,101
8,141
0
63,742
W
4,770
538
0
1,419
4,710
1,616
0
2,351
2,211
85,129
2,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,896
Gold Earned
34,027
485
Minions Killed
389
0
Camps Cleared
0
1,409,166
Distance Traveled
1,415,309
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,442
532
79
6
0
297,339
0
L
Sun Wukong
6,167
441
57
4
0
246,929
2
L
Ao Kuang
7,432
531
94
7
0
304,858
2
L
Charybdis
6,503
465
93
7
0
261,972
4
L
Kuzenbo
6,520
466
20
1
0
305,255
4
L
Janus
7,405
529
125
9
0
296,295
1
W
Anhur
8,761
626
123
9
0
276,244
5
W
Ares
7,411
529
34
2
0
297,526
5
W
Bellona
9,418
673
107
8
0
263,610
1
W
Nu Wa
8,864
633
142
10
0
274,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role