Player Matchup

Anubis
Anubis
NXS_Silver10
Anubis
Level 102
God Stats
12W - 14L
1,556 SR
Queue Stats
295W - 297L
1,482 Elo+
Party 1
Kali
Kali
PASS THE CNTRLR
Kali
Level 120
God Stats
162W - 154L
1,389 SR
Queue Stats
373W - 354L
1,362 Elo+
Solo
Zeus
Zeus
PhilboBaggins92
Zeus
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 251L
1,466 Elo+
Solo
Artemis
Artemis
TotiMateo_
Artemis
Level 99
God Stats
13W - 11L
1,617 SR
Queue Stats
145W - 136L
1,443 Elo+
Party 1
Hun Batz
Hun Batz
sanynahy3105
Hun Batz
Level 93
God Stats
4W - 4L
1,656 SR
Queue Stats
206W - 225L
1,450 Elo+
Party 1
Team Averages
Level 97
1,544 SR
1,441 Elo+

VS

Team Averages
Level 78
1,469 SR
1,372 Elo+
Kukulkan
Kukulkan
FlungPuPanda69
Kukulkan
Level 67
God Stats
77W - 78L
1,579 SR
Queue Stats
552W - 561L
1,438 Elo+
Solo
Jing Wei
Jing Wei
IONKNOWJAY
Jing Wei
Level 69
God Stats
8W - 13L
1,350 SR
Queue Stats
25W - 43L
1,350 Elo+
Solo
Amaterasu
Amaterasu
Nextokkin
Amaterasu
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,299 Elo+
Solo
Yemoja
Yemoja
mattcraft857
Yemoja
Level 120
God Stats
1W - 2L
1,287 SR
Queue Stats
141W - 124L
1,337 Elo+
Solo
Thanatos
Thanatos
olegajp
Thanatos
Level 73
God Stats
22W - 14L
1,632 SR
Queue Stats
256W - 243L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 1 / 6
10,955
548
12,650
12,937
6,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 0 / 2
12,537
627
13,253
15,373
7,757
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 3 / 8
10,889
544
8,909
9,273
2,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
TotiMateo_
Artemis
16
2 / 0 / 5
9,306
465
6,267
6,556
2,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
sanynahy3105
Hun Batz
19
4 / 0 / 5
11,181
559
9,437
20,925
9,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
1 / 4 / 0
8,845
442
7,104
11,954
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jing Wei
IONKNOWJAY
Jing Wei
16
0 / 2 / 1
8,891
445
6,049
9,250
3,683
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
Nextokkin
Amaterasu
13
0 / 5 / 0
7,506
375
4,791
13,546
10,318
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Yemoja
11
0 / 4 / 0
7,500
375
4,611
16,259
8,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
olegajp
Thanatos
16
3 / 6 / 0
9,198
460
9,258
21,088
9,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
5
21
Kills
4
4
Deaths
21
26
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
4
0
0.25
L
Jing Wei
IONKNOWJAY
Jing Wei
0
2
1
0.25
W
Anubis
6
1
6
9
L
Amaterasu
Nextokkin
Amaterasu
0
5
0
0
W
5
0
2
6
W
4
3
8
2.67
W
Artemis
TotiMateo_
Artemis
2
0
5
4.5
L
Yemoja
0
4
0
0
L
Thanatos
olegajp
Thanatos
3
6
0
0.5
W
Hun Batz
sanynahy3105
Hun Batz
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,516
Damage
31,813
65,064
Taken
72,097
29,757
Mitigated
36,867
28,284
Healing
22,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
7,104
258
0
500
11,954
4,231
767
5,743
5,739
64,623
0
L
Jing Wei
IONKNOWJAY
Jing Wei
6,049
3,512
0
2,161
9,250
3,683
0
2,143
7,019
0
70,524
W
Anubis
12,650
1,261
0
8,738
12,937
6,485
785
3,048
9,889
95,429
0
L
Amaterasu
Nextokkin
Amaterasu
4,791
1,589
157
1,975
13,546
10,318
0
499
13,047
564
24,814
W
13,253
5,814
0
7,063
15,373
7,757
1,543
454
14,919
443
93,469
W
8,909
729
238
736
9,273
2,861
1,133
3,090
6,183
59,070
1,798
W
Artemis
TotiMateo_
Artemis
6,267
2,828
0
1,663
6,556
2,861
434
1,461
5,095
0
38,779
L
Yemoja
4,611
757
963
3,361
16,259
8,675
0
7,293
8,828
30,367
0
L
Thanatos
olegajp
Thanatos
9,258
1,197
0
13,669
21,088
9,960
0
5,094
15,600
0
88,850
W
Hun Batz
sanynahy3105
Hun Batz
9,437
1,767
0
9,846
20,925
9,793
0
5,647
15,278
0
120,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,868
Gold Earned
41,940
594
Minions Killed
454
0
Camps Cleared
0
1,903,298
Distance Traveled
1,776,934
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,845
442
122
6
0
314,113
0
L
Jing Wei
8,891
445
138
7
0
407,557
2
W
Anubis
10,955
548
130
7
0
337,838
0
L
Amaterasu
7,506
375
34
2
0
365,868
4
W
Kali
12,537
627
142
7
0
323,645
0
W
Zeus
10,889
544
113
6
0
399,675
1
W
Artemis
9,306
465
49
2
0
384,284
4
L
Yemoja
7,500
375
43
2
0
313,090
10
L
Thanatos
9,198
460
117
6
0
376,306
0
W
Hun Batz
11,181
559
160
8
0
457,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role