Player Matchup

Ares
Ares
 
Ares
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
B1GVALENTINE
Mulan
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 49L
1,441 Elo+
Solo
Olorun
Olorun
Derpy_Rocket
Olorun
Level 29
God Stats
1W - 0L
1,174 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Sobek
Sobek
cj2day
Sobek
Level 65
God Stats
4W - 6L
1,170 SR
Queue Stats
67W - 54L
1,411 Elo+
Party 2
Artemis
Artemis
rosey002
Artemis
Level 66
God Stats
4W - 5L
1,225 SR
Queue Stats
4W - 7L
1,380 Elo+
Party 1
Team Averages
Level 47
1,314 SR
1,422 Elo+

VS

Team Averages
Level 59
1,473 SR
1,407 Elo+
Mercury
Mercury
AsasinJ6737
Mercury
Level 60
God Stats
16W - 16L
1,469 SR
Queue Stats
150W - 160L
1,435 Elo+
Solo
Nox
Nox
CronosTy3414
Nox
Level 49
God Stats
0W - 2L
1,327 SR
Queue Stats
84W - 109L
1,366 Elo+
Solo
Yemoja
Yemoja
FreeAuntie
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 214L
1,453 Elo+
Solo
Cupid
Cupid
Hercules259
Cupid
Level 41
God Stats
1W - 6L
1,500 SR
Queue Stats
389W - 417L
1,339 Elo+
Solo
Baron Samedi
Baron Samedi
OFFTHEZA707
Baron Samedi
Level 103
God Stats
22W - 17L
1,571 SR
Queue Stats
49W - 48L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
10 / 0 / 0
9,861
580
12,282
14,416
10,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 3
9,663
568
8,225
14,499
10,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Olorun
12
0 / 8 / 2
7,966
469
1,516
14,199
6,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
cj2day
Sobek
13
0 / 1 / 6
8,572
504
7,941
17,103
13,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
rosey002
Artemis
13
1 / 1 / 4
8,095
476
4,960
6,684
2,843
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AsasinJ6737
Mercury
15
5 / 6 / 2
8,465
498
9,081
16,608
7,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 0
8,642
508
7,152
12,318
8,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
FreeAuntie
Yemoja
14
0 / 1 / 1
7,919
466
7,305
13,079
9,741
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

7
0 / 2 / 1
5,518
325
2,527
6,433
1,921
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
OFFTHEZA707
Baron Samedi
12
5 / 2 / 1
8,257
486
9,750
8,653
4,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
11
12
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
10
0
0
10
L
Mercury
AsasinJ6737
Mercury
5
6
2
1
W
2
2
3
1.75
L
1
2
0
0.5
W
Olorun
0
8
2
0.13
L
Yemoja
FreeAuntie
Yemoja
0
1
1
0.5
L
0
2
1
0.25
L
Baron Samedi
OFFTHEZA707
Baron Samedi
5
2
1
2.75
W
Sobek
cj2day
Sobek
0
1
6
3
W
Artemis
rosey002
Artemis
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,924
Damage
35,815
66,901
Taken
57,091
44,217
Mitigated
30,930
12,696
Healing
14,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,282
1,222
0
4,770
14,416
10,630
155
3,663
10,753
71,751
1,824
L
Mercury
AsasinJ6737
Mercury
9,081
4,420
0
1,263
16,608
7,120
0
6,869
9,647
0
68,733
W
8,225
1,929
0
2,848
14,499
10,943
141
8,144
6,355
311
65,462
L
7,152
1,206
0
3,849
12,318
8,018
786
1,461
10,186
64,690
2,339
W
Olorun
1,516
708
0
604
14,199
6,074
2,939
3,963
10,236
38,158
573
L
Yemoja
FreeAuntie
Yemoja
7,305
1,830
1,928
3,830
13,079
9,741
0
4,586
8,493
36,592
3,001
L
2,527
2,025
85
1,377
6,433
1,921
0
3,007
3,426
0
17,650
L
Baron Samedi
OFFTHEZA707
Baron Samedi
9,750
1,040
111
2,305
8,653
4,130
0
5,590
3,016
50,677
1,190
W
Sobek
cj2day
Sobek
7,941
761
0
4,474
17,103
13,727
437
5,635
11,468
43,859
3,732
W
Artemis
rosey002
Artemis
4,960
2,461
0
0
6,684
2,843
653
2,349
4,335
0
52,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
38,801
405
Minions Killed
364
0
Camps Cleared
0
1,580,010
Distance Traveled
1,343,837
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,861
580
102
6
0
370,837
0
L
Mercury
8,465
498
101
6
0
367,376
0
W
Mulan
9,663
568
112
7
0
321,510
0
L
Nox
8,642
508
112
7
0
270,909
0
W
Olorun
7,966
469
62
4
0
273,075
0
L
Yemoja
7,919
466
60
4
0
287,600
0
L
Cupid
5,518
325
21
1
0
167,597
0
L
Baron Samedi
8,257
486
70
4
0
250,355
2
W
Sobek
8,572
504
45
3
0
338,519
5
W
Artemis
8,095
476
84
5
0
276,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role