Player Matchup

Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
RAGTAG96
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 49L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
REVO x Curez
Sun Wukong
Level 21
God Stats
3W - 4L
1,760 SR
Queue Stats
76W - 67L
1,474 Elo+
Party 2
Martichoras
Martichoras
TrimusNexus
Martichoras
Level 66
God Stats
17W - 11L
1,178 SR
Queue Stats
113W - 97L
1,452 Elo+
Party 2
Nemesis
Nemesis
TrimusNova
Nemesis
Level 60
God Stats
2W - 4L
1,534 SR
Queue Stats
93W - 96L
1,489 Elo+
Party 2
Team Averages
Level 81
1,494 SR
1,460 Elo+

VS

Team Averages
Level 93
1,507 SR
1,358 Elo+
Bastet
Bastet
 
Bastet
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Ollstar96
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,277 Elo+
Party 1
Xing Tian
Xing Tian
Sloth25King
Xing Tian
Level 100
God Stats
16W - 16L
1,533 SR
Queue Stats
20W - 21L
1,399 Elo+
Party 1
Danzaburou
Danzaburou
Th3-Ir0n-W0lf--
Danzaburou
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 23L
1,256 Elo+
Party 1
Nox
Nox
sirgingerdevil
Nox
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 3 / 0
6,917
461
4,184
13,490
11,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 0
7,875
525
2,976
8,842
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
REVO x Curez
Sun Wukong
14
1 / 2 / 0
8,625
575
8,995
8,924
6,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Martichoras
TrimusNexus
Martichoras
11
0 / 1 / 1
6,572
438
7,140
7,343
3,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Nemesis
TrimusNova
Nemesis
14
0 / 1 / 0
7,152
477
6,292
12,027
5,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
1 / 0 / 2
6,589
439
5,353
12,605
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
Ollstar96
Guan Yu
12
0 / 1 / 0
6,459
431
1,497
10,542
9,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Sloth25King
Xing Tian
11
1 / 1 / 4
7,091
473
7,110
11,937
10,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Th3-Ir0n-W0lf--
Danzaburou
14
4 / 0 / 2
8,163
544
7,984
7,777
3,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 0 / 1
8,272
551
7,110
4,969
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
3
0
0.33
W
Bastet
 
Bastet
1
0
2
2
W
Guan Yu
Ollstar96
Guan Yu
0
1
0
0
L
0
1
0
0
L
Sun Wukong
REVO x Curez
Sun Wukong
1
2
0
0.5
W
Xing Tian
Sloth25King
Xing Tian
1
1
4
3
W
Danzaburou
Th3-Ir0n-W0lf--
Danzaburou
4
0
2
5
L
Martichoras
TrimusNexus
Martichoras
0
1
1
0.5
L
Nemesis
TrimusNova
Nemesis
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,587
Damage
29,054
50,626
Taken
47,830
31,240
Mitigated
30,465
10,444
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,184
348
0
2,650
13,490
11,796
0
4,478
8,856
27,954
1,280
W
Bastet
 
Bastet
5,353
1,157
0
6,526
12,605
4,564
0
651
11,916
0
47,002
W
Guan Yu
Ollstar96
Guan Yu
1,497
306
0
2,077
10,542
9,368
66
0
9,435
0
33,361
L
2,976
83
0
2,286
8,842
3,920
0
3,697
4,847
65,590
1,478
L
Sun Wukong
REVO x Curez
Sun Wukong
8,995
1,169
0
1,948
8,924
6,562
174
441
8,483
0
61,161
W
Xing Tian
Sloth25King
Xing Tian
7,110
623
0
3,097
11,937
10,776
0
2,292
9,600
24,537
2,350
W
Danzaburou
Th3-Ir0n-W0lf--
Danzaburou
7,984
4,015
0
3,719
7,777
3,366
0
1,720
5,967
0
65,907
L
Martichoras
TrimusNexus
Martichoras
7,140
1,538
0
1,322
7,343
3,302
0
1,691
5,652
0
51,579
L
Nemesis
TrimusNova
Nemesis
6,292
1,766
0
2,238
12,027
5,660
0
2,673
9,252
0
66,213
W
7,110
142
0
977
4,969
2,391
0
2,040
2,929
58,641
1,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
36,574
474
Minions Killed
401
0
Camps Cleared
0
1,505,603
Distance Traveled
1,599,253
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,917
461
38
3
0
301,330
5
W
Bastet
6,589
439
68
5
0
345,926
0
W
Guan Yu
6,459
431
53
4
0
314,814
0
L
Nox
7,875
525
129
9
0
317,043
0
L
Sun Wukong
8,625
575
119
8
0
245,169
0
W
Xing Tian
7,091
473
30
2
0
323,750
3
W
Danzaburou
8,163
544
115
8
0
299,875
4
L
Martichoras
6,572
438
86
6
0
288,979
0
L
Nemesis
7,152
477
102
7
0
353,082
3
W
Nox
8,272
551
135
9
0
314,888
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role