Player Matchup

Hera
Hera
BLAZED_AKUMA
Hera
Level 146
God Stats
6W - 1L
1,802 SR
Queue Stats
210W - 212L
1,472 Elo+
Solo
Merlin
Merlin
BRoberts45
Merlin
Level 59
God Stats
1W - 1L
1,288 SR
Queue Stats
103W - 103L
1,498 Elo+
Party 1
Danzaburou
Danzaburou
MBox459
Danzaburou
Level 28
God Stats
6W - 1L
1,718 SR
Queue Stats
250W - 218L
1,508 Elo+
Party 1
Khepri
Khepri
ThisIsMyCityNow
Khepri
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
265W - 280L
1,403 Elo+
Solo
Freya
Freya
UrbansAnthem
Freya
Level 84
God Stats
8W - 8L
1,469 SR
Queue Stats
684W - 713L
1,471 Elo+
Solo
Team Averages
Level 84
1,555 SR
1,470 Elo+

VS

Team Averages
Level 113
1,565 SR
1,575 Elo+
Serqet
Serqet
ExiledEnemy
Serqet
Level 124
God Stats
1W - 2L
1,450 SR
Queue Stats
40W - 27L
1,550 Elo+
Solo
Heimdallr
Heimdallr
I8-NOOR
Heimdallr
Level 199
God Stats
3W - 1L
1,848 SR
Queue Stats
176W - 172L
1,479 Elo+
Solo
Ao Kuang
Ao Kuang
SFP DNASTY
Ao Kuang
Level 135
God Stats
5W - 6L
1,500 SR
Queue Stats
428W - 408L
1,486 Elo+
Solo
Loki
Loki
Sniperkid918
Loki
Level 86
God Stats
0W - 2L
1,303 SR
Queue Stats
338W - 327L
1,527 Elo+
Solo
Chiron
Chiron
jacquiayalez
Chiron
Level 21
God Stats
5W - 3L
1,723 SR
Queue Stats
92W - 113L
1,833 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 22
9,011
819
11,892
9,581
3,773
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
BRoberts45
Merlin
16
7 / 1 / 10
9,793
890
9,744
5,621
2,771
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
MBox459
Danzaburou
17
12 / 1 / 16
11,050
1,005
18,380
8,208
4,812
Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
0 / 3 / 22
9,147
832
3,402
15,220
19,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 5 / 10
10,371
943
12,743
13,580
6,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
14
0 / 3 / 8
7,222
657
7,353
8,684
5,380
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heimdallr
I8-NOOR
Heimdallr
13
0 / 6 / 8
7,370
670
10,008
13,938
6,340
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
SFP DNASTY
Ao Kuang
15
6 / 5 / 2
9,301
846
6,364
13,219
13,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 9 / 5
8,260
751
7,408
13,333
5,917
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chiron
13
0 / 6 / 3
7,635
694
5,162
12,248
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
35
29
Kills
9
13
Deaths
29
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
1
3
22
4
W
Merlin
BRoberts45
Merlin
7
1
10
12
L
Serqet
0
3
8
1.33
L
Heimdallr
I8-NOOR
Heimdallr
0
6
8
0.67
W
Danzaburou
MBox459
Danzaburou
12
1
16
20
L
Ao Kuang
SFP DNASTY
Ao Kuang
6
5
2
1.4
L
3
9
5
0.61
W
0
3
22
3.67
W
9
5
10
2.8
L
Chiron
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
36,295
52,210
Taken
61,422
38,307
Mitigated
36,130
17,249
Healing
10,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,892
3,585
995
1,662
9,581
3,773
1,919
2,225
6,386
22,987
0
W
Merlin
BRoberts45
Merlin
9,744
315
1,701
827
5,621
2,771
1,480
248
5,332
18,932
30
L
Serqet
7,353
1,301
523
1,048
8,684
5,380
0
4,905
3,779
0
8,235
L
Heimdallr
I8-NOOR
Heimdallr
10,008
2,824
235
1,715
13,938
6,340
0
9,127
4,811
0
22,365
W
Danzaburou
MBox459
Danzaburou
18,380
7,372
1,539
2,185
8,208
4,812
1,975
469
7,483
0
36,228
L
Ao Kuang
SFP DNASTY
Ao Kuang
6,364
1,375
79
3,048
13,219
13,306
0
5,834
7,385
9,011
655
L
7,408
1,568
0
953
13,333
5,917
0
9,097
4,236
0
18,744
W
3,402
177
1,650
3,185
15,220
19,981
222
1,022
14,106
7,122
571
W
12,743
4,772
300
3,205
13,580
6,970
2,555
1,536
11,876
27,058
748
L
Chiron
5,162
1,930
1,189
2,198
12,248
5,187
0
8,299
3,949
0
22,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,372
Gold Earned
39,788
107
Minions Killed
101
0
Camps Cleared
0
1,112,246
Distance Traveled
940,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,011
819
27
2
0
204,994
0
W
Merlin
9,793
890
21
2
0
205,426
0
L
Serqet
7,222
657
3
0
0
227,635
0
L
Heimdallr
7,370
670
23
2
0
179,722
0
W
Danzaburou
11,050
1,005
24
2
0
209,250
0
L
Ao Kuang
9,301
846
4
0
0
191,205
0
L
Loki
8,260
751
21
2
0
176,630
0
W
Khepri
9,147
832
9
1
0
327,353
0
W
Freya
10,371
943
26
2
0
165,223
0
L
Chiron
7,635
694
50
5
0
165,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role