Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
HuhDURMEDisGOOD
Sobek
Level 45
God Stats
5W - 3L
1,885 SR
Queue Stats
7W - 6L
1,849 Elo+
Solo
Bellona
Bellona
NonPlan3t
Bellona
Level 123
God Stats
5W - 6L
1,395 SR
Queue Stats
150W - 129L
1,497 Elo+
Solo
Nut
Nut
SNZOR
Nut
Level 44
God Stats
6W - 6L
1,500 SR
Queue Stats
292W - 287L
1,409 Elo+
Solo
Thanatos
Thanatos
TheAlphaEwok
Thanatos
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,407 Elo+
Solo
Team Averages
Level 99
1,556 SR
1,532 Elo+

VS

Team Averages
Level 71
1,662 SR
1,566 Elo+
Rama
Rama
Fidelio7708
Rama
Level 39
God Stats
0W - 2L
1,662 SR
Queue Stats
48W - 53L
1,457 Elo+
Solo
Horus
Horus
SinisterGold398
Horus
Level 133
God Stats
45W - 31L
1,591 SR
Queue Stats
404W - 378L
1,527 Elo+
Solo
Bakasura
Bakasura
TheLongQuiet
Bakasura
Level 77
God Stats
41W - 43L
1,769 SR
Queue Stats
461W - 444L
1,519 Elo+
Solo
Tiamat
Tiamat
egGS737
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,732 Elo+
Solo
Kuzenbo
Kuzenbo
frilled-actor522
Kuzenbo
Level 65
God Stats
1W - 1L
1,790 SR
Queue Stats
146W - 104L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 2 / 2
6,481
648
5,901
7,857
3,839
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

10
4 / 0 / 5
6,342
634
3,231
8,116
6,220
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
NonPlan3t
Bellona
10
2 / 1 / 2
6,230
623
7,101
7,948
7,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nut
SNZOR
Nut
11
2 / 0 / 4
6,758
676
5,052
4,335
1,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
TheAlphaEwok
Thanatos
11
5 / 0 / 6
6,226
623
5,117
7,041
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,239
524
1,343
6,784
2,084
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 0
5,358
536
4,601
9,870
5,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
TheLongQuiet
Bakasura
9
1 / 4 / 0
5,048
505
4,801
10,356
4,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
egGS737
Tiamat
10
1 / 4 / 1
5,375
538
3,897
7,860
2,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 2 / 1
4,967
497
2,483
5,818
4,898
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
3
3
Deaths
15
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
2
2
1.5
L
0
2
0
0
W
4
0
5
6.5
W
Bellona
NonPlan3t
Bellona
2
1
2
3
W
Nut
SNZOR
Nut
2
0
4
4
L
1
3
0
0.33
W
Thanatos
TheAlphaEwok
Thanatos
5
0
6
8
L
Bakasura
TheLongQuiet
Bakasura
1
4
0
0.25
L
Tiamat
egGS737
Tiamat
1
4
1
0.38
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,402
Damage
17,125
35,297
Taken
40,688
21,908
Mitigated
19,368
20,866
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,901
338
0
4,315
7,857
3,839
0
2,545
4,387
59,676
785
L
1,343
1,144
0
1,580
6,784
2,084
0
971
5,813
0
36,857
W
3,231
333
0
3,382
8,116
6,220
0
1,256
6,253
15,813
1,671
W
Bellona
NonPlan3t
Bellona
7,101
1,949
0
2,463
7,948
7,512
0
134
6,906
0
44,958
W
Nut
SNZOR
Nut
5,052
3,284
0
2,117
4,335
1,626
0
1,038
3,242
0
55,179
L
4,601
2,112
120
2,718
9,870
5,225
0
137
8,866
0
30,968
W
Thanatos
TheAlphaEwok
Thanatos
5,117
1,437
0
8,589
7,041
2,711
0
489
6,475
0
40,991
L
Bakasura
TheLongQuiet
Bakasura
4,801
2,691
0
1,919
10,356
4,440
0
2,320
7,994
0
29,670
L
Tiamat
egGS737
Tiamat
3,897
119
0
1,169
7,860
2,721
0
4,964
2,896
29,588
751
L
2,483
1,200
0
1,817
5,818
4,898
0
533
5,285
14,718
282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
25,987
384
Minions Killed
291
0
Camps Cleared
0
1,015,566
Distance Traveled
1,030,955
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,481
648
106
11
0
186,199
1
L
Rama
5,239
524
76
8
0
191,974
1
W
Sobek
6,342
634
21
2
0
226,967
2
W
Bellona
6,230
623
77
8
0
166,929
1
W
Nut
6,758
676
105
11
0
191,646
1
L
Horus
5,358
536
59
6
0
202,244
0
W
Thanatos
6,226
623
75
8
0
243,825
0
L
Bakasura
5,048
505
71
7
0
217,131
0
L
Tiamat
5,375
538
63
6
0
211,018
0
L
Kuzenbo
4,967
497
22
2
0
208,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role