Player Matchup

Cerberus
Cerberus
Based-Jay69
Cerberus
Level 114
God Stats
16W - 5L
1,856 SR
Queue Stats
163W - 193L
1,518 Elo+
Party 2
Merlin
Merlin
Jride626
Merlin
Level 194
God Stats
4W - 10L
1,260 SR
Queue Stats
90W - 107L
1,532 Elo+
Solo
Rama
Rama
NineLivesNicky
Rama
Level 94
God Stats
5W - 8L
1,609 SR
Queue Stats
131W - 155L
1,519 Elo+
Party 2
Ravana
Ravana
SourNug
Ravana
Level 196
God Stats
6W - 1L
1,883 SR
Queue Stats
355W - 321L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Thecrashman
Jormungandr
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,377 Elo+
Solo
Team Averages
Level 144
1,621 SR
1,496 Elo+

VS

Team Averages
Level 126
1,550 SR
1,565 Elo+
Kukulkan
Kukulkan
AlmightyRetro
Kukulkan
Level 114
God Stats
7W - 4L
1,534 SR
Queue Stats
133W - 134L
1,552 Elo+
Solo
Terra
Terra
MXZSOULREAPER
Terra
Level 147
God Stats
4W - 2L
1,807 SR
Queue Stats
80W - 97L
1,514 Elo+
Party 1
Bellona
Bellona
Osaric71
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
247W - 231L
1,539 Elo+
Party 1
Pele
Pele
Prohtotech
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 26L
1,702 Elo+
Solo
Hachiman
Hachiman
xxTrAnZitxx
Hachiman
Level 157
God Stats
5W - 7L
1,411 SR
Queue Stats
396W - 380L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Based-Jay69
Cerberus
11
1 / 1 / 0
5,603
467
6,538
13,345
8,161
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Jride626
Merlin
13
0 / 0 / 0
6,793
566
907
4,102
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 5 / 1
5,575
465
1,538
9,600
3,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
SourNug
Ravana
10
0 / 3 / 0
5,621
468
4,536
9,916
3,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Thecrashman
Jormungandr
11
0 / 1 / 0
6,701
558
8,841
10,105
7,580
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlmightyRetro
Kukulkan
12
0 / 0 / 0
6,848
571
1,751
3,701
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 5
5,995
500
4,619
8,969
6,245
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
Osaric71
Bellona
12
0 / 0 / 1
6,262
522
4,666
12,477
10,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 0 / 2
7,543
629
13,142
9,691
4,057
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
xxTrAnZitxx
Hachiman
13
3 / 0 / 3
6,902
575
9,528
6,883
2,169
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
10
10
Deaths
1
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlmightyRetro
Kukulkan
0
0
0
0
L
Cerberus
Based-Jay69
Cerberus
1
1
0
1
L
Merlin
Jride626
Merlin
0
0
0
0
W
0
1
5
2.5
L
0
5
1
0.1
W
Bellona
Osaric71
Bellona
0
0
1
0.5
W
7
0
2
8
L
Ravana
SourNug
Ravana
0
3
0
0
L
Jormungandr
Thecrashman
Jormungandr
0
1
0
0
W
Hachiman
xxTrAnZitxx
Hachiman
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,360
Damage
33,706
47,068
Taken
41,721
24,356
Mitigated
24,346
12,716
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlmightyRetro
Kukulkan
1,751
43
0
736
3,701
1,279
0
587
2,924
54,561
1,568
L
Cerberus
Based-Jay69
Cerberus
6,538
196
0
4,463
13,345
8,161
0
1,662
11,683
33,977
0
L
Merlin
Jride626
Merlin
907
124
0
500
4,102
1,530
0
1,495
2,607
48,727
841
W
4,619
615
1,340
2,082
8,969
6,245
0
2,280
6,243
19,359
1,925
L
1,538
1,425
0
1,591
9,600
3,520
0
1,031
8,569
0
33,946
W
Bellona
Osaric71
Bellona
4,666
1,368
0
6,078
12,477
10,596
0
7,338
5,139
0
43,171
W
13,142
4,378
0
3,125
9,691
4,057
0
1,783
7,730
0
70,715
L
Ravana
SourNug
Ravana
4,536
1,247
0
2,652
9,916
3,565
0
1,135
8,781
0
42,457
L
Jormungandr
Thecrashman
Jormungandr
8,841
2,649
0
3,510
10,105
7,580
0
486
9,619
52,634
3,046
W
Hachiman
xxTrAnZitxx
Hachiman
9,528
5,508
0
2,903
6,883
2,169
98
2,530
3,934
0
60,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,293
Gold Earned
33,550
425
Minions Killed
385
0
Camps Cleared
0
1,210,159
Distance Traveled
1,229,787
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,848
571
114
10
0
244,349
2
L
Cerberus
5,603
467
65
5
0
246,977
0
L
Merlin
6,793
566
116
10
0
224,569
0
W
Terra
5,995
500
17
1
0
274,120
0
L
Rama
5,575
465
77
6
0
227,539
0
W
Bellona
6,262
522
71
6
0
200,940
0
W
Pele
7,543
629
98
8
0
310,111
2
L
Ravana
5,621
468
72
6
0
277,657
1
L
Jormungandr
6,701
558
95
8
0
233,417
0
W
Hachiman
6,902
575
85
7
0
200,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role