Player Matchup

Ix Chel
Ix Chel
Alagaesia92
Ix Chel
Level 147
God Stats
15W - 14L
1,593 SR
Queue Stats
121W - 126L
1,488 Elo+
Party 2
Nox
Nox
C1aus
Nox
Level 87
God Stats
10W - 10L
1,112 SR
Queue Stats
249W - 256L
1,520 Elo+
Solo
Artemis
Artemis
Insоlitus
Artemis
Level 112
God Stats
4W - 7L
1,512 SR
Queue Stats
32W - 44L
1,429 Elo+
Solo
King Arthur
King Arthur
Looloolita
King Arthur
Level 148
God Stats
8W - 9L
1,621 SR
Queue Stats
112W - 105L
1,550 Elo+
Party 2
Da Ji
Da Ji
Skadi-91
Da Ji
Level 145
God Stats
4W - 1L
1,500 SR
Queue Stats
26W - 32L
1,280 Elo+
Solo
Team Averages
Level 128
1,468 SR
1,453 Elo+

VS

Team Averages
Level 93
1,509 SR
1,465 Elo+
Terra
Terra
 
Terra
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Kaasiejj
Atlas
Level 54
God Stats
31W - 26L
1,583 SR
Queue Stats
146W - 166L
1,475 Elo+
Party 1
Ne Zha
Ne Zha
MichaelJ72
Ne Zha
Level 156
God Stats
33W - 37L
1,468 SR
Queue Stats
289W - 280L
1,517 Elo+
Solo
Ra
Ra
jeffie1987
Ra
Level 68
God Stats
27W - 29L
1,494 SR
Queue Stats
526W - 549L
1,513 Elo+
Party 1
Heimdallr
Heimdallr
mathis260903
Heimdallr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 27L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Alagaesia92
Ix Chel
13
5 / 0 / 6
8,741
1,249
10,502
6,271
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nox
C1aus
Nox
13
0 / 0 / 8
7,851
1,122
4,500
4,904
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Insоlitus
Artemis
13
0 / 0 / 11
7,810
1,116
12,025
8,804
3,973
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Looloolita
King Arthur
14
3 / 0 / 7
8,409
1,201
7,447
12,147
12,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Skadi-91
Da Ji
13
3 / 0 / 6
8,275
1,182
5,291
3,608
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

355

VS

Team 2 Tickets

274

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 2 / 0
7,949
1,136
6,004
13,521
12,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Atlas
Kaasiejj
Atlas
12
0 / 2 / 0
7,785
1,112
7,653
12,109
11,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
MichaelJ72
Ne Zha
12
0 / 2 / 0
6,708
958
1,162
3,120
2,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 0
7,422
1,060
9,489
3,831
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
mathis260903
Heimdallr
13
0 / 4 / 0
7,456
1,065
7,462
10,973
5,223
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
0
11
Kills
0
0
Deaths
11
38
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
0
0
W
Ix Chel
Alagaesia92
Ix Chel
5
0
6
8
W
Nox
C1aus
Nox
0
0
8
4
W
Artemis
Insоlitus
Artemis
0
0
11
5.5
L
Atlas
Kaasiejj
Atlas
0
2
0
0
W
King Arthur
Looloolita
King Arthur
3
0
7
6.5
L
Ne Zha
MichaelJ72
Ne Zha
0
2
0
0
W
Da Ji
Skadi-91
Da Ji
3
0
6
6
L
0
1
0
0
L
Heimdallr
mathis260903
Heimdallr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,765
Damage
31,770
35,734
Taken
43,554
23,955
Mitigated
32,556
7,257
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,004
291
107
2,034
13,521
12,323
0
4,570
8,647
15,344
364
W
Ix Chel
Alagaesia92
Ix Chel
10,502
1,888
4,124
1,434
6,271
2,949
0
4,614
1,576
23,452
0
W
Nox
C1aus
Nox
4,500
305
208
103
4,904
2,329
0
3,425
1,479
16,761
0
W
Artemis
Insоlitus
Artemis
12,025
6,099
0
1,088
8,804
3,973
0
5,626
3,178
0
24,196
L
Atlas
Kaasiejj
Atlas
7,653
3,238
0
840
12,109
11,186
0
4,810
6,943
16,106
23
W
King Arthur
Looloolita
King Arthur
7,447
533
0
0
12,147
12,798
0
6,780
5,197
0
20,490
L
Ne Zha
MichaelJ72
Ne Zha
1,162
215
0
36
3,120
2,003
0
477
2,565
0
1,922
W
Da Ji
Skadi-91
Da Ji
5,291
1,501
0
300
3,608
1,906
0
2,091
1,461
0
12,123
L
9,489
122
741
321
3,831
1,821
0
514
3,291
36,877
0
L
Heimdallr
mathis260903
Heimdallr
7,462
3,131
0
184
10,973
5,223
0
3,683
7,106
0
22,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,086
Gold Earned
37,320
142
Minions Killed
124
6
Camps Cleared
3
863,921
Distance Traveled
619,274
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,949
1,136
19
3
0
165,120
0
W
Ix Chel
8,741
1,249
40
6
0
156,532
0
W
Nox
7,851
1,122
32
5
2
164,006
0
W
Artemis
7,810
1,116
31
4
0
156,101
0
L
Atlas
7,785
1,112
12
2
0
142,738
0
W
King Arthur
8,409
1,201
23
3
1
229,340
0
L
Ne Zha
6,708
958
4
1
0
28,369
0
W
Da Ji
8,275
1,182
16
2
3
157,942
0
L
Ra
7,422
1,060
67
10
1
151,421
0
L
Heimdallr
7,456
1,065
22
3
2
131,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role