Player Matchup

Baron Samedi
Baron Samedi
Silver V
 
Baron Samedi
Silver V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver V
Daddysgirl7927
Izanami
Silver V
Level 78
God Stats
0W - 3L
1,220 SR
Queue Stats
45W - 65L
572 MMR
Solo
Nike
Nike
Silver IV
Orlandito_507
Nike
Silver IV
Level 147
God Stats
7W - 7L
1,531 SR
Queue Stats
108W - 124L
618 MMR
Solo
Fenrir
Fenrir
Bronze II
TheDude11011
Fenrir
Bronze II
Level 128
God Stats
7W - 13L
1,309 SR
Queue Stats
38W - 70L
493 MMR
Solo
Medusa
Medusa
Bronze I
VegettoBlueCL
Medusa
Bronze I
Level 145
God Stats
1W - 3L
1,264 SR
Queue Stats
320W - 349L
567 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 129
1,365 SR
750 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,398 SR
588 MMR
Ah Puch
Ah Puch
Silver V
BLACKdv17
Ah Puch
Silver V
Level 98
God Stats
4W - 2L
1,180 SR
Queue Stats
60W - 74L
686 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
Budmax67
Sun Wukong
Silver IV
Level 128
God Stats
7W - 3L
1,722 SR
Queue Stats
228W - 283L
664 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
DivineOverLord1
Cu Chulainn
Silver IV
Level 69
God Stats
8W - 2L
1,634 SR
Queue Stats
84W - 99L
685 MMR
Solo
Ymir
Ymir
Silver V
TheP0r3nstar
Ymir
Silver V
Level 178
God Stats
7W - 11L
1,224 SR
Queue Stats
630W - 653L
626 MMR
Solo
Neith
Neith
Bronze II
ThisDude24
Neith
Bronze II
Level 114
God Stats
7W - 12L
1,231 SR
Queue Stats
244W - 286L
278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 7 / 1
6,937
578
5,547
10,478
5,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
3 / 3 / 3
6,390
533
4,528
9,589
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 1
5,972
498
6,445
11,686
8,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
10
4 / 4 / 0
6,266
522
3,225
10,202
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

12
2 / 2 / 6
6,638
553
5,979
8,475
3,362
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ao KuangSurtrThorThanatos

VS

Bans
Bake KujiraRavanaTsukuyomiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BLACKdv17
Ah Puch
13
6 / 2 / 2
7,665
639
6,101
6,904
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
Budmax67
Sun Wukong
13
0 / 0 / 3
7,318
610
5,581
10,722
7,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
DivineOverLord1
Cu Chulainn
13
8 / 3 / 0
7,488
624
8,208
13,623
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 5
5,984
499
4,514
9,781
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
12
1 / 2 / 3
6,490
541
4,882
9,137
3,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
29
11
Kills
16
17
Deaths
11
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
7
1
0.36
W
Ah Puch
BLACKdv17
Ah Puch
6
2
2
3.5
W
Sun Wukong
Budmax67
Sun Wukong
0
0
3
1.5
L
3
3
3
1.5
W
Cu Chulainn
DivineOverLord1
Cu Chulainn
8
3
0
2.67
L
0
1
1
0.5
L
Fenrir
4
4
0
1
W
1
4
5
0.88
W
Neith
1
2
3
1.25
L
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,724
Damage
29,286
50,430
Taken
50,167
25,147
Mitigated
25,796
9,975
Healing
14,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
5,547
167
126
1,264
10,478
5,111
360
4,399
5,653
47,718
2,296
W
Ah Puch
BLACKdv17
Ah Puch
6,101
451
0
2,189
6,904
2,849
174
4,439
2,426
46,737
0
W
Sun Wukong
Budmax67
Sun Wukong
5,581
1,119
0
4,855
10,722
7,534
0
0
10,004
0
50,574
L
4,528
3,320
0
3,739
9,589
3,655
0
2,375
7,166
0
47,476
W
Cu Chulainn
DivineOverLord1
Cu Chulainn
8,208
2,207
0
1,879
13,623
7,226
21
391
13,193
0
64,122
L
6,445
459
0
2,885
11,686
8,434
0
322
10,624
0
45,348
L
Fenrir
3,225
684
0
889
10,202
4,585
0
831
9,207
0
22,928
W
4,514
919
0
2,510
9,781
4,712
0
287
9,494
21,941
469
W
Neith
4,882
1,776
0
3,322
9,137
3,475
606
0
9,137
0
48,557
L
5,979
1,917
0
1,072
8,475
3,362
0
1,819
6,646
0
35,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
34,945
322
Minions Killed
376
0
Camps Cleared
0
1,131,482
Distance Traveled
1,159,698
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,937
578
83
7
0
202,863
0
W
Ah Puch
7,665
639
82
7
0
229,487
0
W
Sun Wukong
7,318
610
100
8
0
214,838
0
L
Izanami
6,390
533
79
7
0
208,935
0
W
Cu Chulainn
7,488
624
87
7
0
238,992
0
L
Nike
5,972
498
65
5
0
228,822
0
L
Fenrir
6,266
522
33
3
0
261,894
0
W
Ymir
5,984
499
39
3
0
241,698
2
W
Neith
6,490
541
68
6
0
234,683
2
L
Medusa
6,638
553
62
5
0
228,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role